Player Matchup

Bellona
Bellona
Gamedificulti
Bellona
Level 17
God Stats
15W - 11L
1,625 SR
Queue Stats
65W - 66L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Happy_Nuwa
Nu Wa
Level 16
God Stats
12W - 11L
1,630 SR
Queue Stats
16W - 17L
1,387 Elo+
Solo
Bastet
Bastet
ImSoPro88_
Bastet
Level 29
God Stats
3W - 3L
1,399 SR
Queue Stats
159W - 167L
1,574 Elo+
Solo
Chronos
Chronos
X JrM02 X
Chronos
Level 30
God Stats
1W - 3L
1,830 SR
Queue Stats
59W - 42L
1,787 Elo+
Solo
Guan Yu
Guan Yu
cheechkillaz
Guan Yu
Level 7
God Stats
3W - 7L
1,392 SR
Queue Stats
148W - 209L
1,493 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,549 Elo+

VS

Team Averages
Level 15
1,431 SR
1,538 Elo+
Kukulkan
Kukulkan
Cscv
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,665 Elo+
Solo
Danzaburou
Danzaburou
SNKxINHUMAN3
Danzaburou
Level 16
God Stats
24W - 38L
1,409 SR
Queue Stats
109W - 112L
1,520 Elo+
Party 1
Izanami
Izanami
eG Space9642
Izanami
Level 15
God Stats
7W - 5L
1,285 SR
Queue Stats
92W - 79L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
proprodaddy
Ah Puch
Level 7
God Stats
2W - 3L
1,336 SR
Queue Stats
20W - 33L
1,516 Elo+
Solo
Sylvanus
Sylvanus
zqrrq
Sylvanus
Level 26
God Stats
6W - 2L
1,626 SR
Queue Stats
85W - 87L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
6 / 3 / 0
7,675
590
10,554
12,259
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
5
0 / 0 / 0
4,769
367
200
1,767
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ImSoPro88_
Bastet
9
0 / 4 / 1
5,946
457
3,252
9,645
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
X JrM02 X
Chronos
11
3 / 3 / 3
6,837
526
5,200
8,751
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
cheechkillaz
Guan Yu
9
1 / 5 / 1
5,772
444
2,300
8,821
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cscv
Kukulkan
13
7 / 1 / 4
7,995
615
9,348
5,892
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SNKxINHUMAN3
Danzaburou
11
3 / 3 / 1
7,271
559
4,677
6,379
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
eG Space9642
Izanami
14
5 / 1 / 4
7,949
611
6,268
8,803
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
proprodaddy
Ah Puch
8
0 / 3 / 3
5,235
403
3,733
5,080
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
zqrrq
Sylvanus
10
0 / 2 / 8
6,861
528
3,923
8,052
6,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
15
15
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cscv
Kukulkan
7
1
4
9
L
Bellona
6
3
0
2
L
Nu Wa
0
0
0
0
L
Bastet
ImSoPro88_
Bastet
0
4
1
0.13
W
Danzaburou
SNKxINHUMAN3
Danzaburou
3
3
1
1.17
L
Chronos
X JrM02 X
Chronos
3
3
3
1.5
L
Guan Yu
cheechkillaz
Guan Yu
1
5
1
0.3
W
Izanami
eG Space9642
Izanami
5
1
4
7
W
Ah Puch
proprodaddy
Ah Puch
0
3
3
0.5
W
Sylvanus
zqrrq
Sylvanus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
27,949
41,243
Taken
34,206
20,458
Mitigated
14,196
12,039
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cscv
Kukulkan
9,348
825
0
500
5,892
2,137
468
459
5,433
46,089
0
L
Bellona
10,554
4,240
81
4,976
12,259
10,477
590
4,699
7,230
0
48,206
L
Nu Wa
200
200
0
955
1,767
452
28
1,061
706
10,053
0
L
Bastet
ImSoPro88_
Bastet
3,252
542
0
3,659
9,645
2,824
0
3,424
6,221
0
29,767
W
Danzaburou
SNKxINHUMAN3
Danzaburou
4,677
2,074
0
435
6,379
1,818
515
1,686
4,693
0
39,364
L
Chronos
X JrM02 X
Chronos
5,200
2,379
0
1,709
8,751
2,907
0
2,961
5,690
29,763
3,895
L
Guan Yu
cheechkillaz
Guan Yu
2,300
354
85
574
8,821
3,798
0
4,337
4,392
5,522
12,164
W
Izanami
eG Space9642
Izanami
6,268
4,374
0
2,744
8,803
2,906
150
606
8,197
0
57,305
W
Ah Puch
proprodaddy
Ah Puch
3,733
299
0
1,045
5,080
1,265
32
329
4,751
13,818
0
W
Sylvanus
zqrrq
Sylvanus
3,923
1,518
2,389
3,859
8,052
6,070
239
2,114
5,938
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
35,311
284
Minions Killed
346
0
Camps Cleared
0
1,082,813
Distance Traveled
1,158,832
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,995
615
94
7
0
248,154
2
L
Bellona
7,675
590
94
7
0
254,915
1
L
Nu Wa
4,769
367
26
2
0
82,405
2
L
Bastet
5,946
457
54
4
0
256,561
4
W
Danzaburou
7,271
559
70
5
0
215,291
0
L
Chronos
6,837
526
63
5
0
231,882
1
L
Guan Yu
5,772
444
47
4
0
257,050
1
W
Izanami
7,949
611
123
9
0
255,477
1
W
Ah Puch
5,235
403
22
2
0
208,880
1
W
Sylvanus
6,861
528
37
3
0
231,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role