Player Matchup

Poseidon
Poseidon
GrayJedi2015
Poseidon
Level 16
God Stats
0W - 2L
1,336 SR
Queue Stats
6W - 8L
1,452 Elo+
Solo
Hercules
Hercules
LucasAzeredo215
Hercules
Level 7
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Izanami
Izanami
SawyerKnight
Izanami
Level 26
God Stats
7W - 3L
1,813 SR
Queue Stats
47W - 58L
1,490 Elo+
Solo
Susano
Susano
Sold_MyMomFor_XP
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,474 Elo+
Solo
Olorun
Olorun
WhozJordy
Olorun
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
75W - 89L
1,435 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,425 Elo+

VS

Team Averages
Level 25
1,514 SR
1,457 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AquaticWyvern91
Ao Kuang
Level 29
God Stats
15W - 12L
1,495 SR
Queue Stats
186W - 207L
1,457 Elo+
Party 1
Apollo
Apollo
Carlos_1434
Apollo
Level 28
God Stats
2W - 2L
1,496 SR
Queue Stats
45W - 56L
1,370 Elo+
Party 1
Fenrir
Fenrir
MrTchiki-
Fenrir
Level 20
God Stats
31W - 34L
1,511 SR
Queue Stats
38W - 42L
1,436 Elo+
Solo
Danzaburou
Danzaburou
TheShewdom
Danzaburou
Level 17
God Stats
39W - 42L
1,566 SR
Queue Stats
82W - 75L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrayJedi2015
Poseidon
12
1 / 8 / 2
6,843
1,141
3,781
12,249
3,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 2 / 0
5,319
887
1,034
2,324
1,273
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SawyerKnight
Izanami
10
1 / 6 / 1
6,327
1,055
2,883
7,088
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,504
917
1,118
1,620
538
Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
WhozJordy
Olorun
11
1 / 8 / 1
6,193
1,032
6,215
9,878
3,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

188

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 0 / 13
7,293
1,216
5,511
4,540
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
12
12 / 3 / 2
8,248
1,375
9,131
5,703
2,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
13
3 / 0 / 10
7,161
1,194
2,989
4,186
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MrTchiki-
Fenrir
13
5 / 0 / 11
7,692
1,282
6,079
4,935
2,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TheShewdom
Danzaburou
13
4 / 0 / 9
7,178
1,196
6,768
2,888
1,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
3
Kills
25
26
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
13
7.5
W
Ao Kuang
12
3
2
4.33
W
Apollo
3
0
10
8
L
Poseidon
GrayJedi2015
Poseidon
1
8
2
0.25
L
Hercules
0
2
0
0
W
Fenrir
MrTchiki-
Fenrir
5
0
11
10.5
L
Izanami
SawyerKnight
Izanami
1
6
1
0.25
L
0
2
1
0.25
W
Danzaburou
TheShewdom
Danzaburou
4
0
9
8.5
L
Olorun
WhozJordy
Olorun
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
30,478
33,159
Taken
22,252
11,490
Mitigated
9,926
2,402
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,511
878
0
840
4,540
3,161
0
2,508
2,032
13,599
0
W
Ao Kuang
9,131
3,268
0
868
5,703
2,192
0
2,060
3,643
12,173
0
W
Apollo
2,989
2,110
0
987
4,186
1,548
0
2,307
1,879
0
13,221
L
Poseidon
GrayJedi2015
Poseidon
3,781
1,051
0
818
12,249
3,800
0
5,786
6,463
18,781
0
L
Hercules
1,034
85
0
163
2,324
1,273
0
991
1,333
0
1,148
W
Fenrir
MrTchiki-
Fenrir
6,079
1,741
0
1,209
4,935
2,004
0
1,842
3,093
0
14,506
L
Izanami
SawyerKnight
Izanami
2,883
1,337
0
118
7,088
2,064
0
3,335
3,753
0
9,863
L
1,118
305
0
0
1,620
538
0
990
630
0
2,840
W
Danzaburou
TheShewdom
Danzaburou
6,768
2,445
0
347
2,888
1,021
0
1,279
1,609
0
24,774
L
Olorun
WhozJordy
Olorun
6,215
3,275
51
1,252
9,878
3,815
0
3,540
6,338
16,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
37,572
73
Minions Killed
109
0
Camps Cleared
7
290,711
Distance Traveled
609,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,293
1,216
22
4
0
134,173
0
W
Ao Kuang
8,248
1,375
11
2
1
105,784
0
W
Apollo
7,161
1,194
29
5
1
115,055
0
L
Poseidon
6,843
1,141
29
5
0
71,902
0
L
Hercules
5,319
887
1
0
0
43,374
0
W
Fenrir
7,692
1,282
10
2
2
135,253
0
L
Izanami
6,327
1,055
17
3
0
46,483
0
L
Susano
5,504
917
4
1
0
41,498
0
W
Danzaburou
7,178
1,196
37
6
3
119,497
2
L
Olorun
6,193
1,032
22
4
0
87,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role