Player Matchup

Ymir
Ymir
HeWhoSucks
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HollowBones1423
Guan Yu
Level 29
God Stats
10W - 3L
1,580 SR
Queue Stats
137W - 161L
1,364 Elo+
Solo
Kukulkan
Kukulkan
MrAntwondixin
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
SoylentMeme
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
l3ost_yt
Danzaburou
Level 29
God Stats
8W - 16L
1,277 SR
Queue Stats
226W - 264L
1,349 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,442 Elo+

VS

Team Averages
Level 30
1,444 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BobDaFknBeast
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,389 Elo+
Solo
Bellona
Bellona
GlitchAku
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hamaruko
Kukulkan
Level 20
God Stats
0W - 2L
1,267 SR
Queue Stats
32W - 62L
1,320 Elo+
Solo
Hel
Hel
RebawesomeSauce
Hel
Level 28
God Stats
23W - 31L
1,451 SR
Queue Stats
27W - 41L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,857
490
4,422
8,581
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 0 / 2
8,540
610
6,625
9,761
8,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
MrAntwondixin
Kukulkan
7
1 / 6 / 1
5,394
385
1,227
4,456
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
12
3 / 5 / 0
7,069
505
5,267
10,406
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
l3ost_yt
Danzaburou
10
4 / 3 / 3
7,142
510
5,906
5,735
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
2,700
193
0
0
0
Arachne
10
3 / 1 / 1
6,591
471
5,765
10,548
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
GlitchAku
Bellona
11
0 / 4 / 0
5,888
421
2,349
8,579
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Hamaruko
Kukulkan
10
4 / 5 / 3
6,836
488
4,087
7,486
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 3 / 1
6,375
455
4,607
6,518
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
11
14
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Arachne
3
1
1
3.5
L
Bellona
GlitchAku
Bellona
0
4
0
0
L
Kukulkan
Hamaruko
Kukulkan
4
5
3
1.1
W
1
0
5
3.5
W
4
0
2
5
W
Kukulkan
MrAntwondixin
Kukulkan
1
6
1
0.25
L
4
3
1
1.5
W
Susano
3
5
0
0.6
W
Danzaburou
l3ost_yt
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
16,808
38,939
Taken
33,131
22,102
Mitigated
15,525
10,397
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
5,765
3,313
0
4,647
10,548
3,338
0
1,644
8,904
0
24,373
L
Bellona
GlitchAku
Bellona
2,349
491
0
1,834
8,579
5,874
0
1,157
7,422
4,449
20,123
L
Kukulkan
Hamaruko
Kukulkan
4,087
1,429
0
247
7,486
2,619
35
2,165
5,321
26,272
0
W
4,422
706
0
3,152
8,581
6,371
330
3,147
5,434
16,795
0
W
6,625
540
35
3,090
9,761
8,813
420
1,338
8,423
8,080
40,736
W
Kukulkan
MrAntwondixin
Kukulkan
1,227
656
0
0
4,456
1,562
435
1,636
2,820
10,778
0
L
4,607
1,079
1,013
2,750
6,518
3,694
0
1,621
4,897
22,515
0
W
Susano
5,267
1,551
0
3,783
10,406
3,440
0
1,545
8,861
0
41,195
W
Danzaburou
l3ost_yt
Danzaburou
5,906
2,153
0
337
5,735
1,916
1,619
1,486
4,249
0
30,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
28,390
292
Minions Killed
224
0
Camps Cleared
0
1,288,729
Distance Traveled
1,002,009
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,700
193
0
0
0
0
0
L
Arachne
6,591
471
58
4
0
290,322
1
L
Bellona
5,888
421
59
4
0
282,020
2
L
Kukulkan
6,836
488
64
5
0
183,000
0
W
Ymir
6,857
490
36
3
0
282,626
5
W
Guan Yu
8,540
610
116
8
0
313,001
3
W
Kukulkan
5,394
385
18
1
0
166,716
1
L
Hel
6,375
455
43
3
0
246,667
0
W
Susano
7,069
505
68
5
0
279,208
1
W
Danzaburou
7,142
510
54
4
0
247,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role