Player Matchup

Susano
Susano
FarisAcehUSA
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Mercury
Mercury
ItsBJones
Mercury
Level 13
God Stats
18W - 13L
1,456 SR
Queue Stats
22W - 19L
1,344 Elo+
Solo
Jing Wei
Jing Wei
PhonicCactus
Jing Wei
Level 15
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 15L
1,368 Elo+
Solo
Bakasura
Bakasura
SumoStomp
Bakasura
Level 29
God Stats
9W - 11L
1,451 SR
Queue Stats
13W - 13L
1,413 Elo+
Solo
Izanami
Izanami
astrohoe
Izanami
Level 5
God Stats
2W - 2L
1,563 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,326 Elo+

VS

Team Averages
Level 23
1,619 SR
1,382 Elo+
Geb
Geb
Hoplite_Dori
Geb
Level 16
God Stats
14W - 10L
1,747 SR
Queue Stats
63W - 64L
1,360 Elo+
Solo
Ra
Ra
InchWorm302
Ra
Level 18
God Stats
2W - 0L
1,795 SR
Queue Stats
22W - 15L
1,445 Elo+
Party 1
Thor
Thor
Silky302
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
YesImTheKing416
Danzaburou
Level 25
God Stats
34W - 27L
1,406 SR
Queue Stats
94W - 88L
1,360 Elo+
Solo
Ymir
Ymir
vBackDown--
Ymir
Level 27
God Stats
11W - 3L
1,646 SR
Queue Stats
33W - 31L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 2 / 1
5,881
490
2,275
5,173
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ItsBJones
Mercury
11
8 / 1 / 1
7,062
589
7,022
5,975
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
PhonicCactus
Jing Wei
8
0 / 3 / 1
5,237
436
3,178
5,012
1,749
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
SumoStomp
Bakasura
8
1 / 2 / 5
5,516
460
2,917
8,099
3,081
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
astrohoe
Izanami
9
0 / 4 / 1
5,820
485
4,530
7,946
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,353
446
2,375
9,491
3,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 1
4,747
396
1,572
5,293
1,241
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
10
3 / 2 / 0
6,121
510
4,102
6,700
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Danzaburou
YesImTheKing416
Danzaburou
11
6 / 1 / 3
7,001
583
10,147
6,366
1,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 3
6,416
535
2,222
6,370
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
12
12
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
1
2
1
0.75
W
1
2
2
1
W
0
5
1
0.1
L
Mercury
ItsBJones
Mercury
8
1
1
8.5
L
Jing Wei
PhonicCactus
Jing Wei
0
3
1
0.17
W
Thor
3
2
0
1.5
L
Bakasura
SumoStomp
Bakasura
1
2
5
1.75
W
Danzaburou
YesImTheKing416
Danzaburou
6
1
3
7.5
L
Izanami
astrohoe
Izanami
0
4
1
0.13
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
20,418
32,205
Taken
34,220
9,551
Mitigated
13,119
4,693
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,275
478
0
854
5,173
1,075
1,065
324
4,849
0
19,209
W
2,375
461
0
3,157
9,491
3,199
396
0
9,471
16,512
0
W
1,572
527
124
685
5,293
1,241
135
0
5,243
16,420
0
L
Mercury
ItsBJones
Mercury
7,022
4,060
0
690
5,975
2,387
0
1,206
4,769
0
32,646
L
Jing Wei
PhonicCactus
Jing Wei
3,178
2,283
0
397
5,012
1,749
105
1,932
3,080
0
17,959
W
Thor
4,102
1,149
0
1,939
6,700
2,210
583
0
6,700
0
28,766
L
Bakasura
SumoStomp
Bakasura
2,917
2,742
0
1,675
8,099
3,081
0
1,346
6,753
0
10,470
W
Danzaburou
YesImTheKing416
Danzaburou
10,147
5,554
227
2,891
6,366
1,734
60
0
6,366
0
34,540
L
Izanami
astrohoe
Izanami
4,530
3,132
0
1,077
7,946
1,259
647
1,361
6,585
0
34,292
W
2,222
387
0
1,593
6,370
4,735
92
0
6,352
17,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
29,638
242
Minions Killed
196
0
Camps Cleared
0
1,167,253
Distance Traveled
1,110,817
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,881
490
50
4
0
269,091
0
W
Geb
5,353
446
25
2
0
234,177
2
W
Ra
4,747
396
21
2
0
190,936
1
L
Mercury
7,062
589
58
5
0
256,141
1
L
Jing Wei
5,237
436
27
2
0
212,664
0
W
Thor
6,121
510
60
5
0
235,024
1
L
Bakasura
5,516
460
33
3
0
237,988
0
W
Danzaburou
7,001
583
51
4
0
240,438
0
L
Izanami
5,820
485
74
6
0
191,369
4
W
Ymir
6,416
535
39
3
0
210,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role