Player Matchup

Medusa
Medusa
BigDawgin
Medusa
Level 22
God Stats
2W - 3L
1,362 SR
Queue Stats
10W - 13L
1,340 Elo+
Party 3
Bellona
Bellona
KGNO_PR
Bellona
Level 39
God Stats
36W - 42L
1,530 SR
Queue Stats
185W - 194L
1,448 Elo+
Party 4
Scylla
Scylla
StrongerL
Scylla
Level 62
God Stats
1W - 3L
1,296 SR
Queue Stats
308W - 279L
1,464 Elo+
Party 4
Horus
Horus
TrunksZro
Horus
Level 68
God Stats
2W - 6L
1,416 SR
Queue Stats
45W - 67L
1,362 Elo+
Party 3
Cliodhna
Cliodhna
bonnez__
Cliodhna
Level 27
God Stats
5W - 11L
1,482 SR
Queue Stats
45W - 66L
1,358 Elo+
Party 3
Team Averages
Level 44
1,417 SR
1,394 Elo+

VS

Team Averages
Level 85
1,468 SR
1,437 Elo+
Loki
Loki
Butt_Swagginton
Loki
Level 67
God Stats
60W - 38L
1,507 SR
Queue Stats
232W - 233L
1,445 Elo+
Party 1
Agni
Agni
Poison_Lime
Agni
Level 37
God Stats
6W - 5L
1,364 SR
Queue Stats
129W - 129L
1,475 Elo+
Party 1
Medusa
Medusa
TTVCreativewavxs
Medusa
Level 109
God Stats
3W - 7L
1,387 SR
Queue Stats
490W - 481L
1,450 Elo+
Party 1
Baba Yaga
Baba Yaga
Vegito357
Baba Yaga
Level 106
God Stats
3W - 2L
1,431 SR
Queue Stats
746W - 853L
1,410 Elo+
Party 2
Bastet
Bastet
smilortwins357
Bastet
Level 108
God Stats
22W - 15L
1,652 SR
Queue Stats
825W - 927L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigDawgin
Medusa
12
0 / 10 / 2
7,907
359
3,791
15,559
5,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KGNO_PR
Bellona
15
3 / 7 / 0
9,877
449
8,653
22,476
16,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
StrongerL
Scylla
14
0 / 8 / 6
8,905
405
6,816
17,454
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
TrunksZro
Horus
16
4 / 4 / 4
11,492
522
6,849
21,523
22,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
bonnez__
Cliodhna
14
2 / 10 / 3
9,416
428
5,237
19,661
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,221
510
10,388
15,577
9,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 3 / 12
12,066
548
17,281
10,605
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 10
11,932
542
10,667
9,486
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Vegito357
Baba Yaga
17
6 / 1 / 20
11,783
536
14,284
12,887
10,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
16 / 3 / 13
12,857
584
22,421
18,455
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
9
Kills
39
39
Deaths
10
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigDawgin
Medusa
0
10
2
0.1
W
6
1
6
9
L
Bellona
KGNO_PR
Bellona
3
7
0
0.43
W
8
3
12
4.67
L
Scylla
StrongerL
Scylla
0
8
6
0.38
W
3
2
10
4
L
Horus
TrunksZro
Horus
4
4
4
1.5
W
Baba Yaga
Vegito357
Baba Yaga
6
1
20
16
L
Cliodhna
bonnez__
Cliodhna
2
10
3
0.35
W
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
75,041
96,673
Taken
67,010
56,110
Mitigated
34,371
16,892
Healing
22,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigDawgin
Medusa
3,791
1,448
0
2,489
15,559
5,995
50
3,589
11,794
0
45,910
W
10,388
1,725
0
4,683
15,577
9,348
174
815
14,672
50
83,264
L
Bellona
KGNO_PR
Bellona
8,653
2,176
0
4,125
22,476
16,192
0
7,485
14,437
0
56,369
W
17,281
771
132
3,060
10,605
4,044
1,326
2,355
8,030
76,702
0
L
Scylla
StrongerL
Scylla
6,816
270
70
2,090
17,454
5,490
0
6,750
10,312
43,581
0
W
10,667
3,553
0
450
9,486
3,399
3,846
721
8,745
0
99,301
L
Horus
TrunksZro
Horus
6,849
3,161
560
4,105
21,523
22,058
168
6,243
14,824
0
25,256
W
Baba Yaga
Vegito357
Baba Yaga
14,284
604
294
5,117
12,887
10,016
3,766
1,480
11,247
60,268
0
L
Cliodhna
bonnez__
Cliodhna
5,237
293
0
3,453
19,661
6,375
0
5,670
13,691
0
46,918
W
22,421
7,366
0
8,454
18,455
7,564
1,308
905
17,500
0
91,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
59,859
391
Minions Killed
645
0
Camps Cleared
0
1,913,261
Distance Traveled
2,122,300
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,907
359
91
4
0
382,936
0
W
Loki
11,221
510
113
5
0
432,432
2
L
Bellona
9,877
449
105
5
0
399,516
0
W
Agni
12,066
548
150
7
0
414,970
3
L
Scylla
8,905
405
76
3
0
372,468
5
W
Medusa
11,932
542
162
7
0
398,478
2
L
Horus
11,492
522
38
2
0
384,493
3
W
Baba Yaga
11,783
536
114
5
0
404,851
0
L
Cliodhna
9,416
428
81
4
0
373,848
1
W
Bastet
12,857
584
106
5
0
471,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role