Player Matchup

Ra
Ra
CrazyKirby
Ra
Level 29
God Stats
2W - 0L
1,392 SR
Queue Stats
14W - 6L
1,717 Elo+
Party 2
Achilles
Achilles
ProMercyMain
Achilles
Level 157
God Stats
1W - 0L
1,623 SR
Queue Stats
40W - 20L
1,713 Elo+
Party 2
Bellona
Bellona
jakupbldes
Bellona
Level 144
God Stats
2W - 1L
1,488 SR
Queue Stats
102W - 55L
1,734 Elo+
Party 2
Team Averages
Level 110
1,501 SR
1,721 Elo+

VS

Team Averages
Level 19
1,815 SR
1,674 Elo+
Eset
Eset
ItzCloudz
Eset
Level 17
God Stats
2W - 1L
1,847 SR
Queue Stats
30W - 12L
1,697 Elo+
Party 1
Ullr
Ullr
SinÅngel
Ullr
Level 20
God Stats
11W - 4L
1,754 SR
Queue Stats
99W - 37L
1,643 Elo+
Party 1
Chang'e
Chang'e
TheElit31
Chang'e
Level 20
God Stats
1W - 1L
1,843 SR
Queue Stats
24W - 10L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
10,026
627
3,435
4,683
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ProMercyMain
Achilles
15
6 / 3 / 7
10,577
661
15,171
19,017
23,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
jakupbldes
Bellona
16
8 / 2 / 3
11,393
712
14,669
14,579
15,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
4 / 4 / 3
9,941
621
11,525
10,947
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
12
1 / 6 / 3
8,937
559
4,595
12,613
4,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TheElit31
Chang'e
14
2 / 4 / 4
9,826
614
11,310
15,610
9,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Eset
4
4
3
1.38
W
Achilles
ProMercyMain
Achilles
6
3
7
3.17
L
Ullr
1
6
3
0.42
L
Chang'e
TheElit31
Chang'e
2
4
4
1
W
Bellona
jakupbldes
Bellona
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
27,430
38,279
Taken
39,170
39,670
Mitigated
18,761
10,826
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
60
3,849
912
4,683
1,621
848
3,548
1,135
38,502
0
L
Eset
11,525
854
1,839
2,428
10,947
4,624
26
1,444
9,267
26,194
0
W
Achilles
ProMercyMain
Achilles
15,171
3,877
0
3,155
19,017
23,033
1,115
10,807
8,210
0
36,902
L
Ullr
4,595
1,044
0
7
12,613
4,764
100
452
11,807
0
17,713
L
Chang'e
TheElit31
Chang'e
11,310
1,024
2,135
5,263
15,610
9,373
548
2,183
12,851
56,619
0
W
Bellona
jakupbldes
Bellona
14,669
4,630
1,108
1,802
14,579
15,016
964
8,734
5,845
0
37,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
28,704
185
Minions Killed
168
8
Camps Cleared
6
886,607
Distance Traveled
813,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,026
627
112
7
3
275,820
0
L
Eset
9,941
621
38
2
2
258,875
1
W
Achilles
10,577
661
31
2
4
294,157
3
L
Ullr
8,937
559
28
2
0
270,026
0
L
Chang'e
9,826
614
102
6
4
284,562
1
W
Bellona
11,393
712
42
3
1
316,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role