Player Matchup

Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Halosal01
Sylvanus
Level 140
God Stats
0W - 1L
1,218 SR
Queue Stats
10W - 10L
1,477 Elo+
Party 2
Chang'e
Chang'e
Sp1DeRMmM
Chang'e
Level 122
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 2
Chaac
Chaac
XaviKira
Chaac
Level 143
God Stats
0W - 1L
1,490 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 2
Neith
Neith
jamdaroc
Neith
Level 160
God Stats
435W - 341L
1,665 SR
Queue Stats
788W - 730L
1,516 Elo+
Solo
Team Averages
Level 136
1,428 SR
1,454 Elo+

VS

Team Averages
Level 135
1,504 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Niightr0x
Gilgamesh
Level 148
God Stats
13W - 7L
1,630 SR
Queue Stats
181W - 181L
1,527 Elo+
Party 1
Geb
Geb
OnlyJacobo
Geb
Level 148
God Stats
40W - 28L
1,571 SR
Queue Stats
192W - 202L
1,509 Elo+
Party 1
Serqet
Serqet
arcandemon123
Serqet
Level 101
God Stats
5W - 2L
1,500 SR
Queue Stats
348W - 318L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
tortego
Baron Samedi
Level 152
God Stats
21W - 14L
1,598 SR
Queue Stats
214W - 208L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
zYungPoseidon
Jing Wei
Level 126
God Stats
2W - 1L
1,221 SR
Queue Stats
280W - 243L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 8 / 4
11,816
656
14,340
19,007
8,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Halosal01
Sylvanus
20
2 / 1 / 5
12,293
683
6,210
12,587
19,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Sp1DeRMmM
Chang'e
17
0 / 8 / 3
10,010
556
6,830
19,002
9,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
XaviKira
Chaac
14
0 / 0 / 2
9,141
508
3,459
5,205
2,972
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
jamdaroc
Neith
20
4 / 4 / 4
12,923
718
19,215
16,434
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Niightr0x
Gilgamesh
20
7 / 3 / 9
14,428
802
13,378
27,080
30,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 16
12,195
678
12,108
17,636
17,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 3 / 10
13,055
725
12,468
16,020
11,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
tortego
Baron Samedi
20
4 / 2 / 9
12,783
710
12,305
9,470
4,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
zYungPoseidon
Jing Wei
20
4 / 0 / 10
12,952
720
12,951
7,852
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
10
Kills
21
21
Deaths
10
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
8
4
0.75
L
Sylvanus
Halosal01
Sylvanus
2
1
5
4.5
W
Gilgamesh
Niightr0x
Gilgamesh
7
3
9
3.83
W
1
2
16
4.5
L
Chang'e
Sp1DeRMmM
Chang'e
0
8
3
0.19
L
Chaac
XaviKira
Chaac
0
0
2
1
W
5
3
10
3.33
L
Neith
jamdaroc
Neith
4
4
4
1.5
W
Baron Samedi
tortego
Baron Samedi
4
2
9
4.25
W
Jing Wei
zYungPoseidon
Jing Wei
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
63,210
72,235
Taken
78,058
48,297
Mitigated
67,367
20,867
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,340
3,335
0
2,905
19,007
8,777
0
7,017
11,694
0
30,852
L
Sylvanus
Halosal01
Sylvanus
6,210
1,269
2,795
5,069
12,587
19,554
0
3,727
8,777
28,068
0
W
Gilgamesh
Niightr0x
Gilgamesh
13,378
1,386
0
6,383
27,080
30,694
726
5,393
20,819
1,202
43,476
W
12,108
552
0
2,538
17,636
17,092
745
2,165
15,398
42,044
0
L
Chang'e
Sp1DeRMmM
Chang'e
6,830
386
1,467
3,472
19,002
9,754
1
7,014
11,865
36,283
0
L
Chaac
XaviKira
Chaac
3,459
883
0
1,968
5,205
2,972
0
1,180
4,025
0
16,823
W
12,468
2,438
0
2,865
16,020
11,074
27
1,807
14,109
0
40,880
L
Neith
jamdaroc
Neith
19,215
9,286
0
3,191
16,434
7,240
0
6,081
9,142
0
72,115
W
Baron Samedi
tortego
Baron Samedi
12,305
1,304
2,150
2,117
9,470
4,338
2,308
2,449
7,021
55,817
0
W
Jing Wei
zYungPoseidon
Jing Wei
12,951
8,390
0
1,949
7,852
4,169
4,320
1,378
6,394
0
65,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
65,413
342
Minions Killed
445
7
Camps Cleared
10
1,337,477
Distance Traveled
1,755,909
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,816
656
47
3
1
301,426
3
L
Sylvanus
12,293
683
52
3
0
308,774
2
W
Gilgamesh
14,428
802
58
3
1
343,953
2
W
Geb
12,195
678
59
3
2
380,948
1
L
Chang'e
10,010
556
66
4
3
300,654
0
L
Chaac
9,141
508
41
2
2
145,610
0
W
Serqet
13,055
725
64
4
3
365,633
2
L
Neith
12,923
718
136
8
1
281,013
2
W
Baron Samedi
12,783
710
118
7
1
309,515
2
W
Jing Wei
12,952
720
146
8
3
355,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role