Player Matchup

Ra
Ra
SHDW TRACKER
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,430 Elo+
Party 2
Artio
Artio
SouljaBoy1738
Artio
Level 35
God Stats
1W - 0L
1,557 SR
Queue Stats
8W - 6L
1,528 Elo+
Party 2
Neith
Neith
jjason626
Neith
Level 83
God Stats
6W - 0L
1,786 SR
Queue Stats
38W - 8L
1,864 Elo+
Party 2
Team Averages
Level 49
1,614 SR
1,608 Elo+

VS

Team Averages
Level 60
1,397 SR
1,327 Elo+
Xing Tian
Xing Tian
LUKASrmWR19HT
Xing Tian
Level 46
God Stats
2W - 3L
1,460 SR
Queue Stats
4W - 9L
1,275 Elo+
Party 1
Apollo
Apollo
O69 4 Life
Apollo
Level 127
God Stats
1W - 6L
1,429 SR
Queue Stats
93W - 113L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
ty man283
Kukulkan
Level 8
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 5L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 10
7,873
716
11,146
8,549
3,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 9
8,911
810
7,175
14,157
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
jjason626
Neith
13
9 / 1 / 3
9,339
849
13,972
8,195
3,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LUKASrmWR19HT
Xing Tian
10
0 / 4 / 4
6,857
623
4,343
19,029
10,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
O69 4 Life
Apollo
11
4 / 3 / 0
7,347
668
7,961
13,806
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ty man283
Kukulkan
9
0 / 5 / 1
6,367
579
6,384
7,639
3,341
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
6
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
LUKASrmWR19HT
Xing Tian
0
4
4
0.5
L
Apollo
O69 4 Life
Apollo
4
3
0
1.33
W
1
5
10
1.2
W
2
0
9
6.5
W
Neith
jjason626
Neith
9
1
3
10.5
L
Kukulkan
ty man283
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
18,688
30,901
Taken
40,474
21,911
Mitigated
19,247
13,191
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
LUKASrmWR19HT
Xing Tian
4,343
287
664
4,985
19,029
10,491
0
8,565
10,104
11,903
0
L
Apollo
O69 4 Life
Apollo
7,961
3,002
795
5,624
13,806
5,415
0
5,668
7,702
0
28,997
W
11,146
407
2,830
1,925
8,549
3,314
328
2,880
5,669
25,018
0
W
7,175
805
1,571
4,992
14,157
15,004
430
5,568
8,589
18,168
0
W
Neith
jjason626
Neith
13,972
4,356
0
1,873
8,195
3,593
1,658
2,729
5,466
0
38,977
L
Kukulkan
ty man283
Kukulkan
6,384
655
0
1,220
7,639
3,341
0
3,128
4,251
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
20,571
121
Minions Killed
77
4
Camps Cleared
2
650,487
Distance Traveled
561,132
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,857
623
13
1
1
195,493
0
L
Apollo
7,347
668
42
4
1
194,896
3
W
Ra
7,873
716
40
4
0
205,486
0
W
Artio
8,911
810
19
2
1
241,425
1
W
Neith
9,339
849
62
6
3
203,576
3
L
Kukulkan
6,367
579
22
2
0
170,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role