Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Odie Is Me
Hachiman
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 1
Ganesha
Ganesha
TangoFoxtrot816
Ganesha
Level 107
God Stats
2W - 5L
1,600 SR
Queue Stats
82W - 60L
1,616 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,495 Elo+

VS

Team Averages
Level 82
1,627 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SnowCone040
Danzaburou
Level 15
God Stats
8W - 4L
1,708 SR
Queue Stats
21W - 10L
1,449 Elo+
Party 2
Bastet
Bastet
kewlcatz99
Bastet
Level 123
God Stats
7W - 5L
1,673 SR
Queue Stats
135W - 132L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
12 / 4 / 1
13,382
704
20,921
15,621
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Odie Is Me
Hachiman
14
2 / 6 / 11
11,162
587
11,730
12,419
3,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 13
10,691
563
9,621
16,832
19,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 5 / 6
12,857
677
12,098
22,135
9,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Danzaburou
SnowCone040
Danzaburou
14
2 / 6 / 8
10,988
578
7,808
14,136
5,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
kewlcatz99
Bastet
16
5 / 3 / 8
12,361
651
16,507
19,007
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
14
Kills
14
14
Deaths
14
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
12
4
1
3.13
W
Chang'e
 
Chang'e
7
5
6
2
L
Hachiman
Odie Is Me
Hachiman
2
6
11
1.25
W
Danzaburou
SnowCone040
Danzaburou
2
6
8
1
L
0
4
13
1.63
W
Bastet
kewlcatz99
Bastet
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
36,413
44,872
Taken
55,278
30,803
Mitigated
22,174
11,114
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
20,921
1,896
3,505
4,967
15,621
6,984
660
4,932
10,689
69,171
0
W
Chang'e
 
Chang'e
12,098
1,364
7,147
11,347
22,135
9,767
540
12,042
10,093
54,981
0
L
Hachiman
Odie Is Me
Hachiman
11,730
5,724
90
587
12,419
3,960
128
2,452
9,967
0
23,760
W
Danzaburou
SnowCone040
Danzaburou
7,808
4,363
0
430
14,136
5,007
243
8,521
5,615
0
18,478
L
9,621
296
597
1,368
16,832
19,859
49
5,260
11,572
30,218
0
W
Bastet
kewlcatz99
Bastet
16,507
2,463
0
4,391
19,007
7,400
1,791
10,607
8,400
0
45,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
36,206
209
Minions Killed
165
9
Camps Cleared
7
909,046
Distance Traveled
911,134
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,382
704
143
8
9
340,770
4
W
Chang'e
12,857
677
89
5
0
319,737
3
L
Hachiman
11,162
587
60
3
0
249,110
0
W
Danzaburou
10,988
578
22
1
2
267,431
0
L
Ganesha
10,691
563
6
0
0
319,166
11
W
Bastet
12,361
651
54
3
5
323,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role