Player Matchup

Achilles
Achilles
Desiigneerr
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Camazotz
Camazotz
NotMaster
Camazotz
Level 43
God Stats
3W - 11L
1,212 SR
Queue Stats
133W - 189L
1,283 Elo+
Solo
Janus
Janus
PappaMerph
Janus
Level 58
God Stats
5W - 8L
1,347 SR
Queue Stats
230W - 271L
1,288 Elo+
Party 1
Chaac
Chaac
Z-Man146
Chaac
Level 65
God Stats
9W - 7L
1,410 SR
Queue Stats
240W - 268L
1,280 Elo+
Party 1
Hel
Hel
jdvoss88
Hel
Level 59
God Stats
7W - 11L
1,482 SR
Queue Stats
194W - 212L
1,324 Elo+
Party 1
Team Averages
Level 59
1,390 SR
1,320 Elo+

VS

Team Averages
Level 79
1,345 SR
1,325 Elo+
Janus
Janus
Agustinslash
Janus
Level 57
God Stats
9W - 11L
1,261 SR
Queue Stats
233W - 299L
1,258 Elo+
Solo
Mercury
Mercury
FoxyMann
Mercury
Level 69
God Stats
5W - 6L
1,379 SR
Queue Stats
135W - 128L
1,351 Elo+
Solo
Chernobog
Chernobog
ItsYaBoiHova
Chernobog
Level 65
God Stats
1W - 1L
1,163 SR
Queue Stats
101W - 111L
1,334 Elo+
Solo
Cerberus
Cerberus
N0_BRA_TATA_SAG
Cerberus
Level 105
God Stats
18W - 17L
1,420 SR
Queue Stats
631W - 684L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
mellizo-guerrero
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 263L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Desiigneerr
Achilles
15
11 / 4 / 1
12,430
414
13,224
19,329
18,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
NotMaster
Camazotz
20
6 / 7 / 11
14,053
468
17,423
38,812
26,851
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
19
6 / 11 / 11
13,138
438
17,334
25,805
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Z-Man146
Chaac
19
10 / 6 / 8
14,679
489
18,233
32,099
24,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
2 / 10 / 14
12,665
422
12,175
28,024
20,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 11
15,059
502
24,290
17,549
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FoxyMann
Mercury
20
11 / 7 / 11
15,190
506
24,794
25,967
10,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
ItsYaBoiHova
Chernobog
20
16 / 9 / 12
16,089
536
33,556
25,326
12,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
18
1 / 5 / 14
13,033
434
9,816
24,155
24,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
mellizo-guerrero
Sun Wukong
20
4 / 8 / 4
14,322
477
15,253
24,782
24,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
35
Kills
38
38
Deaths
35
45
Assists
52
Player
Kills
Deaths
Assists
KDA
W
6
6
11
1.92
L
Achilles
Desiigneerr
Achilles
11
4
1
2.88
W
Mercury
FoxyMann
Mercury
11
7
11
2.36
W
Chernobog
ItsYaBoiHova
Chernobog
16
9
12
2.44
W
Cerberus
1
5
14
1.6
L
Camazotz
NotMaster
Camazotz
6
7
11
1.64
L
Janus
6
11
11
1.05
L
Chaac
Z-Man146
Chaac
10
6
8
2.33
L
2
10
14
0.9
W
Sun Wukong
mellizo-guerrero
Sun Wukong
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,389
Damage
107,709
144,069
Taken
117,779
98,554
Mitigated
77,695
46,086
Healing
24,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,290
705
375
2,955
17,549
6,133
3,482
4,326
12,925
119,701
0
L
Achilles
Desiigneerr
Achilles
13,224
3,238
0
2,162
19,329
18,756
477
3,107
16,106
10,591
41,909
W
Mercury
FoxyMann
Mercury
24,794
13,979
0
6,805
25,967
10,797
0
4,978
20,849
0
97,056
W
Chernobog
ItsYaBoiHova
Chernobog
33,556
19,386
0
2,840
25,326
12,072
4,410
8,098
17,078
0
99,627
W
Cerberus
9,816
1,426
142
7,476
24,155
24,644
300
5,486
18,561
60,482
0
L
Camazotz
NotMaster
Camazotz
17,423
5,145
0
13,298
38,812
26,851
0
13,670
24,600
0
103,726
L
Janus
17,334
2,215
0
3,496
25,805
7,780
340
3,074
22,397
69,412
0
L
Chaac
Z-Man146
Chaac
18,233
3,159
420
10,068
32,099
24,955
820
5,797
26,004
0
60,807
L
12,175
1,212
6,964
9,678
28,024
20,212
578
7,907
19,887
73,526
0
W
Sun Wukong
mellizo-guerrero
Sun Wukong
15,253
3,487
0
3,509
24,782
24,049
3,043
7,861
16,651
5,075
87,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,965
Gold Earned
73,693
499
Minions Killed
632
0
Camps Cleared
0
2,517,185
Distance Traveled
2,696,814
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,059
502
180
6
0
571,284
1
L
Achilles
12,430
414
90
3
0
328,365
0
W
Mercury
15,190
506
97
3
0
624,308
2
W
Chernobog
16,089
536
105
4
0
545,466
1
W
Cerberus
13,033
434
124
4
0
460,878
4
L
Camazotz
14,053
468
133
4
0
611,941
4
L
Janus
13,138
438
93
3
0
465,786
1
L
Chaac
14,679
489
76
3
0
612,514
1
L
Hel
12,665
422
107
4
0
498,579
1
W
Sun Wukong
14,322
477
126
4
0
494,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role