Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BRACEYOSELFFOO
Fenrir
Level 26
God Stats
35W - 28L
1,563 SR
Queue Stats
40W - 32L
1,485 Elo+
Party 1
Janus
Janus
RadiatedRodent
Janus
Level 25
God Stats
6W - 6L
1,394 SR
Queue Stats
38W - 50L
1,415 Elo+
Solo
Achilles
Achilles
WeWereOnceOne
Achilles
Level 18
God Stats
1W - 4L
1,400 SR
Queue Stats
59W - 49L
1,478 Elo+
Party 1
Susano
Susano
maximo_reynoso7
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,462 Elo+

VS

Team Averages
Level 26
1,590 SR
1,450 Elo+
Artemis
Artemis
IRONSANTA
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bellona
Bellona
SWZFX
Bellona
Level 24
God Stats
3W - 0L
1,874 SR
Queue Stats
26W - 34L
1,443 Elo+
Solo
Ra
Ra
Zenk441
Ra
Level 28
God Stats
6W - 6L
1,491 SR
Queue Stats
58W - 57L
1,422 Elo+
Solo
Vulcan
Vulcan
benjaminelxd
Vulcan
Level 22
God Stats
5W - 6L
1,316 SR
Queue Stats
12W - 15L
1,450 Elo+
Solo
Ymir
Ymir
hamish91919
Ymir
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
30W - 39L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 3 / 1
6,738
963
1,648
10,719
4,831
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 8 / 2
8,339
1,191
9,239
16,758
6,591
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 3 / 4
7,582
1,083
9,277
8,635
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WeWereOnceOne
Achilles
13
4 / 2 / 5
8,335
1,191
11,425
14,854
13,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 6 / 2
6,573
939
2,018
6,207
2,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

211

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IRONSANTA
Artemis
14
3 / 2 / 14
7,951
1,136
12,247
6,441
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SWZFX
Bellona
14
5 / 0 / 9
8,750
1,250
10,567
9,038
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 12
8,763
1,252
6,787
7,023
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
15
4 / 2 / 13
9,090
1,299
12,838
3,382
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 3 / 13
9,084
1,298
7,022
13,614
10,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
10
Kills
22
22
Deaths
10
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
L
5
8
2
0.75
W
Artemis
IRONSANTA
Artemis
3
2
14
5
L
1
3
4
1
W
Bellona
SWZFX
Bellona
5
0
9
9.5
L
Achilles
WeWereOnceOne
Achilles
4
2
5
3.25
W
4
3
12
3.33
W
Vulcan
4
2
13
5.25
W
6
3
13
4.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
49,461
57,173
Taken
39,498
29,664
Mitigated
26,189
4,447
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,648
1,182
0
1,019
10,719
4,831
0
4,377
6,342
0
5,884
L
9,239
3,784
0
941
16,758
6,591
0
8,000
8,758
0
20,097
W
Artemis
IRONSANTA
Artemis
12,247
5,253
0
120
6,441
2,494
0
1,507
4,638
0
21,084
L
9,277
161
0
0
8,635
3,031
0
4,286
4,349
25,479
0
W
Bellona
SWZFX
Bellona
10,567
2,441
1,290
1,610
9,038
7,664
0
1,980
6,846
0
19,764
L
Achilles
WeWereOnceOne
Achilles
11,425
4,001
56
2,269
14,854
13,117
0
7,015
7,839
0
21,456
W
6,787
1,117
1,428
2,403
7,023
3,891
0
2,091
4,749
17,153
0
W
Vulcan
12,838
7,758
0
130
3,382
1,325
0
0
3,382
43,255
0
W
7,022
1,333
1,477
3,245
13,614
10,815
0
2,922
10,245
11,968
0
L
2,018
311
0
162
6,207
2,094
0
2,969
3,238
0
4,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
43,638
95
Minions Killed
143
3
Camps Cleared
7
625,697
Distance Traveled
731,666
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,738
963
21
3
1
151,328
0
L
Fenrir
8,339
1,191
17
2
0
134,886
1
W
Artemis
7,951
1,136
24
3
0
133,364
0
L
Janus
7,582
1,083
34
5
0
126,862
0
W
Bellona
8,750
1,250
19
3
0
165,856
1
L
Achilles
8,335
1,191
17
2
2
147,450
0
W
Ra
8,763
1,252
27
4
2
143,758
0
W
Vulcan
9,090
1,299
65
9
5
163,883
0
W
Ymir
9,084
1,298
8
1
0
124,805
0
L
Susano
6,573
939
6
1
0
65,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role