Player Matchup

Aphrodite
Aphrodite
Homeboy215
Aphrodite
Level 67
God Stats
1W - 4L
1,473 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Geb
Geb
ItzInvictus
Geb
Level 106
God Stats
12W - 4L
1,671 SR
Queue Stats
98W - 36L
1,780 Elo+
Party 1
Thoth
Thoth
svdsage
Thoth
Level 136
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,605 Elo+

VS

Team Averages
Level 57
1,461 SR
1,446 Elo+
Thoth
Thoth
SandwichMan
Thoth
Level 61
God Stats
1W - 2L
1,156 SR
Queue Stats
196W - 179L
1,532 Elo+
Party 2
Izanami
Izanami
Tazepiv
Izanami
Level 64
God Stats
43W - 20L
1,715 SR
Queue Stats
235W - 159L
1,574 Elo+
Party 2
Geb
Geb
oX_TONY_1018_Xo
Geb
Level 45
God Stats
2W - 0L
1,511 SR
Queue Stats
23W - 36L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Homeboy215
Aphrodite
11
2 / 2 / 8
7,076
708
5,308
9,086
4,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 9
7,868
787
5,534
11,353
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
svdsage
Thoth
12
7 / 2 / 3
8,063
806
13,253
7,148
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,580
658
8,501
6,573
2,175
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tazepiv
Izanami
10
3 / 4 / 3
6,994
699
8,188
8,680
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 5
6,776
678
5,745
11,639
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
6
6
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Homeboy215
Aphrodite
2
2
8
3
L
2
2
9
3.25
W
2
3
4
1.33
W
Izanami
Tazepiv
Izanami
3
4
3
1.13
W
1
4
5
0.88
L
Thoth
svdsage
Thoth
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
22,434
27,587
Taken
26,892
16,012
Mitigated
12,486
14,044
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Homeboy215
Aphrodite
5,308
1,363
4,470
5,719
9,086
4,297
608
5,514
3,572
18,752
0
L
5,534
723
0
1,975
11,353
9,333
364
6,472
4,881
11,256
0
W
8,501
883
221
1,711
6,573
2,175
200
5,751
690
23,470
0
W
Izanami
Tazepiv
Izanami
8,188
4,887
0
642
8,680
2,962
773
7,786
513
0
28,286
W
5,745
490
0
2,624
11,639
7,349
115
9,937
1,348
9,750
0
L
Thoth
svdsage
Thoth
13,253
975
174
1,706
7,148
2,382
414
2,422
4,726
34,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
20,350
118
Minions Killed
100
4
Camps Cleared
3
549,729
Distance Traveled
481,148
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,076
708
30
3
3
169,126
1
L
Geb
7,868
787
12
1
1
190,190
3
W
Thoth
6,580
658
40
4
0
163,053
3
W
Izanami
6,994
699
52
5
3
153,971
1
W
Geb
6,776
678
8
1
0
164,124
0
L
Thoth
8,063
806
76
8
0
190,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role