Player Matchup

Freya
Freya
Jo_Wassy
Freya
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 6L
1,905 Elo+
Party 1
Osiris
Osiris
Metrø
Osiris
Level 36
God Stats
6W - 1L
1,765 SR
Queue Stats
157W - 139L
1,578 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rotkill
Tsukuyomi
Level 36
God Stats
5W - 2L
1,664 SR
Queue Stats
160W - 152L
1,531 Elo+
Party 3
Izanami
Izanami
SumJinWoo
Izanami
Level 40
God Stats
6W - 3L
1,781 SR
Queue Stats
94W - 93L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
scarycrazytroy12
Sun Wukong
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 293L
1,453 Elo+
Solo
Team Averages
Level 41
1,642 SR
1,604 Elo+

VS

Team Averages
Level 82
1,607 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DownWithIsreal
Khepri
Level 22
God Stats
2W - 2L
1,714 SR
Queue Stats
89W - 71L
1,603 Elo+
Party 2
Achilles
Achilles
HiFlyer69
Achilles
Level 50
God Stats
20W - 23L
1,524 SR
Queue Stats
72W - 86L
1,432 Elo+
Solo
Ymir
Ymir
Protein-Farts-
Ymir
Level 141
God Stats
32W - 25L
1,572 SR
Queue Stats
402W - 371L
1,557 Elo+
Party 2
Izanami
Izanami
codeshadi
Izanami
Level 66
God Stats
57W - 47L
1,725 SR
Queue Stats
349W - 330L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jo_Wassy
Freya
11
4 / 0 / 2
6,296
572
5,911
6,189
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Metrø
Osiris
10
0 / 1 / 4
6,066
551
3,907
6,730
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Rotkill
Tsukuyomi
12
8 / 0 / 1
7,071
643
5,789
5,120
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SumJinWoo
Izanami
12
4 / 3 / 5
7,152
650
5,664
6,345
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
scarycrazytroy12
Sun Wukong
10
3 / 0 / 9
6,208
564
5,706
7,742
5,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 4 / 0
4,887
444
2,354
6,119
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 4 / 1
5,023
457
2,198
9,223
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
HiFlyer69
Achilles
8
0 / 5 / 1
4,940
449
3,111
7,387
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 0
5,728
521
4,506
6,704
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
codeshadi
Izanami
10
3 / 5 / 0
6,296
572
7,918
9,198
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
4
4
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
0
4
1
0.13
L
Achilles
HiFlyer69
Achilles
0
5
1
0.1
W
Freya
Jo_Wassy
Freya
4
0
2
5
W
Osiris
Metrø
Osiris
0
1
4
2
L
1
2
0
0.5
W
Tsukuyomi
Rotkill
Tsukuyomi
8
0
1
8.5
W
Izanami
SumJinWoo
Izanami
4
3
5
2.17
L
Izanami
codeshadi
Izanami
3
5
0
0.6
W
Sun Wukong
scarycrazytroy12
Sun Wukong
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
20,087
32,126
Taken
38,631
14,371
Mitigated
16,492
11,469
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,354
364
0
461
6,119
1,863
0
1,803
4,316
27,585
0
L
2,198
714
1,111
849
9,223
5,377
0
3,223
6,000
8,167
0
L
Achilles
HiFlyer69
Achilles
3,111
1,544
0
1,890
7,387
2,226
0
1,180
6,207
0
19,789
W
Freya
Jo_Wassy
Freya
5,911
2,410
0
4,061
6,189
1,812
108
1,467
4,722
31,558
0
W
Osiris
Metrø
Osiris
3,907
1,331
0
2,086
6,730
4,333
0
3,773
2,386
6,541
22,445
L
4,506
1,316
0
1,880
6,704
4,576
0
868
5,836
31,124
0
W
Tsukuyomi
Rotkill
Tsukuyomi
5,789
1,537
0
2,848
5,120
1,557
353
1,019
4,064
0
35,279
W
Izanami
SumJinWoo
Izanami
5,664
4,137
0
913
6,345
1,494
1,277
459
5,886
0
47,727
L
Izanami
codeshadi
Izanami
7,918
4,630
0
2,081
9,198
2,450
72
1,259
7,939
0
43,097
W
Sun Wukong
scarycrazytroy12
Sun Wukong
5,706
935
195
1,366
7,742
5,175
179
1,732
6,010
4,912
13,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
26,874
331
Minions Killed
265
0
Camps Cleared
0
1,042,248
Distance Traveled
978,475
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,887
444
48
4
0
186,973
1
L
Khepri
5,023
457
9
1
0
211,215
1
L
Achilles
4,940
449
50
5
0
188,912
0
W
Freya
6,296
572
55
5
0
201,565
3
W
Osiris
6,066
551
64
6
0
208,486
2
L
Ymir
5,728
521
65
6
0
207,685
7
W
Tsukuyomi
7,071
643
75
7
0
233,275
0
W
Izanami
7,152
650
110
10
0
184,518
3
L
Izanami
6,296
572
93
8
0
183,690
4
W
Sun Wukong
6,208
564
27
2
0
214,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role