Player Matchup

Olorun
Olorun
BOXYBROWNSJ
Olorun
Level 152
God Stats
2W - 3L
1,608 SR
Queue Stats
178W - 149L
1,592 Elo+
Party 3
Chaac
Chaac
FirebeardScott
Chaac
Level 123
God Stats
11W - 7L
1,737 SR
Queue Stats
117W - 100L
1,593 Elo+
Party 3
Hachiman
Hachiman
Lostsailer
Hachiman
Level 143
God Stats
3W - 6L
1,610 SR
Queue Stats
131W - 98L
1,635 Elo+
Party 3
Cerberus
Cerberus
TheAncientStorm
Cerberus
Level 138
God Stats
1W - 2L
1,613 SR
Queue Stats
40W - 31L
1,680 Elo+
Solo
Cliodhna
Cliodhna
diebybow
Cliodhna
Level 153
God Stats
18W - 17L
1,521 SR
Queue Stats
221W - 208L
1,538 Elo+
Party 3
Team Averages
Level 142
1,618 SR
1,608 Elo+

VS

Team Averages
Level 112
1,564 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Batman1303
Erlang Shen
Level 121
God Stats
25W - 21L
1,610 SR
Queue Stats
114W - 90L
1,535 Elo+
Party 2
Ravana
Ravana
Mini turtle8032
Ravana
Level 86
God Stats
3W - 2L
1,625 SR
Queue Stats
226W - 192L
1,539 Elo+
Party 1
Hachiman
Hachiman
Top1Drip
Hachiman
Level 131
God Stats
11W - 14L
1,540 SR
Queue Stats
138W - 133L
1,529 Elo+
Solo
Geb
Geb
forhonorgod2132
Geb
Level 93
God Stats
2W - 2L
1,544 SR
Queue Stats
120W - 104L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 7 / 1
7,655
696
6,845
12,340
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 3 / 3
6,694
609
6,156
8,782
6,836
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Lostsailer
Hachiman
14
0 / 4 / 3
7,532
685
4,081
10,047
3,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
12
1 / 3 / 2
7,376
671
4,703
17,040
14,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
diebybow
Cliodhna
14
2 / 5 / 0
7,522
684
10,664
9,626
4,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 3 / 9
8,473
770
9,671
6,329
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Batman1303
Erlang Shen
16
6 / 0 / 9
9,583
871
14,479
11,304
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 10
9,450
859
8,719
7,358
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
Top1Drip
Hachiman
16
5 / 1 / 6
9,786
890
13,340
8,744
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 7
8,861
806
6,755
11,616
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
22
22
Deaths
5
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
9
2.5
L
Olorun
2
7
1
0.36
W
Erlang Shen
Batman1303
Erlang Shen
6
0
9
10.5
L
0
3
3
0.5
L
Hachiman
Lostsailer
Hachiman
0
4
3
0.38
W
5
0
10
10
L
Cerberus
1
3
2
0.67
W
Hachiman
Top1Drip
Hachiman
5
1
6
8
L
Cliodhna
diebybow
Cliodhna
2
5
0
0.4
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
52,964
57,835
Taken
45,351
33,633
Mitigated
35,132
7,949
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,671
2,039
0
528
6,329
2,155
786
1,322
5,007
20,436
0
L
Olorun
6,845
2,677
0
1,849
12,340
4,458
1,159
3,742
8,129
29,089
0
W
Erlang Shen
Batman1303
Erlang Shen
14,479
4,229
0
4,472
11,304
11,504
452
3,090
8,214
5,123
26,410
L
6,156
215
0
1,691
8,782
6,836
0
3,374
4,949
0
16,875
L
Hachiman
Lostsailer
Hachiman
4,081
2,017
0
2,358
10,047
3,971
779
2,911
6,765
0
27,569
W
8,719
2,601
0
1,331
7,358
5,796
0
2,385
4,973
0
21,850
L
Cerberus
4,703
182
111
1,752
17,040
14,265
0
6,279
10,217
10,668
0
W
Hachiman
Top1Drip
Hachiman
13,340
8,746
0
3,389
8,744
3,298
2,201
2,802
5,942
0
36,888
L
Cliodhna
diebybow
Cliodhna
10,664
1,516
0
188
9,626
4,103
0
2,786
6,513
0
29,390
W
6,755
772
0
758
11,616
12,379
135
2,111
9,505
22,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
46,153
225
Minions Killed
231
7
Camps Cleared
9
994,525
Distance Traveled
1,111,432
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,473
770
38
3
0
184,494
0
L
Olorun
7,655
696
63
6
2
169,439
1
W
Erlang Shen
9,583
871
46
4
2
245,526
2
L
Chaac
6,694
609
23
2
2
185,516
0
L
Hachiman
7,532
685
71
6
1
193,694
0
W
Ravana
9,450
859
39
4
4
236,246
3
L
Cerberus
7,376
671
16
1
0
214,925
4
W
Hachiman
9,786
890
74
7
2
203,692
0
L
Cliodhna
7,522
684
52
5
2
230,951
2
W
Geb
8,861
806
34
3
1
241,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role