Player Matchup

Cerberus
Cerberus
BrandonMoman
Cerberus
Level 14
God Stats
3W - 0L
1,771 SR
Queue Stats
13W - 2L
1,746 Elo+
Party 1
Guan Yu
Guan Yu
Ironcliff7
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
OliviaRodrigoSex
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,525 Elo+
Party 1
Anhur
Anhur
thatsnotveryxqcL
Anhur
Level 24
God Stats
1W - 0L
1,784 SR
Queue Stats
12W - 1L
1,819 Elo+
Party 2
Susano
Susano
whiteman420
Susano
Level 6
God Stats
5W - 0L
1,740 SR
Queue Stats
9W - 0L
1,798 Elo+
Party 2
Team Averages
Level 13
1,659 SR
1,678 Elo+

VS

Team Averages
Level 36
1,580 SR
1,576 Elo+
Geb
Geb
BBCGLISTENING
Geb
Level 29
God Stats
0W - 1L
1,176 SR
Queue Stats
30W - 24L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DukeofDiddly
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,614 SR
Queue Stats
7W - 4L
1,553 Elo+
Party 3
Ullr
Ullr
Pušsyclapper
Ullr
Level 79
God Stats
1W - 3L
1,860 SR
Queue Stats
31W - 38L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
Riflemaker
Sun Wukong
Level 30
God Stats
14W - 12L
1,509 SR
Queue Stats
182W - 180L
1,511 Elo+
Solo
Loki
Loki
Tiddiebounce
Loki
Level 29
God Stats
8W - 6L
1,744 SR
Queue Stats
210W - 142L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrandonMoman
Cerberus
13
3 / 0 / 8
8,343
556
5,104
10,821
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Ironcliff7
Guan Yu
9
0 / 7 / 3
5,623
375
922
10,454
7,524
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 1 / 3
8,422
561
11,020
7,100
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 2 / 8
9,061
604
6,368
11,946
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
17
6 / 2 / 9
9,561
637
16,274
12,954
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,906
460
6,689
15,961
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
DukeofDiddly
Morgan Le Fay
13
6 / 5 / 1
8,016
534
8,770
9,141
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
6,363
424
6,076
9,555
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Riflemaker
Sun Wukong
12
1 / 4 / 3
7,486
499
4,642
10,629
3,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 3
8,319
555
8,548
10,059
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
12
12
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Cerberus
BrandonMoman
Cerberus
3
0
8
7
L
Morgan Le Fay
DukeofDiddly
Morgan Le Fay
6
5
1
1.3
W
Guan Yu
Ironcliff7
Guan Yu
0
7
3
0.21
W
7
1
3
8.5
L
0
4
0
0
L
Sun Wukong
Riflemaker
Sun Wukong
1
4
3
0.63
L
4
3
3
1.83
W
6
2
8
5
W
Susano
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
34,725
53,275
Taken
55,345
29,477
Mitigated
18,961
16,220
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,689
1,093
0
3,215
15,961
9,021
0
7,088
8,873
17,194
0
W
Cerberus
BrandonMoman
Cerberus
5,104
455
0
3,079
10,821
10,132
0
2,538
8,283
26,144
0
L
Morgan Le Fay
DukeofDiddly
Morgan Le Fay
8,770
769
0
1,228
9,141
1,949
0
769
8,372
42,173
0
W
Guan Yu
Ironcliff7
Guan Yu
922
171
511
907
10,454
7,524
72
4,628
5,452
0
11,611
W
11,020
4,286
0
4,031
7,100
2,741
634
2,059
5,041
58,852
9,661
L
6,076
2,883
0
377
9,555
2,387
0
5,218
4,337
0
42,657
L
Sun Wukong
Riflemaker
Sun Wukong
4,642
499
0
2,528
10,629
3,248
634
1,154
9,475
0
28,971
L
8,548
2,222
0
3,847
10,059
2,356
0
613
9,446
0
53,625
W
6,368
3,622
0
4,213
11,946
3,824
639
3,301
8,315
0
56,361
W
Susano
16,274
3,520
0
3,479
12,954
5,256
76
2,057
10,725
0
76,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
37,090
448
Minions Killed
333
0
Camps Cleared
0
1,435,414
Distance Traveled
1,421,175
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,906
460
20
1
0
298,669
2
W
Cerberus
8,343
556
55
4
0
304,726
4
L
Morgan Le Fay
8,016
534
76
5
0
265,053
4
W
Guan Yu
5,623
375
21
1
0
297,010
0
W
Sol
8,422
561
128
9
0
253,156
2
L
Ullr
6,363
424
79
5
0
276,698
2
L
Sun Wukong
7,486
499
62
4
0
284,346
1
L
Loki
8,319
555
96
6
0
296,409
4
W
Anhur
9,061
604
123
8
0
269,129
3
W
Susano
9,561
637
121
8
0
311,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role