Player Matchup

Scylla
Scylla
GracieBJJ
Scylla
Level 40
God Stats
2W - 8L
1,206 SR
Queue Stats
95W - 117L
1,349 Elo+
Solo
Da Ji
Da Ji
Kennshay
Da Ji
Level 102
God Stats
11W - 24L
1,400 SR
Queue Stats
117W - 131L
1,391 Elo+
Party 2
Izanami
Izanami
MedioPoIIo
Izanami
Level 47
God Stats
18W - 15L
1,665 SR
Queue Stats
162W - 170L
1,439 Elo+
Party 4
Bacchus
Bacchus
legeneral0
Bacchus
Level 21
God Stats
6W - 10L
1,436 SR
Queue Stats
54W - 62L
1,393 Elo+
Party 2
Achilles
Achilles
sudakiita
Achilles
Level 109
God Stats
9W - 11L
1,593 SR
Queue Stats
345W - 358L
1,437 Elo+
Party 4
Team Averages
Level 64
1,460 SR
1,402 Elo+

VS

Team Averages
Level 69
1,481 SR
1,380 Elo+
Cthulhu
Cthulhu
HeikoXI
Cthulhu
Level 85
God Stats
23W - 16L
1,587 SR
Queue Stats
290W - 312L
1,444 Elo+
Party 3
Xbalanque
Xbalanque
Tsonchev
Xbalanque
Level 65
God Stats
111W - 102L
1,529 SR
Queue Stats
165W - 166L
1,478 Elo+
Solo
Susano
Susano
Unnstopable
Susano
Level 128
God Stats
1W - 1L
1,549 SR
Queue Stats
2W - 1L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
broesserx
Danzaburou
Level 18
God Stats
4W - 3L
1,430 SR
Queue Stats
19W - 43L
1,251 Elo+
Party 1
Kuzenbo
Kuzenbo
mentril1
Kuzenbo
Level 50
God Stats
6W - 8L
1,311 SR
Queue Stats
145W - 202L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GracieBJJ
Scylla
16
4 / 8 / 5
11,074
410
6,715
15,993
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Kennshay
Da Ji
20
12 / 6 / 9
14,441
535
28,334
28,963
12,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
MedioPoIIo
Izanami
17
6 / 8 / 4
12,116
449
14,986
22,338
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
legeneral0
Bacchus
19
5 / 4 / 18
13,765
510
17,517
22,833
44,639
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
sudakiita
Achilles
19
5 / 5 / 0
12,564
465
15,566
30,209
27,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeikoXI
Cthulhu
20
0 / 6 / 10
13,480
499
16,436
20,886
19,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Tsonchev
Xbalanque
20
2 / 11 / 9
14,135
524
19,544
24,437
10,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
20
25 / 1 / 1
18,296
678
36,395
23,322
11,724
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
broesserx
Danzaburou
17
0 / 11 / 6
11,519
427
6,223
18,047
6,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
mentril1
Kuzenbo
18
3 / 4 / 6
13,289
492
12,303
32,653
26,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
32
Kills
30
31
Deaths
33
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
GracieBJJ
Scylla
4
8
5
0.81
W
Cthulhu
HeikoXI
Cthulhu
0
6
10
0.83
L
Da Ji
Kennshay
Da Ji
12
6
9
2.75
L
Izanami
MedioPoIIo
Izanami
6
8
4
1
W
Xbalanque
Tsonchev
Xbalanque
2
11
9
0.59
W
Susano
25
1
1
25.5
W
Danzaburou
broesserx
Danzaburou
0
11
6
0.27
L
Bacchus
legeneral0
Bacchus
5
4
18
3.5
W
Kuzenbo
mentril1
Kuzenbo
3
4
6
1.5
L
Achilles
sudakiita
Achilles
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,118
Damage
90,901
120,336
Taken
119,345
93,743
Mitigated
74,497
36,062
Healing
33,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GracieBJJ
Scylla
6,715
499
347
3,479
15,993
3,015
439
2,225
13,712
39,019
0
W
Cthulhu
HeikoXI
Cthulhu
16,436
600
943
1,530
20,886
19,266
228
3,053
17,771
80,394
0
L
Da Ji
Kennshay
Da Ji
28,334
9,932
621
12,985
28,963
12,268
0
6,736
22,039
0
108,642
L
Izanami
MedioPoIIo
Izanami
14,986
10,648
0
3,748
22,338
5,933
504
3,545
18,785
0
79,330
W
Xbalanque
Tsonchev
Xbalanque
19,544
10,198
442
7,192
24,437
10,640
8,735
4,789
19,482
0
135,632
W
Susano
36,395
12,419
0
9,518
23,322
11,724
847
4,187
19,005
0
161,951
W
Danzaburou
broesserx
Danzaburou
6,223
2,176
0
1,608
18,047
6,740
295
4,893
13,074
0
46,969
L
Bacchus
legeneral0
Bacchus
17,517
2,733
1,170
8,163
22,833
44,639
340
6,743
15,949
51,059
0
W
Kuzenbo
mentril1
Kuzenbo
12,303
4,139
0
12,656
32,653
26,127
920
8,727
23,725
48,685
0
L
Achilles
sudakiita
Achilles
15,566
2,042
0
5,549
30,209
27,888
58
8,503
20,837
8,551
79,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
70,719
557
Minions Killed
623
0
Camps Cleared
0
2,375,030
Distance Traveled
2,437,581
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,074
410
69
3
0
402,947
3
W
Cthulhu
13,480
499
131
5
0
442,528
2
L
Da Ji
14,441
535
147
5
0
444,982
2
L
Izanami
12,116
449
136
5
0
451,094
2
W
Xbalanque
14,135
524
195
7
0
432,420
4
W
Susano
18,296
678
170
6
0
638,077
8
W
Danzaburou
11,519
427
74
3
0
416,782
0
L
Bacchus
13,765
510
52
2
0
538,179
5
W
Kuzenbo
13,289
492
53
2
0
507,774
3
L
Achilles
12,564
465
153
6
0
537,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role