Player Matchup

Ra
Ra
JoshuaHeinz
Ra
Level 28
God Stats
4W - 1L
1,783 SR
Queue Stats
109W - 83L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
Joĸɘʀ
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,549 Elo+
Solo
Xing Tian
Xing Tian
LubeyLion
Xing Tian
Level 26
God Stats
3W - 4L
1,310 SR
Queue Stats
87W - 73L
1,511 Elo+
Party 1
Izanami
Izanami
QumQuatDE
Izanami
Level 21
God Stats
36W - 23L
1,566 SR
Queue Stats
84W - 64L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Veildria
Ah Puch
Level 17
God Stats
16W - 11L
1,546 SR
Queue Stats
56W - 34L
1,606 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,545 Elo+

VS

Team Averages
Level 21
1,580 SR
1,529 Elo+
Izanami
Izanami
OsquitarElSimp
Izanami
Level 7
God Stats
0W - 3L
1,223 SR
Queue Stats
10W - 21L
1,474 Elo+
Solo
Hou Yi
Hou Yi
RDLeon
Hou Yi
Level 26
God Stats
2W - 1L
1,853 SR
Queue Stats
73W - 57L
1,542 Elo+
Solo
Anhur
Anhur
Thaeur
Anhur
Level 16
God Stats
1W - 2L
1,644 SR
Queue Stats
9W - 11L
1,503 Elo+
Party 2
Chronos
Chronos
anticide1
Chronos
Level 29
God Stats
17W - 18L
1,547 SR
Queue Stats
194W - 205L
1,597 Elo+
Solo
Yemoja
Yemoja
moticianator
Yemoja
Level 28
God Stats
5W - 3L
1,633 SR
Queue Stats
112W - 89L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 15
14,604
1,123
28,482
9,743
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Joĸɘʀ
Xbalanque
20
6 / 3 / 19
13,432
1,033
25,409
15,336
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LubeyLion
Xing Tian
20
1 / 2 / 22
13,636
1,049
9,900
17,814
27,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
QumQuatDE
Izanami
20
8 / 4 / 17
13,598
1,046
13,675
13,284
6,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Veildria
Ah Puch
20
5 / 0 / 23
13,569
1,044
40,331
9,299
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
10,415
801
1,104
4,221
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
RDLeon
Hou Yi
17
3 / 4 / 4
12,297
946
17,356
26,031
9,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Thaeur
Anhur
17
1 / 7 / 5
11,536
887
6,767
26,137
32,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
anticide1
Chronos
18
3 / 11 / 5
13,090
1,007
21,006
36,862
24,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
18
1 / 4 / 5
11,644
896
9,721
27,775
10,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
29
29
Kills
9
10
Deaths
29
96
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
W
Xbalanque
Joĸɘʀ
Xbalanque
6
3
19
5.17
W
Xing Tian
LubeyLion
Xing Tian
1
2
22
6
L
1
3
1
0.5
W
Izanami
QumQuatDE
Izanami
8
4
17
4.13
L
Hou Yi
RDLeon
Hou Yi
3
4
4
1.25
L
Anhur
Thaeur
Anhur
1
7
5
0.5
W
Ah Puch
Veildria
Ah Puch
5
0
23
16.5
L
Chronos
anticide1
Chronos
3
11
5
0.5
L
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,797
Damage
55,954
65,476
Taken
121,026
49,273
Mitigated
77,892
16,433
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,482
2,404
4,662
2,132
9,743
4,469
0
5,231
4,512
67,444
0
W
Xbalanque
Joĸɘʀ
Xbalanque
25,409
12,653
0
2,330
15,336
6,466
0
6,217
8,001
0
50,923
W
Xing Tian
LubeyLion
Xing Tian
9,900
1,189
0
1,274
17,814
27,649
0
6,553
11,261
14,886
0
L
1,104
705
0
0
4,221
1,352
0
1,822
2,399
0
3,585
W
Izanami
QumQuatDE
Izanami
13,675
8,971
0
1,599
13,284
6,071
0
8,796
4,488
0
32,083
L
Hou Yi
RDLeon
Hou Yi
17,356
9,872
0
700
26,031
9,258
0
20,326
5,705
0
39,728
L
Anhur
Thaeur
Anhur
6,767
1,857
125
561
26,137
32,331
0
15,744
10,393
0
15,137
W
Ah Puch
Veildria
Ah Puch
40,331
1,471
360
4,076
9,299
4,618
0
3,930
5,369
64,060
0
L
Chronos
anticide1
Chronos
21,006
7,718
63
4,787
36,862
24,490
0
20,360
16,502
61,098
0
L
Yemoja
9,721
535
4,608
1,232
27,775
10,461
0
20,461
7,314
24,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,839
Gold Earned
58,982
278
Minions Killed
232
14
Camps Cleared
4
1,298,173
Distance Traveled
1,002,043
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,604
1,123
114
9
1
274,151
1
W
Xbalanque
13,432
1,033
55
4
3
260,200
1
W
Xing Tian
13,636
1,049
11
1
0
269,014
0
L
Izanami
10,415
801
5
0
1
57,842
0
W
Izanami
13,598
1,046
50
4
8
230,806
0
L
Hou Yi
12,297
946
66
5
1
229,531
0
L
Anhur
11,536
887
19
1
1
239,048
0
W
Ah Puch
13,569
1,044
48
4
2
264,002
0
L
Chronos
13,090
1,007
106
8
1
232,974
0
L
Yemoja
11,644
896
36
3
0
242,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role