Player Matchup

Cliodhna
Cliodhna
Betrayal69
Cliodhna
Level 29
God Stats
6W - 5L
1,831 SR
Queue Stats
160W - 138L
1,571 Elo+
Party 1
Bellona
Bellona
Itsatrapdan
Bellona
Level 28
God Stats
6W - 12L
1,359 SR
Queue Stats
96W - 111L
1,428 Elo+
Solo
Izanami
Izanami
Sizlers
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Scylla
Scylla
TenpieceChicken
Scylla
Level 26
God Stats
11W - 7L
1,635 SR
Queue Stats
99W - 90L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
TheRatKingxx
Aphrodite
Level 25
God Stats
2W - 6L
1,244 SR
Queue Stats
73W - 76L
1,573 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,483 Elo+

VS

Team Averages
Level 15
1,734 SR
1,528 Elo+
Rama
Rama
JackoBags
Rama
Level 7
God Stats
4W - 1L
1,937 SR
Queue Stats
8W - 5L
1,666 Elo+
Solo
Ares
Ares
MaimingBabies
Ares
Level 7
God Stats
2W - 1L
1,439 SR
Queue Stats
4W - 5L
1,303 Elo+
Solo
Achilles
Achilles
OnlyResults
Achilles
Level 24
God Stats
22W - 15L
1,741 SR
Queue Stats
95W - 63L
1,625 Elo+
Solo
Ra
Ra
ZaielZRK
Ra
Level 17
God Stats
2W - 1L
1,755 SR
Queue Stats
13W - 21L
1,388 Elo+
Solo
Tyr
Tyr
xDatPrestox
Tyr
Level 18
God Stats
6W - 1L
1,799 SR
Queue Stats
104W - 69L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Betrayal69
Cliodhna
16
10 / 8 / 3
10,722
536
14,936
19,394
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Itsatrapdan
Bellona
14
2 / 7 / 2
8,842
442
14,023
16,753
14,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Sizlers
Izanami
5
0 / 1 / 0
5,901
295
984
1,752
435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 5 / 6
8,473
424
8,694
9,144
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
TheRatKingxx
Aphrodite
17
1 / 4 / 4
10,310
516
7,374
13,161
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
5 / 4 / 5
11,917
596
6,317
13,618
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 7
9,789
489
5,794
15,455
13,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
OnlyResults
Achilles
20
8 / 1 / 4
12,730
637
11,169
16,347
8,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 4
10,453
523
4,598
10,713
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 7
11,878
594
18,719
19,597
20,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
25
25
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Betrayal69
Cliodhna
10
8
3
1.44
L
Bellona
Itsatrapdan
Bellona
2
7
2
0.43
W
Rama
5
4
5
1.88
W
3
3
7
2.17
W
Achilles
OnlyResults
Achilles
8
1
4
10
L
Izanami
Sizlers
Izanami
0
1
0
0
L
2
5
6
1
L
Aphrodite
TheRatKingxx
Aphrodite
1
4
4
0.75
W
1
5
4
0.6
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
46,597
60,204
Taken
75,730
39,914
Mitigated
51,682
15,255
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Betrayal69
Cliodhna
14,936
2,503
0
3,919
19,394
6,516
0
3,720
15,576
0
54,516
L
Bellona
Itsatrapdan
Bellona
14,023
5,626
0
3,415
16,753
14,653
0
1,589
15,106
0
50,880
W
Rama
6,317
3,472
0
4,711
13,618
5,246
5,320
2,870
10,666
0
83,885
W
5,794
149
0
500
15,455
13,379
1,068
3,857
11,362
26,211
0
W
Achilles
OnlyResults
Achilles
11,169
3,506
0
5,159
16,347
8,804
1,069
3,532
12,599
0
107,127
L
Izanami
Sizlers
Izanami
984
660
0
389
1,752
435
0
507
1,245
0
13,252
L
8,694
694
0
531
9,144
2,369
52
1,128
7,870
38,283
0
L
Aphrodite
TheRatKingxx
Aphrodite
7,374
784
590
6,411
13,161
15,941
0
3,114
10,015
66,133
0
W
4,598
910
433
2,660
10,713
3,721
1,740
4,012
6,463
56,907
0
W
18,719
3,421
0
11,168
19,597
20,532
268
1,005
18,572
0
75,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
56,767
393
Minions Killed
610
0
Camps Cleared
0
1,448,528
Distance Traveled
1,954,831
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,722
536
73
4
0
384,028
4
L
Bellona
8,842
442
100
5
0
338,557
1
W
Rama
11,917
596
164
8
0
329,028
4
W
Ares
9,789
489
33
2
0
355,741
6
W
Achilles
12,730
637
152
8
0
462,018
5
L
Izanami
5,901
295
24
1
0
60,827
1
L
Scylla
8,473
424
74
4
0
362,756
3
L
Aphrodite
10,310
516
122
6
0
302,360
4
W
Ra
10,453
523
123
6
0
377,039
5
W
Tyr
11,878
594
138
7
0
431,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role