Player Matchup

Izanami
Izanami
CrxzyBugz
Izanami
Level 88
God Stats
6W - 3L
1,566 SR
Queue Stats
430W - 444L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
RemissAlpaca44
Cthulhu
Level 54
God Stats
12W - 4L
1,656 SR
Queue Stats
363W - 370L
1,501 Elo+
Party 1
Zeus
Zeus
ToastyDreadz
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,325 Elo+
Solo
Team Averages
Level 62
1,574 SR
1,435 Elo+

VS

Team Averages
Level 74
1,565 SR
1,334 Elo+
Jormungandr
Jormungandr
La Cartouche864
Jormungandr
Level 40
God Stats
1W - 1L
1,505 SR
Queue Stats
40W - 71L
1,303 Elo+
Party 2
Da Ji
Da Ji
Papa Tanders
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,374 Elo+
Solo
Janus
Janus
le bonhomme 8h
Janus
Level 125
God Stats
0W - 1L
1,690 SR
Queue Stats
38W - 62L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrxzyBugz
Izanami
14
7 / 3 / 8
9,606
801
15,244
8,927
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 9
9,811
818
9,714
13,416
12,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 9
8,094
675
4,166
6,349
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
La Cartouche864
Jormungandr
13
3 / 4 / 5
8,447
704
5,286
13,566
12,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 6 / 3
8,218
685
5,776
13,234
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 7 / 5
8,648
721
7,909
9,953
3,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
10
10
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
CrxzyBugz
Izanami
7
3
8
3.67
L
Jormungandr
La Cartouche864
Jormungandr
3
4
5
1.38
L
3
6
3
0.75
W
8
1
9
12.5
W
2
6
9
1.08
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
18,971
28,692
Taken
36,753
18,962
Mitigated
22,289
6,423
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CrxzyBugz
Izanami
15,244
10,326
0
2,867
8,927
4,179
0
4,618
4,309
0
49,023
L
Jormungandr
La Cartouche864
Jormungandr
5,286
1,088
89
723
13,566
12,232
0
3,979
9,435
19,287
0
L
5,776
1,600
0
1,462
13,234
6,648
0
3,775
9,139
0
18,446
W
9,714
1,224
593
2,940
13,416
12,370
615
5,890
7,526
22,094
0
W
4,166
919
0
23
6,349
2,413
604
3,021
3,328
8,707
0
L
7,909
86
0
1,263
9,953
3,409
0
6,191
3,644
22,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
25,313
114
Minions Killed
89
8
Camps Cleared
3
617,241
Distance Traveled
577,158
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,606
801
59
5
7
206,777
2
L
Jormungandr
8,447
704
25
2
1
202,007
0
L
Da Ji
8,218
685
27
2
1
171,781
1
W
Cthulhu
9,811
818
32
3
1
237,615
0
W
Zeus
8,094
675
23
2
0
172,849
2
L
Janus
8,648
721
37
3
1
203,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role