Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AnthonyCR17
Geb
Level 29
God Stats
7W - 6L
1,425 SR
Queue Stats
98W - 106L
1,483 Elo+
Solo
Loki
Loki
Liein
Loki
Level 27
God Stats
22W - 24L
1,501 SR
Queue Stats
218W - 253L
1,414 Elo+
Solo
Neith
Neith
Spartan1913
Neith
Level 29
God Stats
5W - 8L
1,370 SR
Queue Stats
116W - 128L
1,403 Elo+
Solo
Team Averages
Level 29
1,459 SR
1,460 Elo+

VS

Team Averages
Level 7
1,427 SR
1,320 Elo+
Ymir
Ymir
Arsinz
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Medusa
Medusa
JULILOKA06
Medusa
Level 6
God Stats
40W - 43L
1,441 SR
Queue Stats
54W - 54L
1,261 Elo+
Solo
Thor
Thor
Kemoxo
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 38L
1,500 Elo+
Solo
Ra
Ra
TheAndrew57
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Nemesis
Nemesis
yaaaaz
Nemesis
Level 3
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 0
6,865
624
4,184
5,137
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
 
Sun Wukong
11
5 / 0 / 1
6,739
613
2,954
3,355
1,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 9
6,051
550
2,574
6,952
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Liein
Loki
11
3 / 0 / 2
6,353
578
2,222
4,707
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
8 / 0 / 0
6,794
618
7,953
4,338
1,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arsinz
Ymir
7
0 / 4 / 1
4,723
429
941
7,290
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
JULILOKA06
Medusa
7
1 / 3 / 0
4,467
406
2,492
6,316
1,315
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Kemoxo
Thor
3
0 / 1 / 0
3,866
351
0
1,383
258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,638
513
2,426
5,399
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
yaaaaz
Nemesis
7
0 / 8 / 0
4,687
426
666
6,967
1,437
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
19
Kills
2
2
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
0
3
W
Sun Wukong
 
Sun Wukong
5
0
1
5.5
W
0
1
9
4.5
L
Ymir
Arsinz
Ymir
0
4
1
0.13
L
Medusa
JULILOKA06
Medusa
1
3
0
0.33
L
Thor
Kemoxo
Thor
0
1
0
0
W
Loki
Liein
Loki
3
0
2
4
W
8
0
0
8
L
1
3
0
0.33
L
Nemesis
yaaaaz
Nemesis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
6,525
24,489
Taken
27,355
11,170
Mitigated
8,076
9,555
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,184
172
114
2,427
5,137
1,535
678
2,169
2,711
37,105
0
W
Sun Wukong
 
Sun Wukong
2,954
625
0
1,202
3,355
1,973
275
0
3,355
0
30,499
W
2,574
544
214
1,861
6,952
4,274
320
618
6,334
8,172
0
L
Ymir
Arsinz
Ymir
941
91
0
867
7,290
3,038
0
1,546
5,744
7,679
0
L
Medusa
JULILOKA06
Medusa
2,492
749
0
1,920
6,316
1,315
0
1,015
5,301
0
19,863
L
Thor
Kemoxo
Thor
0
0
0
554
1,383
258
0
0
1,345
0
2,760
W
Loki
Liein
Loki
2,222
709
0
1,434
4,707
1,980
240
35
4,672
0
38,107
W
7,953
4,060
0
2,303
4,338
1,408
519
288
4,050
0
39,615
L
2,426
175
0
1,374
5,399
2,028
0
4,184
1,215
28,292
0
L
Nemesis
yaaaaz
Nemesis
666
123
0
483
6,967
1,437
0
292
6,432
0
14,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
23,381
300
Minions Killed
153
0
Camps Cleared
0
975,435
Distance Traveled
693,308
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,865
624
81
7
0
211,997
0
W
Sun Wukong
6,739
613
68
6
0
209,217
1
W
Geb
6,051
550
10
1
0
199,486
5
L
Ymir
4,723
429
15
1
0
168,001
0
L
Medusa
4,467
406
30
3
0
172,307
0
L
Thor
3,866
351
10
1
0
33,816
0
W
Loki
6,353
578
72
7
0
155,820
0
W
Neith
6,794
618
69
6
0
198,915
0
L
Ra
5,638
513
64
6
0
153,468
0
L
Nemesis
4,687
426
34
3
0
165,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role