Player Matchup

Hades
Hades
 
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Killua_bakinha
Bellona
Level 11
God Stats
1W - 0L
1,231 SR
Queue Stats
8W - 14L
1,228 Elo+
Solo
Bakasura
Bakasura
Mr_Behemoth-_-
Bakasura
Level 23
God Stats
8W - 6L
1,378 SR
Queue Stats
74W - 33L
1,654 Elo+
Party 2
Zeus
Zeus
great-days-jojo
Zeus
Level 17
God Stats
2W - 0L
1,816 SR
Queue Stats
27W - 22L
1,474 Elo+
Party 2
Neith
Neith
volcovx
Neith
Level 8
God Stats
1W - 0L
1,152 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,471 Elo+

VS

Team Averages
Level 26
1,505 SR
1,383 Elo+
Izanami
Izanami
ItsTHEN-_-
Izanami
Level 9
God Stats
5W - 4L
1,460 SR
Queue Stats
84W - 114L
1,216 Elo+
Party 1
Hercules
Hercules
Ivan1201
Hercules
Level 11
God Stats
1W - 3L
1,408 SR
Queue Stats
15W - 15L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
The02Legends
Baron Samedi
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 46L
1,274 Elo+
Solo
Ares
Ares
lBlackRose
Ares
Level 17
God Stats
8W - 5L
1,857 SR
Queue Stats
48W - 48L
1,441 Elo+
Solo
Serqet
Serqet
melmann1
Serqet
Level 69
God Stats
1W - 3L
1,299 SR
Queue Stats
487W - 513L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 3
7,436
496
3,803
9,807
4,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 5
7,024
468
2,130
9,521
7,626
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
17
14 / 0 / 6
10,399
693
13,919
11,676
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 2 / 4
9,281
619
11,546
8,601
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
volcovx
Neith
11
1 / 3 / 11
7,416
494
3,262
5,821
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsTHEN-_-
Izanami
10
1 / 8 / 2
6,760
451
2,651
9,643
2,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Ivan1201
Hercules
12
2 / 1 / 6
7,309
487
5,051
6,763
4,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
The02Legends
Baron Samedi
11
1 / 7 / 4
6,570
438
5,877
7,729
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 5
6,524
435
2,673
13,200
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
melmann1
Serqet
16
11 / 2 / 2
9,472
631
7,811
11,304
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
25
Kills
15
15
Deaths
25
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
3
0.83
L
Izanami
ItsTHEN-_-
Izanami
1
8
2
0.25
L
Hercules
Ivan1201
Hercules
2
1
6
5
W
0
7
5
0.36
W
Bakasura
14
0
6
17
L
Baron Samedi
The02Legends
Baron Samedi
1
7
4
0.43
W
9
2
4
5.5
L
0
7
5
0.36
L
Serqet
melmann1
Serqet
11
2
2
6
W
Neith
volcovx
Neith
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
24,063
45,426
Taken
48,639
23,363
Mitigated
22,693
17,158
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,803
550
216
4,180
9,807
4,258
588
1,921
7,637
30,613
0
L
Izanami
ItsTHEN-_-
Izanami
2,651
2,119
0
940
9,643
2,791
1,203
2,843
6,599
0
33,330
L
Hercules
Ivan1201
Hercules
5,051
1,606
0
2,217
6,763
4,220
358
3,478
3,163
7,178
16,179
W
2,130
754
0
204
9,521
7,626
804
1,721
7,238
0
27,284
W
Bakasura
13,919
8,662
0
7,622
11,676
6,236
917
2,263
9,233
0
74,793
L
Baron Samedi
The02Legends
Baron Samedi
5,877
794
158
882
7,729
2,868
1,060
3,066
4,144
33,113
0
W
11,546
1,847
0
4,065
8,601
3,097
430
2,812
5,559
57,865
0
L
2,673
317
0
1,555
13,200
8,858
1,076
4,162
8,183
13,802
0
L
Serqet
melmann1
Serqet
7,811
2,597
0
4,122
11,304
3,956
0
1,800
9,294
0
63,210
W
Neith
volcovx
Neith
3,262
1,057
0
871
5,821
2,146
403
575
5,120
0
30,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
36,635
419
Minions Killed
323
0
Camps Cleared
0
1,410,880
Distance Traveled
1,507,608
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,436
496
76
5
0
237,880
0
L
Izanami
6,760
451
84
6
0
276,650
0
L
Hercules
7,309
487
45
3
0
301,940
8
W
Bellona
7,024
468
57
4
0
282,739
0
W
Bakasura
10,399
693
135
9
0
380,477
4
L
Baron Samedi
6,570
438
65
4
0
268,506
3
W
Zeus
9,281
619
96
6
0
280,111
2
L
Ares
6,524
435
24
2
0
303,511
2
L
Serqet
9,472
631
105
7
0
357,001
3
W
Neith
7,416
494
55
4
0
229,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role