Player Matchup

Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Rowha520
Merlin
Level 109
God Stats
31W - 20L
1,600 SR
Queue Stats
316W - 254L
1,625 Elo+
Party 2
Hades
Hades
TH3GRiMREAPERR
Hades
Level 117
God Stats
473W - 321L
1,632 SR
Queue Stats
821W - 742L
1,583 Elo+
Party 2
Bastet
Bastet
ToloDolo
Bastet
Level 97
God Stats
4W - 1L
1,701 SR
Queue Stats
452W - 420L
1,553 Elo+
Party 2
Geb
Geb
Voltraino
Geb
Level 42
God Stats
53W - 42L
1,620 SR
Queue Stats
233W - 241L
1,524 Elo+
Party 2
Team Averages
Level 93
1,610 SR
1,557 Elo+

VS

Team Averages
Level 73
1,665 SR
1,505 Elo+
Olorun
Olorun
Eggroll99
Olorun
Level 17
God Stats
6W - 2L
1,799 SR
Queue Stats
24W - 24L
1,539 Elo+
Party 3
Achilles
Achilles
Pridefu1
Achilles
Level 29
God Stats
7W - 7L
1,623 SR
Queue Stats
27W - 31L
1,462 Elo+
Party 1
Ullr
Ullr
SCHPUPEL1
Ullr
Level 106
God Stats
3W - 3L
1,630 SR
Queue Stats
40W - 53L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
Zwattz7700
Cthulhu
Level 106
God Stats
11W - 4L
1,719 SR
Queue Stats
101W - 98L
1,537 Elo+
Party 3
Ao Kuang
Ao Kuang
alksdjf
Ao Kuang
Level 109
God Stats
5W - 7L
1,552 SR
Queue Stats
28W - 34L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
5 / 1 / 4
5,845
585
7,348
5,864
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rowha520
Merlin
9
2 / 3 / 4
5,332
533
3,117
3,321
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 5
6,738
674
7,170
5,969
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ToloDolo
Bastet
10
3 / 0 / 6
5,948
595
4,530
5,391
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 6
5,322
532
2,781
6,283
3,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eggroll99
Olorun
9
3 / 4 / 0
5,436
544
3,077
6,181
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Pridefu1
Achilles
7
0 / 3 / 1
4,338
434
1,324
7,262
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
7
1 / 5 / 1
4,394
439
3,765
7,417
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zwattz7700
Cthulhu
7
0 / 2 / 3
4,811
481
3,571
8,157
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
alksdjf
Ao Kuang
8
1 / 2 / 1
4,921
492
2,181
4,986
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
5
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
4
7
L
Olorun
Eggroll99
Olorun
3
4
0
0.75
L
Achilles
Pridefu1
Achilles
0
3
1
0.17
W
Merlin
Rowha520
Merlin
2
3
4
1.33
L
Ullr
1
5
1
0.3
W
6
0
5
8.5
W
Bastet
ToloDolo
Bastet
3
0
6
6
W
0
1
6
3
L
Cthulhu
Zwattz7700
Cthulhu
0
2
3
0.75
L
Ao Kuang
alksdjf
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
13,918
26,828
Taken
34,003
10,078
Mitigated
12,866
12,715
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,348
4,823
0
2,252
5,864
1,406
1,120
1,208
4,656
0
28,966
L
Olorun
Eggroll99
Olorun
3,077
1,215
0
1,212
6,181
2,184
44
4,003
2,178
22,874
2,518
L
Achilles
Pridefu1
Achilles
1,324
389
0
1,934
7,262
4,433
0
3,602
3,660
0
12,263
W
Merlin
Rowha520
Merlin
3,117
455
0
21
3,321
1,122
38
1,942
1,379
21,418
0
L
Ullr
3,765
1,758
0
1,642
7,417
1,768
180
1,812
5,605
0
16,074
W
7,170
1,497
142
4,437
5,969
2,420
214
1,672
4,297
37,732
0
W
Bastet
ToloDolo
Bastet
4,530
1,444
0
3,100
5,391
1,492
0
1,392
3,999
0
28,982
W
2,781
346
1,136
1,627
6,283
3,638
234
2,259
4,024
8,268
0
L
Cthulhu
Zwattz7700
Cthulhu
3,571
184
897
1,606
8,157
3,189
46
2,116
6,041
16,008
0
L
Ao Kuang
alksdjf
Ao Kuang
2,181
589
0
2,084
4,986
1,292
0
1,535
3,451
20,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
23,900
249
Minions Killed
181
0
Camps Cleared
0
990,047
Distance Traveled
978,150
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,845
585
41
4
0
179,721
4
L
Olorun
5,436
544
50
5
0
176,809
3
L
Achilles
4,338
434
25
3
0
214,729
0
W
Merlin
5,332
533
40
4
0
183,807
2
L
Ullr
4,394
439
26
3
0
177,558
4
W
Hades
6,738
674
85
9
0
185,999
4
W
Bastet
5,948
595
70
7
0
243,972
3
W
Geb
5,322
532
13
1
0
196,548
1
L
Cthulhu
4,811
481
23
2
0
195,243
2
L
Ao Kuang
4,921
492
57
6
0
213,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role