Player Matchup

Tiamat
Tiamat
Dryclover9712
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Heatislap
Arachne
Level 29
God Stats
14W - 20L
1,441 SR
Queue Stats
86W - 111L
1,461 Elo+
Party 2
Neith
Neith
Mayrakiss
Neith
Level 109
God Stats
10W - 22L
1,407 SR
Queue Stats
182W - 212L
1,455 Elo+
Party 2
Agni
Agni
Ralleezy
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,896 Elo+
Party 2
Ra
Ra
StatusDealer
Ra
Level 27
God Stats
3W - 10L
1,601 SR
Queue Stats
187W - 181L
1,515 Elo+
Solo
Team Averages
Level 36
1,490 SR
1,565 Elo+

VS

Team Averages
Level 33
1,619 SR
1,541 Elo+
Yemoja
Yemoja
Conflagrate1241
Yemoja
Level 12
God Stats
14W - 7L
1,681 SR
Queue Stats
25W - 22L
1,563 Elo+
Party 1
Bastet
Bastet
CryZinator
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 215L
1,642 Elo+
Party 1
Chang'e
Chang'e
KiitsuneYae
Chang'e
Level 11
God Stats
14W - 9L
1,683 SR
Queue Stats
18W - 21L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
MysticMayyy
Danzaburou
Level 27
God Stats
5W - 12L
1,451 SR
Queue Stats
70W - 56L
1,598 Elo+
Party 1
Chaac
Chaac
SKINNYLOKO303
Chaac
Level 26
God Stats
8W - 3L
1,780 SR
Queue Stats
43W - 55L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
7,483
325
2,824
13,011
6,857
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Heatislap
Arachne
17
2 / 9 / 1
10,486
456
10,947
22,284
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Mayrakiss
Neith
17
0 / 3 / 0
10,042
437
5,395
11,616
3,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
1 / 10 / 2
8,670
377
13,661
14,342
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 2
10,114
440
8,191
19,988
7,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 19
11,254
489
4,629
9,545
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
CryZinator
Bastet
20
19 / 1 / 9
14,586
634
23,615
23,366
10,555
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
KiitsuneYae
Chang'e
17
6 / 5 / 14
11,475
499
7,031
13,584
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MysticMayyy
Danzaburou
20
8 / 0 / 8
14,652
637
12,622
13,329
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 0 / 9
11,409
496
14,034
14,467
15,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
100
5
Kills
41
41
Deaths
6
6
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
W
Bastet
CryZinator
Bastet
19
1
9
23.5
L
0
12
1
0.04
L
Arachne
Heatislap
Arachne
2
9
1
0.28
W
Chang'e
KiitsuneYae
Chang'e
6
5
14
2.6
L
Neith
Mayrakiss
Neith
0
3
0
0
W
Danzaburou
MysticMayyy
Danzaburou
8
0
8
12
L
Agni
1
10
2
0.2
W
5
0
9
9.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
61,931
81,241
Taken
74,291
29,825
Mitigated
46,208
15,050
Healing
35,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,629
1,048
1,823
1,698
9,545
8,557
355
4,822
4,585
27,936
0
W
Bastet
CryZinator
Bastet
23,615
9,628
0
13,540
23,366
10,555
425
6,424
16,746
0
128,572
L
2,824
1,422
0
673
13,011
6,857
394
2,976
10,019
18,140
0
L
Arachne
Heatislap
Arachne
10,947
6,333
266
2,707
22,284
7,727
0
3,825
18,377
0
79,238
W
Chang'e
KiitsuneYae
Chang'e
7,031
1,201
3,421
4,467
13,584
5,524
1,285
6,125
7,117
65,862
0
L
Neith
Mayrakiss
Neith
5,395
1,216
0
2,756
11,616
3,559
164
519
11,081
0
75,550
W
Danzaburou
MysticMayyy
Danzaburou
12,622
4,135
0
4,707
13,329
6,056
1,068
2,809
10,436
0
112,951
L
Agni
13,661
1,472
156
1,785
14,342
4,167
304
3,254
10,944
50,084
0
W
14,034
971
96
6,028
14,467
15,516
673
6,505
7,768
18,185
53,424
L
8,191
477
205
6,502
19,988
7,515
99
3,313
16,565
60,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
63,376
527
Minions Killed
624
0
Camps Cleared
0
1,909,281
Distance Traveled
2,206,950
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,254
489
39
2
0
447,912
1
W
Bastet
14,586
634
163
7
0
482,236
2
L
Tiamat
7,483
325
37
2
0
316,858
0
L
Arachne
10,486
456
124
5
0
358,417
5
W
Chang'e
11,475
499
120
5
0
416,718
3
L
Neith
10,042
437
142
6
0
427,257
3
W
Danzaburou
14,652
637
193
8
0
390,813
7
L
Agni
8,670
377
94
4
0
426,797
5
W
Chaac
11,409
496
109
5
0
469,271
0
L
Ra
10,114
440
130
6
0
379,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role