Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IBagginsI
Hel
Level 65
God Stats
1W - 2L
1,733 SR
Queue Stats
39W - 94L
1,209 Elo+
Party 1
Heimdallr
Heimdallr
WorHaynesLad
Heimdallr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 83L
1,153 Elo+
Party 1
Team Averages
Level 102
1,578 SR
1,287 Elo+

VS

Team Averages
Level 14
1,613 SR
1,491 Elo+
Bellona
Bellona
ScrappyWings121
Bellona
Level 4
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
aidley
Bacchus
Level 35
God Stats
0W - 3L
1,753 SR
Queue Stats
51W - 51L
1,472 Elo+
Solo
King Arthur
King Arthur
d_nnyphantm
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 14
10,014
715
15,504
13,706
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 0 / 12
9,937
710
11,634
6,273
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
WorHaynesLad
Heimdallr
15
10 / 2 / 11
10,685
763
15,459
9,977
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,992
642
7,559
19,059
13,245
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
aidley
Bacchus
10
0 / 4 / 3
7,600
543
6,654
11,546
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
d_nnyphantm
King Arthur
9
0 / 13 / 2
7,295
521
3,742
21,272
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
3
3
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
14
12
W
6
0
12
12
L
3
4
0
0.75
W
Heimdallr
WorHaynesLad
Heimdallr
10
2
11
7.75
L
Bacchus
aidley
Bacchus
0
4
3
0.38
L
King Arthur
d_nnyphantm
King Arthur
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,597
Damage
17,955
29,956
Taken
51,877
12,313
Mitigated
46,496
14,657
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,504
4,608
339
4,505
13,706
5,689
1,121
3,421
9,610
0
41,046
W
11,634
2,120
4,756
4,182
6,273
2,451
228
2,491
3,450
29,361
0
L
7,559
631
0
318
19,059
13,245
0
2,313
16,746
0
22,937
W
Heimdallr
WorHaynesLad
Heimdallr
15,459
5,660
0
875
9,977
4,173
727
1,750
7,725
0
57,526
L
Bacchus
aidley
Bacchus
6,654
426
472
1,289
11,546
14,097
0
4,316
7,230
14,687
0
L
King Arthur
d_nnyphantm
King Arthur
3,742
523
0
666
21,272
19,154
0
5,005
16,256
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
23,887
178
Minions Killed
69
11
Camps Cleared
0
760,310
Distance Traveled
870,126
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,014
715
61
4
5
269,863
1
W
Hel
9,937
710
30
2
3
247,419
1
L
Bellona
8,992
642
38
3
0
324,100
1
W
Heimdallr
10,685
763
87
6
3
243,028
4
L
Bacchus
7,600
543
13
1
0
232,005
0
L
King Arthur
7,295
521
18
1
0
314,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role