Player Matchup

Medusa
Medusa
Hampsterpig
Medusa
Level 29
God Stats
76W - 58L
1,588 SR
Queue Stats
193W - 185L
1,511 Elo+
Solo
Tyr
Tyr
Mayhem4517
Tyr
Level 127
God Stats
1W - 1L
1,512 SR
Queue Stats
37W - 43L
1,483 Elo+
Party 2
Tiamat
Tiamat
Ortelia
Tiamat
Level 28
God Stats
3W - 0L
1,919 SR
Queue Stats
222W - 204L
1,535 Elo+
Solo
Yemoja
Yemoja
carissaquack
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,683 Elo+
Party 2
Thanatos
Thanatos
mooti
Thanatos
Level 22
God Stats
2W - 6L
1,298 SR
Queue Stats
44W - 54L
1,384 Elo+
Solo
Team Averages
Level 42
1,564 SR
1,519 Elo+

VS

Team Averages
Level 32
1,617 SR
1,576 Elo+
Vulcan
Vulcan
GreedyGabe
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,590 Elo+
Party 1
Nemesis
Nemesis
JIGGY02
Nemesis
Level 4
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Ra
Ra
JaccDesing
Ra
Level 25
God Stats
4W - 8L
1,505 SR
Queue Stats
52W - 41L
1,586 Elo+
Solo
Bacchus
Bacchus
Lanzier
Bacchus
Level 99
God Stats
6W - 2L
1,856 SR
Queue Stats
36W - 27L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
xiaoxiao09
Xbalanque
Level 24
God Stats
34W - 22L
1,604 SR
Queue Stats
153W - 143L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 3 / 18
13,656
1,050
18,440
18,142
6,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 14
14,874
1,144
22,343
24,649
21,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Ortelia
Tiamat
20
1 / 0 / 18
12,449
958
12,455
6,841
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
19
0 / 4 / 10
11,541
888
1,336
14,025
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
mooti
Thanatos
19
13 / 10 / 6
14,238
1,095
14,309
21,765
9,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

135

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GreedyGabe
Vulcan
19
6 / 8 / 7
13,531
1,041
19,197
15,098
6,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JIGGY02
Nemesis
16
0 / 7 / 6
10,444
803
6,186
12,126
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 2 / 5
10,018
771
1,216
2,966
843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Lanzier
Bacchus
20
6 / 6 / 12
15,095
1,161
23,322
27,213
51,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
xiaoxiao09
Xbalanque
19
6 / 6 / 10
13,263
1,020
27,088
16,812
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
29
Kills
18
18
Deaths
29
66
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GreedyGabe
Vulcan
6
8
7
1.19
W
Medusa
5
3
18
4.67
L
Nemesis
JIGGY02
Nemesis
0
7
6
0.43
L
0
2
5
1.25
L
Bacchus
Lanzier
Bacchus
6
6
12
2
W
10
1
14
17
W
Tiamat
Ortelia
Tiamat
1
0
18
10
W
Yemoja
0
4
10
1.25
W
Thanatos
mooti
Thanatos
13
10
6
1.6
L
Xbalanque
xiaoxiao09
Xbalanque
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,883
Damage
77,009
85,422
Taken
74,215
53,413
Mitigated
71,209
28,778
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GreedyGabe
Vulcan
19,197
5,256
407
704
15,098
6,402
0
2,313
12,785
38,957
0
W
Medusa
18,440
9,613
525
2,838
18,142
6,292
0
10,811
7,290
0
48,077
L
Nemesis
JIGGY02
Nemesis
6,186
2,188
0
2,226
12,126
4,032
0
1,736
10,390
0
15,690
L
1,216
429
454
406
2,966
843
0
35
2,931
10,052
0
L
Bacchus
Lanzier
Bacchus
23,322
1,762
0
1,647
27,213
51,336
0
7,970
19,243
48,715
0
W
22,343
4,751
0
4,998
24,649
21,436
0
6,860
17,639
0
45,263
W
Tiamat
Ortelia
Tiamat
12,455
1,905
423
2,967
6,841
2,726
0
5,021
1,820
43,287
0
W
Yemoja
1,336
741
4,898
2,352
14,025
13,252
0
8,659
5,366
4,302
0
W
Thanatos
mooti
Thanatos
14,309
4,916
0
9,777
21,765
9,707
0
12,384
8,067
0
35,985
L
Xbalanque
xiaoxiao09
Xbalanque
27,088
18,382
710
3,374
16,812
8,596
0
1,737
15,075
0
60,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,758
Gold Earned
62,351
237
Minions Killed
226
11
Camps Cleared
5
1,256,159
Distance Traveled
951,894
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,531
1,041
62
5
0
242,640
0
W
Medusa
13,656
1,050
69
5
3
279,640
3
L
Nemesis
10,444
803
28
2
1
155,121
1
L
Ra
10,018
771
11
1
0
67,207
0
L
Bacchus
15,095
1,161
51
4
0
250,350
0
W
Tyr
14,874
1,144
45
3
3
291,692
0
W
Tiamat
12,449
958
66
5
1
249,163
0
W
Yemoja
11,541
888
6
0
0
193,081
0
W
Thanatos
14,238
1,095
51
4
4
242,583
2
L
Xbalanque
13,263
1,020
74
6
4
236,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role