Player Matchup

King Arthur
King Arthur
Boh_Alig_Zander
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
SOLsheldon
Ares
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Chaac
Chaac
Thebestntheweest
Chaac
Level 114
God Stats
7W - 12L
1,411 SR
Queue Stats
35W - 48L
1,391 Elo+
Party 3
Cliodhna
Cliodhna
XxYelajacketxX
Cliodhna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,326 Elo+
Solo
Ra
Ra
composed25
Ra
Level 63
God Stats
12W - 23L
1,397 SR
Queue Stats
99W - 131L
1,359 Elo+
Party 2
Team Averages
Level 38
1,462 SR
1,415 Elo+

VS

Team Averages
Level 17
1,848 SR
1,739 Elo+
Gilgamesh
Gilgamesh
AmandaDillinger
Gilgamesh
Level 22
God Stats
15W - 1L
1,850 SR
Queue Stats
47W - 20L
1,724 Elo+
Party 1
The Morrigan
The Morrigan
FazeLonnieKemper
The Morrigan
Level 23
God Stats
2W - 1L
1,735 SR
Queue Stats
42W - 16L
1,721 Elo+
Party 1
Hades
Hades
GankMonkey12
Hades
Level 18
God Stats
12W - 2L
1,842 SR
Queue Stats
16W - 4L
1,817 Elo+
Party 1
Yemoja
Yemoja
IBangedA9YearOld
Yemoja
Level 5
God Stats
10W - 1L
1,987 SR
Queue Stats
10W - 2L
1,730 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
osonowasol
Morgan Le Fay
Level 17
God Stats
18W - 3L
1,825 SR
Queue Stats
32W - 11L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boh_Alig_Zander
King Arthur
16
0 / 12 / 2
9,478
862
3,851
21,440
17,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 2
8,754
796
2,604
4,660
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 2
10,297
936
8,588
24,583
23,280
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
15
0 / 12 / 3
9,038
822
7,239
18,052
8,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 12 / 2
9,968
906
15,806
17,919
8,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmandaDillinger
Gilgamesh
18
12 / 1 / 13
12,352
1,123
17,666
12,711
12,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
FazeLonnieKemper
The Morrigan
18
9 / 1 / 21
11,505
1,046
14,805
5,462
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 25
11,203
1,018
16,308
8,093
7,973
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 1 / 27
11,874
1,079
7,293
12,020
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
osonowasol
Morgan Le Fay
19
10 / 1 / 25
12,064
1,097
19,868
7,949
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
150
4
Kills
39
39
Deaths
4
11
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmandaDillinger
Gilgamesh
12
1
13
18.5
L
King Arthur
Boh_Alig_Zander
King Arthur
0
12
2
0.08
W
The Morrigan
FazeLonnieKemper
The Morrigan
9
1
21
19.5
W
5
0
25
17.5
W
3
1
27
16.5
L
0
1
2
1
L
2
2
2
1.5
L
Cliodhna
0
12
3
0.13
L
2
12
2
0.25
W
Morgan Le Fay
osonowasol
Morgan Le Fay
10
1
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
75,940
86,654
Taken
46,235
62,169
Mitigated
45,463
4,874
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmandaDillinger
Gilgamesh
17,666
5,698
0
588
12,711
12,572
0
4,760
7,815
4,122
26,849
L
King Arthur
Boh_Alig_Zander
King Arthur
3,851
208
0
0
21,440
17,208
0
14,778
6,357
2,033
21,407
W
The Morrigan
FazeLonnieKemper
The Morrigan
14,805
2,103
37
771
5,462
2,680
0
1,828
3,634
28,730
0
W
16,308
2,961
574
2,156
8,093
7,973
0
3,915
4,178
33,473
0
W
7,293
1,183
4,684
3,225
12,020
17,675
0
5,303
6,498
11,550
0
L
2,604
219
0
173
4,660
5,211
0
2,952
1,662
5,451
0
L
8,588
411
108
2,157
24,583
23,280
0
15,619
8,563
0
27,929
L
Cliodhna
7,239
807
0
0
18,052
8,304
0
13,807
4,075
0
19,175
L
15,806
1,116
1,877
559
17,919
8,166
0
12,835
4,897
42,420
0
W
Morgan Le Fay
osonowasol
Morgan Le Fay
19,868
1,306
0
3,244
7,949
4,563
0
3,109
4,840
47,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
58,998
146
Minions Killed
189
1
Camps Cleared
5
745,940
Distance Traveled
1,021,936
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,352
1,123
38
3
3
201,615
0
L
King Arthur
9,478
862
34
3
0
161,055
1
W
The Morrigan
11,505
1,046
40
4
1
173,993
1
W
Hades
11,203
1,018
38
3
0
203,195
0
W
Yemoja
11,874
1,079
5
0
1
219,569
0
L
Ares
8,754
796
5
0
0
51,477
0
L
Chaac
10,297
936
28
3
1
232,680
0
L
Cliodhna
9,038
822
23
2
0
123,379
2
L
Ra
9,968
906
56
5
0
177,349
0
W
Morgan Le Fay
12,064
1,097
68
6
0
223,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role