Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Homeboy215
Ganesha
Level 67
God Stats
9W - 6L
1,559 SR
Queue Stats
205W - 198L
1,551 Elo+
Party 2
Thanatos
Thanatos
King_Koala-IR
Thanatos
Level 138
God Stats
18W - 8L
1,746 SR
Queue Stats
362W - 335L
1,557 Elo+
Party 1
Tiamat
Tiamat
Princevahn
Tiamat
Level 146
God Stats
36W - 39L
1,611 SR
Queue Stats
399W - 366L
1,564 Elo+
Party 1
Thoth
Thoth
svdsage
Thoth
Level 136
God Stats
2W - 2L
1,427 SR
Queue Stats
431W - 421L
1,565 Elo+
Party 2
Team Averages
Level 123
1,568 SR
1,547 Elo+

VS

Team Averages
Level 135
1,574 SR
1,540 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dadisthenics
Morgan Le Fay
Level 149
God Stats
11W - 10L
1,609 SR
Queue Stats
355W - 371L
1,612 Elo+
Party 3
Fafnir
Fafnir
GUNMASTER203
Fafnir
Level 128
God Stats
25W - 17L
1,659 SR
Queue Stats
407W - 441L
1,529 Elo+
Party 3
Osiris
Osiris
Rampage808z
Osiris
Level 104
God Stats
3W - 8L
1,586 SR
Queue Stats
514W - 538L
1,534 Elo+
Solo
Neith
Neith
thecosmodreamers
Neith
Level 144
God Stats
319W - 285L
1,515 SR
Queue Stats
324W - 296L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 1
5,864
533
3,347
6,039
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Homeboy215
Ganesha
8
0 / 1 / 6
5,427
493
2,428
7,559
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
King_Koala-IR
Thanatos
11
5 / 0 / 3
6,343
577
4,595
7,261
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Princevahn
Tiamat
12
1 / 1 / 2
6,460
587
3,724
4,927
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
svdsage
Thoth
11
2 / 1 / 3
6,427
584
5,053
3,766
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 2 / 2
4,252
387
2,603
4,244
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Dadisthenics
Morgan Le Fay
10
0 / 2 / 3
5,678
516
4,677
5,974
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
7
2 / 2 / 0
5,311
483
2,371
7,389
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
10
0 / 3 / 1
5,607
510
3,598
9,352
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 0
6,028
548
2,008
3,955
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
1
1.5
L
Cupid
 
Cupid
0
2
2
0.5
L
Morgan Le Fay
Dadisthenics
Morgan Le Fay
0
2
3
0.75
L
Fafnir
2
2
0
1
W
Ganesha
Homeboy215
Ganesha
0
1
6
3
W
Thanatos
King_Koala-IR
Thanatos
5
0
3
6.5
W
Tiamat
Princevahn
Tiamat
1
1
2
2
L
Osiris
0
3
1
0.17
W
Thoth
svdsage
Thoth
2
1
3
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
15,257
29,552
Taken
30,914
12,908
Mitigated
12,568
15,856
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,347
2,367
0
2,426
6,039
1,630
48
832
5,207
0
37,334
L
Cupid
 
Cupid
2,603
1,642
272
1,606
4,244
533
0
755
3,449
0
13,320
L
Morgan Le Fay
Dadisthenics
Morgan Le Fay
4,677
220
0
1,850
5,974
1,731
0
2,257
3,443
40,725
0
L
Fafnir
2,371
694
0
2,637
7,389
3,766
0
2,878
4,328
9,659
0
W
Ganesha
Homeboy215
Ganesha
2,428
690
0
2,438
7,559
4,196
0
2,665
4,894
10,303
0
W
Thanatos
King_Koala-IR
Thanatos
4,595
1,314
0
6,799
7,261
2,937
54
728
6,533
0
34,436
W
Tiamat
Princevahn
Tiamat
3,724
904
0
2,873
4,927
2,782
72
0
4,927
37,612
0
L
Osiris
3,598
1,633
25
4,343
9,352
5,759
0
3,904
4,548
0
25,733
W
Thoth
svdsage
Thoth
5,053
325
102
1,218
3,766
1,363
0
2,823
943
39,508
0
L
2,008
149
0
803
3,955
779
168
437
3,416
0
29,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
26,876
344
Minions Killed
224
0
Camps Cleared
0
1,035,617
Distance Traveled
855,630
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,864
533
88
8
0
185,777
1
L
Cupid
4,252
387
25
2
0
119,477
0
L
Morgan Le Fay
5,678
516
71
6
0
177,204
2
L
Fafnir
5,311
483
16
1
0
199,040
1
W
Ganesha
5,427
493
3
0
0
204,052
3
W
Thanatos
6,343
577
75
7
0
241,148
2
W
Tiamat
6,460
587
91
8
0
206,454
2
L
Osiris
5,607
510
48
4
0
203,889
2
W
Thoth
6,427
584
87
8
0
198,186
3
L
Neith
6,028
548
64
6
0
156,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role