Player Matchup

Ra
Ra
Nexutrainer
Ra
Level 116
God Stats
9W - 0L
1,637 SR
Queue Stats
85W - 76L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
TheNotEvilGinger
Xing Tian
Level 23
God Stats
6W - 5L
1,528 SR
Queue Stats
16W - 15L
1,477 Elo+
Party 1
Set
Set
Viritual
Set
Level 26
God Stats
2W - 2L
1,480 SR
Queue Stats
43W - 34L
1,517 Elo+
Party 1
Team Averages
Level 55
1,548 SR
1,502 Elo+

VS

Team Averages
Level 42
1,701 SR
1,358 Elo+
Thor
Thor
Harvardking
Thor
Level 7
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 36L
1,151 Elo+
Solo
Hercules
Hercules
InfamousJackson
Hercules
Level 102
God Stats
6W - 6L
1,877 SR
Queue Stats
156W - 116L
1,490 Elo+
Party 2
Tiamat
Tiamat
KailaVivi
Tiamat
Level 18
God Stats
8W - 11L
1,516 SR
Queue Stats
96W - 65L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,499
679
8,370
6,353
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
13
1 / 2 / 7
8,510
608
3,850
10,912
8,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 3 / 3
9,371
669
8,516
9,352
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,523
537
442
6,834
2,516
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
13
3 / 1 / 3
8,896
635
10,153
12,503
8,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
KailaVivi
Tiamat
13
3 / 4 / 3
9,048
646
12,122
8,250
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hercules
3
1
3
4.5
L
Tiamat
KailaVivi
Tiamat
3
4
3
1.13
W
4
1
5
6.5
W
Xing Tian
1
2
7
2.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
22,717
26,617
Taken
27,587
15,609
Mitigated
16,256
5,843
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
442
148
0
0
6,834
2,516
0
4,091
2,743
0
3,733
L
Hercules
10,153
2,109
0
3,227
12,503
8,439
853
4,817
7,686
0
23,739
L
Tiamat
KailaVivi
Tiamat
12,122
767
0
1,714
8,250
5,301
480
3,640
4,610
35,639
0
W
8,370
656
2,426
2,365
6,353
2,804
320
2,551
3,538
56,080
0
W
Xing Tian
3,850
595
0
248
10,912
8,613
269
5,492
4,942
7,506
0
W
8,516
3,009
0
804
9,352
4,192
90
3,605
5,467
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
25,467
161
Minions Killed
117
7
Camps Cleared
4
695,745
Distance Traveled
517,332
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,523
537
9
1
0
89,935
1
L
Hercules
8,896
635
41
3
4
204,981
2
L
Tiamat
9,048
646
67
5
0
222,416
3
W
Ra
9,499
679
117
8
5
254,522
2
W
Xing Tian
8,510
608
11
1
1
224,024
3
W
Set
9,371
669
33
2
1
217,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role