Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaWolf
Ullr
Level 29
God Stats
22W - 18L
1,568 SR
Queue Stats
61W - 59L
1,444 Elo+
Solo
Osiris
Osiris
ZuckerBurg22
Osiris
Level 8
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 15L
1,527 Elo+
Solo
Thor
Thor
thatsnotveryxqcL
Thor
Level 24
God Stats
2W - 0L
1,749 SR
Queue Stats
12W - 1L
1,770 Elo+
Party 2
Susano
Susano
whiteman420
Susano
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 0L
1,666 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,581 Elo+

VS

Team Averages
Level 29
1,546 SR
1,615 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ChaseesahC
Anubis
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 1
Izanami
Izanami
Exca7
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Yemoja
Yemoja
Honniwishes
Yemoja
Level 3
God Stats
4W - 4L
1,743 SR
Queue Stats
5W - 6L
1,717 Elo+
Solo
Bellona
Bellona
lPuNk
Bellona
Level 9
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 7L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 1 / 7
6,748
613
5,325
4,281
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
DaWolf
Ullr
9
0 / 1 / 4
5,509
501
5,222
5,685
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
12
4 / 1 / 1
7,439
676
6,373
9,573
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 1 / 4
6,537
594
6,148
8,643
4,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
14
8 / 1 / 3
7,968
724
10,003
9,269
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 3 / 0
5,656
514
4,566
10,125
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ChaseesahC
Anubis
8
1 / 7 / 2
5,506
501
3,816
7,311
2,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Exca7
Izanami
8
1 / 4 / 1
5,006
455
5,169
7,651
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 3 / 3
5,332
485
1,301
9,362
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
lPuNk
Bellona
11
1 / 3 / 0
6,175
561
5,678
7,855
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
5
5
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
7
6.5
L
Arachne
 
Arachne
2
3
0
0.67
L
Anubis
ChaseesahC
Anubis
1
7
2
0.29
W
Ullr
DaWolf
Ullr
0
1
4
2
L
Izanami
Exca7
Izanami
1
4
1
0.38
L
Yemoja
0
3
3
0.5
W
Osiris
4
1
1
4.5
L
Bellona
lPuNk
Bellona
1
3
0
0.33
W
5
1
4
7
W
Susano
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,071
Damage
20,530
37,451
Taken
42,304
16,532
Mitigated
21,857
13,919
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,325
430
543
1,716
4,281
1,049
921
2,100
2,181
28,248
0
L
Arachne
 
Arachne
4,566
2,872
0
3,727
10,125
3,895
0
1,970
7,957
0
30,694
L
Anubis
ChaseesahC
Anubis
3,816
44
0
946
7,311
2,694
0
1,200
5,971
16,677
0
W
Ullr
DaWolf
Ullr
5,222
2,302
0
1,937
5,685
1,370
0
1,167
4,518
0
20,725
L
Izanami
Exca7
Izanami
5,169
3,202
0
1,957
7,651
1,574
596
220
7,429
0
25,766
L
Yemoja
1,301
494
1,027
2,171
9,362
5,172
212
1,499
7,767
7,797
0
W
Osiris
6,373
3,556
0
5,679
9,573
6,830
370
557
8,109
0
43,585
L
Bellona
lPuNk
Bellona
5,678
2,658
0
1,298
7,855
8,522
0
0
7,855
0
34,009
W
6,148
2,017
45
795
8,643
4,300
0
584
8,059
0
23,467
W
Susano
10,003
2,778
0
3,204
9,269
2,983
54
709
8,560
0
55,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
27,675
350
Minions Killed
247
0
Camps Cleared
0
1,146,025
Distance Traveled
1,054,225
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,748
613
54
5
0
236,317
6
L
Arachne
5,656
514
60
5
0
247,136
6
L
Anubis
5,506
501
30
3
0
181,956
1
W
Ullr
5,509
501
49
4
0
204,666
4
L
Izanami
5,006
455
51
5
0
206,122
4
L
Yemoja
5,332
485
12
1
0
194,126
0
W
Osiris
7,439
676
116
11
0
214,760
0
L
Bellona
6,175
561
94
9
0
224,885
2
W
Thor
6,537
594
26
2
0
231,768
2
W
Susano
7,968
724
105
10
0
258,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role