Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CaptinWhite
Kuzenbo
Level 93
God Stats
0W - 2L
1,290 SR
Queue Stats
244W - 242L
1,508 Elo+
Party 3
Anhur
Anhur
Cloud Osiris
Anhur
Level 120
God Stats
0W - 2L
1,307 SR
Queue Stats
53W - 47L
1,541 Elo+
Solo
Nox
Nox
Gliqe
Nox
Level 126
God Stats
5W - 4L
1,594 SR
Queue Stats
293W - 278L
1,545 Elo+
Party 1
Merlin
Merlin
SprayAndTebow
Merlin
Level 68
God Stats
1W - 4L
1,505 SR
Queue Stats
309W - 296L
1,516 Elo+
Party 3
Team Averages
Level 102
1,439 SR
1,522 Elo+

VS

Team Averages
Level 91
1,560 SR
1,459 Elo+
Cu Chulainn
Cu Chulainn
K1NGJROD
Cu Chulainn
Level 100
God Stats
6W - 3L
1,799 SR
Queue Stats
437W - 399L
1,500 Elo+
Solo
Xing Tian
Xing Tian
REYMERTKD
Xing Tian
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 71L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TimeDragonos
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,533 Elo+
Solo
Nike
Nike
gonzdom
Nike
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,390 Elo+
Solo
He Bo
He Bo
zpiiike
He Bo
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 120L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
6 / 5 / 10
10,849
775
15,744
14,811
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
CaptinWhite
Kuzenbo
18
3 / 5 / 14
11,094
792
12,121
17,666
30,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 7 / 13
9,429
674
10,998
14,075
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Gliqe
Nox
17
4 / 5 / 14
10,618
758
14,133
12,408
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 7
10,164
726
12,890
11,444
4,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
K1NGJROD
Cu Chulainn
18
5 / 4 / 19
11,000
786
15,047
24,896
21,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
REYMERTKD
Xing Tian
18
4 / 3 / 17
10,171
727
9,065
17,436
13,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
TimeDragonos
Kumbhakarna
17
2 / 4 / 17
9,827
702
5,485
18,389
19,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
gonzdom
Nike
18
9 / 3 / 12
10,859
776
13,888
16,079
17,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
zpiiike
He Bo
18
7 / 5 / 11
11,407
815
16,652
11,132
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
19
Kills
27
27
Deaths
19
58
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
5
10
2.2
L
Kuzenbo
CaptinWhite
Kuzenbo
3
5
14
2
L
2
7
13
1.21
L
Nox
Gliqe
Nox
4
5
14
2.2
W
Cu Chulainn
K1NGJROD
Cu Chulainn
5
4
19
3.63
W
Xing Tian
REYMERTKD
Xing Tian
4
3
17
4.17
L
4
5
7
1.5
W
Kumbhakarna
TimeDragonos
Kumbhakarna
2
4
17
2.63
W
Nike
gonzdom
Nike
9
3
12
5
W
He Bo
zpiiike
He Bo
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,886
Damage
60,137
70,404
Taken
87,932
55,396
Mitigated
76,277
22,369
Healing
27,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
15,744
3,070
495
2,704
14,811
7,333
96
6,974
7,653
39,302
0
L
Kuzenbo
CaptinWhite
Kuzenbo
12,121
3,209
1,261
2,246
17,666
30,796
379
6,468
10,726
17,519
0
L
10,998
5,647
1,819
2,436
14,075
6,059
776
6,145
7,646
0
21,184
L
Nox
Gliqe
Nox
14,133
644
3,774
3,261
12,408
6,231
93
6,336
5,769
25,058
0
W
Cu Chulainn
K1NGJROD
Cu Chulainn
15,047
2,458
2,894
10,993
24,896
21,085
1,188
15,543
9,353
0
28,706
W
Xing Tian
REYMERTKD
Xing Tian
9,065
430
2,071
2,013
17,436
13,424
364
13,029
4,407
15,531
0
L
12,890
741
2,376
1,997
11,444
4,977
249
5,835
5,385
22,909
0
W
Kumbhakarna
TimeDragonos
Kumbhakarna
5,485
840
338
395
18,389
19,213
713
11,571
6,818
10,252
0
W
Nike
gonzdom
Nike
13,888
1,677
2,647
1,895
16,079
17,167
1,115
8,059
8,020
1,762
26,027
W
He Bo
zpiiike
He Bo
16,652
1,098
2,504
1,289
11,132
5,388
1,200
6,686
4,446
37,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
53,264
137
Minions Killed
113
0
Camps Cleared
0
1,200,508
Distance Traveled
1,333,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,849
775
49
4
0
230,484
0
L
Kuzenbo
11,094
792
12
1
0
271,285
0
L
Anhur
9,429
674
24
2
0
229,464
0
L
Nox
10,618
758
31
2
0
233,050
0
W
Cu Chulainn
11,000
786
20
1
0
267,411
0
W
Xing Tian
10,171
727
5
0
0
265,075
0
L
Merlin
10,164
726
21
2
0
236,225
0
W
Kumbhakarna
9,827
702
11
1
0
268,933
0
W
Nike
10,859
776
22
2
0
289,003
0
W
He Bo
11,407
815
55
4
0
243,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role