Player Matchup

Loki
Loki
Limoneithor
Loki
Level 29
God Stats
4W - 5L
1,323 SR
Queue Stats
81W - 99L
1,394 Elo+
Solo
Ares
Ares
Lord curls
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
UnspokenMoney93
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,697 Elo+
Solo
Ymir
Ymir
kauav620
Ymir
Level 15
God Stats
2W - 2L
1,600 SR
Queue Stats
10W - 17L
1,192 Elo+
Solo
Olorun
Olorun
wagner_boss
Olorun
Level 12
God Stats
12W - 24L
1,419 SR
Queue Stats
45W - 69L
1,253 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,407 Elo+

VS

Team Averages
Level 23
1,422 SR
1,336 Elo+
Jormungandr
Jormungandr
Biankhan
Jormungandr
Level 23
God Stats
10W - 4L
1,508 SR
Queue Stats
14W - 14L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
CVG_Luck13
Cthulhu
Level 20
God Stats
9W - 10L
1,415 SR
Queue Stats
231W - 284L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
Cracro0
Baron Samedi
Level 23
God Stats
2W - 2L
1,361 SR
Queue Stats
35W - 34L
1,329 Elo+
Party 2
Cernunnos
Cernunnos
MrDiMouse
Cernunnos
Level 26
God Stats
12W - 9L
1,504 SR
Queue Stats
109W - 132L
1,388 Elo+
Party 1
Susano
Susano
MrNick115
Susano
Level 25
God Stats
22W - 31L
1,323 SR
Queue Stats
115W - 148L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,878
529
5,297
6,392
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 6 / 0
5,213
401
1,769
10,696
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
UnspokenMoney93
Jormungandr
8
0 / 4 / 2
5,715
440
4,503
11,253
5,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
11
4 / 2 / 3
7,123
548
3,478
9,174
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
10
1 / 4 / 1
5,715
440
3,958
6,118
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biankhan
Jormungandr
10
0 / 2 / 2
5,819
448
811
6,794
4,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
CVG_Luck13
Cthulhu
11
7 / 2 / 4
7,064
543
11,468
6,866
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Cracro0
Baron Samedi
13
3 / 4 / 1
7,647
588
4,892
7,739
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MrDiMouse
Cernunnos
11
3 / 0 / 1
6,619
509
3,573
7,872
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
MrNick115
Susano
12
4 / 2 / 7
7,243
557
8,252
8,374
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
17
17
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Biankhan
Jormungandr
0
2
2
0.5
W
Cthulhu
CVG_Luck13
Cthulhu
7
2
4
4.5
W
Baron Samedi
Cracro0
Baron Samedi
3
4
1
0.88
L
5
1
1
5.5
L
0
6
0
0
W
Cernunnos
MrDiMouse
Cernunnos
3
0
1
3.5
W
Susano
MrNick115
Susano
4
2
7
3.75
L
Jormungandr
UnspokenMoney93
Jormungandr
0
4
2
0.25
L
Ymir
4
2
3
2.75
L
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
28,996
43,633
Taken
37,645
22,198
Mitigated
17,331
4,392
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Biankhan
Jormungandr
811
249
350
282
6,794
4,551
181
1,638
5,156
18,643
0
W
Cthulhu
CVG_Luck13
Cthulhu
11,468
1,307
250
2,302
6,866
4,422
599
4,126
2,740
29,771
0
W
Baron Samedi
Cracro0
Baron Samedi
4,892
1,083
157
952
7,739
3,166
850
2,491
5,248
48,498
0
L
5,297
1,594
0
168
6,392
1,660
456
2,704
3,688
0
23,881
L
1,769
518
0
502
10,696
6,072
470
4,044
6,145
7,168
0
W
Cernunnos
MrDiMouse
Cernunnos
3,573
1,871
0
4,082
7,872
2,396
836
1,697
6,175
0
46,402
W
Susano
MrNick115
Susano
8,252
1,895
0
2,960
8,374
2,796
442
3,472
4,902
0
40,167
L
Jormungandr
UnspokenMoney93
Jormungandr
4,503
2,149
75
105
11,253
5,525
140
4,928
5,907
24,154
0
L
Ymir
3,478
695
0
2,170
9,174
5,726
0
1,819
7,247
33,415
0
L
Olorun
3,958
1,650
532
840
6,118
3,215
483
2,599
3,475
23,259
3,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
34,392
196
Minions Killed
312
0
Camps Cleared
0
1,133,743
Distance Traveled
1,205,972
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,819
448
48
4
0
224,070
0
W
Cthulhu
7,064
543
55
4
0
262,043
0
W
Baron Samedi
7,647
588
87
7
0
216,493
3
L
Loki
6,878
529
35
3
0
273,376
0
L
Ares
5,213
401
16
1
0
227,391
2
W
Cernunnos
6,619
509
60
5
0
248,945
0
W
Susano
7,243
557
62
5
0
254,421
0
L
Jormungandr
5,715
440
47
4
0
224,610
1
L
Ymir
7,123
548
59
5
0
221,821
2
L
Olorun
5,715
440
39
3
0
186,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role