Player Matchup

Hachiman
Hachiman
ButterscotchBuns
Hachiman
Level 63
God Stats
12W - 21L
1,401 SR
Queue Stats
380W - 406L
1,343 Elo+
Party 4
Mulan
Mulan
INyoFACE1120
Mulan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,419 Elo+
Solo
Tiamat
Tiamat
TraceGhost
Tiamat
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
389W - 431L
1,489 Elo+
Party 2
Da Ji
Da Ji
elpañales
Da Ji
Level 47
God Stats
6W - 6L
1,436 SR
Queue Stats
245W - 277L
1,437 Elo+
Party 2
Fafnir
Fafnir
skullnullptr
Fafnir
Level 25
God Stats
7W - 12L
1,311 SR
Queue Stats
94W - 112L
1,381 Elo+
Party 4
Team Averages
Level 54
1,387 SR
1,414 Elo+

VS

Team Averages
Level 66
1,432 SR
1,344 Elo+
Artemis
Artemis
HyacinthOwl
Artemis
Level 36
God Stats
26W - 48L
1,383 SR
Queue Stats
35W - 65L
1,294 Elo+
Party 1
Arachne
Arachne
SoulZRegal
Arachne
Level 148
God Stats
2W - 2L
1,605 SR
Queue Stats
30W - 30L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
TabeticHades074
Sun Wukong
Level 17
God Stats
5W - 7L
1,456 SR
Queue Stats
48W - 70L
1,254 Elo+
Party 3
Merlin
Merlin
ToxicDAC 15
Merlin
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
210W - 234L
1,340 Elo+
Party 3
Cabrakan
Cabrakan
homer1homer2
Cabrakan
Level 41
God Stats
14W - 14L
1,416 SR
Queue Stats
42W - 74L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
9,103
607
14,381
8,699
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 1
8,063
538
8,353
12,806
8,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TraceGhost
Tiamat
13
1 / 1 / 8
7,904
527
6,636
9,672
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
8 / 3 / 2
8,705
580
6,547
10,327
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
12
3 / 0 / 9
8,082
539
3,372
7,170
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HyacinthOwl
Artemis
10
0 / 5 / 0
6,194
413
2,827
7,881
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
SoulZRegal
Arachne
12
4 / 3 / 1
7,585
506
8,845
12,592
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TabeticHades074
Sun Wukong
12
1 / 6 / 0
7,383
492
4,388
12,151
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
1 / 7 / 1
7,159
477
6,571
9,176
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
homer1homer2
Cabrakan
10
1 / 7 / 0
6,633
442
3,532
14,129
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
28
Kills
7
7
Deaths
28
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Artemis
HyacinthOwl
Artemis
0
5
0
0
W
7
3
1
2.5
L
Arachne
SoulZRegal
Arachne
4
3
1
1.5
L
Sun Wukong
TabeticHades074
Sun Wukong
1
6
0
0.17
L
Merlin
1
7
1
0.21
W
Tiamat
TraceGhost
Tiamat
1
1
8
5
W
Da Ji
8
3
2
3
L
Cabrakan
homer1homer2
Cabrakan
1
7
0
0.14
W
Fafnir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,289
Damage
26,163
48,674
Taken
55,929
27,709
Mitigated
27,652
20,602
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,381
8,863
0
5,446
8,699
2,985
798
2,014
6,649
0
71,081
L
Artemis
HyacinthOwl
Artemis
2,827
1,093
0
1,004
7,881
2,027
0
1,006
6,875
0
28,742
W
8,353
1,700
21
4,836
12,806
8,715
198
473
12,309
0
52,708
L
Arachne
SoulZRegal
Arachne
8,845
5,819
0
2,657
12,592
4,695
0
2,097
10,395
0
33,992
L
Sun Wukong
TabeticHades074
Sun Wukong
4,388
688
0
517
12,151
5,117
1,610
671
11,480
0
39,897
L
Merlin
6,571
123
0
832
9,176
2,646
988
2,886
6,019
43,942
0
W
Tiamat
TraceGhost
Tiamat
6,636
682
81
3,599
9,672
5,421
472
3,538
5,831
47,789
0
W
Da Ji
6,547
1,868
0
3,905
10,327
3,174
0
1,728
8,443
0
49,194
L
Cabrakan
homer1homer2
Cabrakan
3,532
615
0
1,013
14,129
13,167
0
2,844
11,152
12,169
0
W
Fafnir
3,372
914
0
2,714
7,170
7,414
78
1,731
5,339
14,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
34,954
404
Minions Killed
307
0
Camps Cleared
0
1,456,120
Distance Traveled
1,325,244
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,103
607
110
7
0
267,567
5
L
Artemis
6,194
413
55
4
0
230,388
2
W
Mulan
8,063
538
92
6
0
279,809
0
L
Arachne
7,585
506
54
4
0
283,060
2
L
Sun Wukong
7,383
492
83
6
0
287,269
0
L
Merlin
7,159
477
102
7
0
259,848
1
W
Tiamat
7,904
527
94
6
0
304,760
2
W
Da Ji
8,705
580
83
6
0
301,804
1
L
Cabrakan
6,633
442
13
1
0
264,679
1
W
Fafnir
8,082
539
25
2
0
302,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role