Player Matchup

Neith
Neith
Silver III
HockeyHYBRID
Neith
Silver III
Level 109
God Stats
1W - 3L
1,606 SR
Queue Stats
7W - 12L
1,470 MMR
Solo
Bacchus
Bacchus
Gold V
SayGex69
Bacchus
Gold V
Level 119
God Stats
6W - 9L
1,622 SR
Queue Stats
28W - 36L
1,429 MMR
Solo
Scylla
Scylla
Gold V
zI_PixeR
Scylla
Gold V
Level 64
God Stats
2W - 8L
1,477 SR
Queue Stats
43W - 47L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,568 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,552 SR
1,452 MMR
Cernunnos
Cernunnos
Bronze III
R2KKilla
Cernunnos
Bronze III
Level 146
God Stats
1W - 2L
1,776 SR
Queue Stats
74W - 62L
1,511 MMR
Solo
Ne Zha
Ne Zha
Gold V
ReplacedTuba557
Ne Zha
Gold V
Level 64
God Stats
1W - 0L
1,380 SR
Queue Stats
128W - 137L
1,404 MMR
Solo
Kukulkan
Kukulkan
Gold V
VIZe outlaw
Kukulkan
Gold V
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 45L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,760
610
10,713
15,285
6,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
SayGex69
Bacchus
13
1 / 2 / 4
9,729
608
8,028
18,628
24,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
zI_PixeR
Scylla
15
5 / 6 / 2
10,798
675
9,397
12,607
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AnubisTiamatKuzenboGilgameshHades

VS

Bans
ArtioChaacAthenaAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
R2KKilla
Cernunnos
16
8 / 1 / 6
11,426
714
19,608
17,571
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 12
10,168
636
9,705
16,458
14,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
VIZe outlaw
Kukulkan
15
5 / 2 / 8
10,755
672
13,520
9,247
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
15
15
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Cernunnos
R2KKilla
Cernunnos
8
1
6
11
W
2
5
12
1.6
L
Bacchus
SayGex69
Bacchus
1
2
4
1.5
W
Kukulkan
VIZe outlaw
Kukulkan
5
2
8
4.5
L
Scylla
zI_PixeR
Scylla
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
42,833
46,520
Taken
43,276
35,956
Mitigated
24,736
5,039
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,713
5,194
457
2,606
15,285
6,062
0
3,717
11,089
0
37,902
W
Cernunnos
R2KKilla
Cernunnos
19,608
9,583
0
5,360
17,571
6,185
1,804
7,856
9,485
0
60,704
W
9,705
945
0
2,434
16,458
14,963
444
5,681
10,492
546
26,920
L
Bacchus
SayGex69
Bacchus
8,028
348
0
990
18,628
24,339
0
5,055
12,983
13,976
0
W
Kukulkan
VIZe outlaw
Kukulkan
13,520
1,324
0
2,157
9,247
3,588
248
3,871
5,276
47,016
0
L
Scylla
zI_PixeR
Scylla
9,397
636
0
986
12,607
5,555
0
5,081
7,361
31,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
32,349
138
Minions Killed
192
5
Camps Cleared
10
818,495
Distance Traveled
860,658
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,760
610
67
4
3
239,682
6
W
Cernunnos
11,426
714
82
5
4
295,342
2
W
Ne Zha
10,168
636
20
1
2
275,126
5
L
Bacchus
9,729
608
16
1
2
316,287
1
W
Kukulkan
10,755
672
90
6
4
290,190
0
L
Scylla
10,798
675
55
3
0
262,526
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role