Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AJisKilla
Chiron
Level 104
God Stats
1W - 1L
1,772 SR
Queue Stats
513W - 478L
1,458 Elo+
Party 2
Terra
Terra
GrannySlaver
Terra
Level 82
God Stats
4W - 1L
1,713 SR
Queue Stats
103W - 94L
1,493 Elo+
Party 3
Ao Kuang
Ao Kuang
Snow52232
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,585 Elo+
Party 3
Fenrir
Fenrir
ThaLonEWolF
Fenrir
Level 88
God Stats
3W - 5L
1,803 SR
Queue Stats
506W - 464L
1,465 Elo+
Party 2
Team Averages
Level 111
1,657 SR
1,500 Elo+

VS

Team Averages
Level 113
1,414 SR
1,479 Elo+
Nu Wa
Nu Wa
Caprius69
Nu Wa
Level 119
God Stats
2W - 5L
1,427 SR
Queue Stats
79W - 82L
1,459 Elo+
Solo
Charybdis
Charybdis
OfficialChrizz
Charybdis
Level 123
God Stats
0W - 2L
1,145 SR
Queue Stats
237W - 222L
1,459 Elo+
Party 1
Geb
Geb
cjawesome2503
Geb
Level 109
God Stats
6W - 7L
1,598 SR
Queue Stats
162W - 150L
1,515 Elo+
Party 1
Achilles
Achilles
hyg77
Achilles
Level 106
God Stats
21W - 28L
1,457 SR
Queue Stats
122W - 131L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
optimiz-uchiha
Amaterasu
Level 106
God Stats
11W - 11L
1,443 SR
Queue Stats
430W - 404L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 6
6,727
481
3,143
5,629
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
AJisKilla
Chiron
11
2 / 2 / 3
6,803
486
5,219
7,723
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 5
6,795
485
1,807
9,152
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Snow52232
Ao Kuang
16
8 / 1 / 1
9,062
647
6,858
10,444
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
14
8 / 2 / 2
8,464
605
10,508
9,003
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Caprius69
Nu Wa
11
3 / 5 / 1
6,871
491
10,306
8,461
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
OfficialChrizz
Charybdis
10
1 / 5 / 0
6,113
437
3,401
7,837
2,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 3
7,114
508
3,909
10,295
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
hyg77
Achilles
11
2 / 5 / 3
7,083
506
4,841
10,546
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
optimiz-uchiha
Amaterasu
6
0 / 2 / 0
5,134
367
1,388
3,548
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
8
9
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
6
2
W
Chiron
AJisKilla
Chiron
2
2
3
1.75
L
Nu Wa
Caprius69
Nu Wa
3
5
1
0.7
W
1
2
5
1.75
L
Charybdis
OfficialChrizz
Charybdis
1
5
0
0.2
W
Ao Kuang
Snow52232
Ao Kuang
8
1
1
8.5
W
Fenrir
8
2
2
4.5
L
2
3
3
1.17
L
Achilles
hyg77
Achilles
2
5
3
0.7
L
Amaterasu
optimiz-uchiha
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
23,845
41,951
Taken
40,687
17,579
Mitigated
16,942
20,302
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,143
601
580
846
5,629
2,283
582
3,440
1,967
36,426
0
W
Chiron
AJisKilla
Chiron
5,219
2,129
812
3,497
7,723
2,475
1,584
3,079
4,546
0
38,746
L
Nu Wa
Caprius69
Nu Wa
10,306
3,195
0
1,449
8,461
2,218
0
3,089
5,072
40,958
0
W
1,807
309
610
2,478
9,152
5,516
200
2,575
6,463
11,500
0
L
Charybdis
OfficialChrizz
Charybdis
3,401
1,798
0
1,333
7,837
2,125
1,014
2,007
5,830
0
31,513
W
Ao Kuang
Snow52232
Ao Kuang
6,858
1,454
0
7,250
10,444
3,703
0
2,307
7,955
67,405
0
W
Fenrir
10,508
2,882
0
4,229
9,003
3,602
0
2,066
6,805
0
44,788
L
3,909
456
0
903
10,295
7,158
0
1,408
8,887
16,975
0
L
Achilles
hyg77
Achilles
4,841
1,437
0
800
10,546
3,754
600
4,800
5,542
0
39,033
L
Amaterasu
optimiz-uchiha
Amaterasu
1,388
739
0
1,307
3,548
1,687
0
0
3,548
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
32,315
365
Minions Killed
257
0
Camps Cleared
0
1,328,626
Distance Traveled
1,113,540
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,727
481
73
5
0
258,616
2
W
Chiron
6,803
486
68
5
0
230,764
2
L
Nu Wa
6,871
491
59
4
0
243,919
4
W
Terra
6,795
485
21
2
0
266,088
2
L
Charybdis
6,113
437
71
5
0
216,710
3
W
Ao Kuang
9,062
647
123
9
0
292,675
0
W
Fenrir
8,464
605
80
6
0
280,483
4
L
Geb
7,114
508
24
2
0
269,333
1
L
Achilles
7,083
506
78
6
0
288,508
0
L
Amaterasu
5,134
367
25
2
0
95,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role