Player Matchup

Vulcan
Vulcan
HOODKILL
Vulcan
Level 135
God Stats
7W - 5L
1,537 SR
Queue Stats
327W - 345L
1,463 Elo+
Party 2
Discordia
Discordia
I Get Stoked
Discordia
Level 148
God Stats
1W - 2L
1,651 SR
Queue Stats
324W - 359L
1,444 Elo+
Solo
Fenrir
Fenrir
furiousgemini28
Fenrir
Level 84
God Stats
115W - 104L
1,526 SR
Queue Stats
644W - 612L
1,442 Elo+
Solo
Jormungandr
Jormungandr
godfatherstokes
Jormungandr
Level 95
God Stats
12W - 20L
1,404 SR
Queue Stats
224W - 274L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
kevownage64
Jing Wei
Level 101
God Stats
7W - 8L
1,468 SR
Queue Stats
194W - 196L
1,461 Elo+
Party 2
Team Averages
Level 113
1,517 SR
1,448 Elo+

VS

Team Averages
Level 119
1,480 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Olaf66
Kukulkan
Level 79
God Stats
9W - 14L
1,447 SR
Queue Stats
21W - 31L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
Void674
Xing Tian
Level 107
God Stats
4W - 5L
1,546 SR
Queue Stats
61W - 72L
1,466 Elo+
Party 1
King Arthur
King Arthur
nitedrago
King Arthur
Level 154
God Stats
0W - 2L
1,409 SR
Queue Stats
125W - 131L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HOODKILL
Vulcan
17
3 / 0 / 8
11,129
1,012
12,900
4,210
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
I Get Stoked
Discordia
17
2 / 1 / 8
10,484
953
13,347
6,638
2,497
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 2 / 5
12,822
1,166
12,221
15,098
13,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
godfatherstokes
Jormungandr
18
0 / 2 / 13
10,254
932
10,939
12,589
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
kevownage64
Jing Wei
17
1 / 1 / 8
9,865
897
8,454
8,725
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

252

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 4 / 4
10,550
959
12,022
9,910
4,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
 
Ravana
16
1 / 4 / 4
10,200
927
8,423
12,098
9,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Olaf66
Kukulkan
16
3 / 2 / 1
10,335
940
8,070
7,162
3,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Void674
Xing Tian
16
0 / 0 / 4
10,566
961
8,354
14,603
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
nitedrago
King Arthur
16
0 / 7 / 4
9,493
863
6,328
19,381
16,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
17
Kills
6
6
Deaths
17
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
L
Ravana
 
Ravana
1
4
4
0.75
W
Vulcan
HOODKILL
Vulcan
3
0
8
7
W
Discordia
I Get Stoked
Discordia
2
1
8
6
L
Kukulkan
Olaf66
Kukulkan
3
2
1
1.75
L
Xing Tian
Void674
Xing Tian
0
0
4
2
W
11
2
5
6.75
W
Jormungandr
godfatherstokes
Jormungandr
0
2
13
3.25
W
Jing Wei
kevownage64
Jing Wei
1
1
8
5
L
King Arthur
nitedrago
King Arthur
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
43,197
47,260
Taken
63,154
35,003
Mitigated
49,030
4,312
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,022
4,925
0
950
9,910
4,228
0
6,602
2,879
0
35,269
L
Ravana
 
Ravana
8,423
2,249
0
1,024
12,098
9,175
0
6,025
5,923
0
25,609
W
Vulcan
HOODKILL
Vulcan
12,900
5,484
0
0
4,210
1,671
0
1,877
2,333
43,305
0
W
Discordia
I Get Stoked
Discordia
13,347
944
0
170
6,638
2,497
0
1,594
5,044
32,123
0
L
Kukulkan
Olaf66
Kukulkan
8,070
997
0
284
7,162
3,092
0
4,069
2,822
31,843
0
L
Xing Tian
Void674
Xing Tian
8,354
489
0
1,169
14,603
15,983
0
8,535
5,382
20,997
0
W
12,221
1,858
0
1,247
15,098
13,234
0
3,029
12,069
0
22,986
W
Jormungandr
godfatherstokes
Jormungandr
10,939
1,507
0
2,305
12,589
14,266
0
5,884
6,705
22,343
0
W
Jing Wei
kevownage64
Jing Wei
8,454
6,251
0
590
8,725
3,335
0
4,040
4,685
0
22,400
L
King Arthur
nitedrago
King Arthur
6,328
689
534
1,583
19,381
16,552
0
9,819
8,962
0
23,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
51,144
212
Minions Killed
211
11
Camps Cleared
6
1,129,845
Distance Traveled
1,070,311
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,550
959
59
5
0
184,543
0
L
Ravana
10,200
927
33
3
4
232,988
0
W
Vulcan
11,129
1,012
83
8
0
221,059
0
W
Discordia
10,484
953
58
5
2
215,345
0
L
Kukulkan
10,335
940
67
6
2
197,382
0
L
Xing Tian
10,566
961
24
2
0
239,435
0
W
Fenrir
12,822
1,166
16
1
7
235,177
3
W
Jormungandr
10,254
932
17
2
2
218,723
0
W
Jing Wei
9,865
897
38
3
0
239,541
1
L
King Arthur
9,493
863
28
3
0
215,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role