Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Doc_Gate
Izanami
Level 63
God Stats
8W - 3L
1,898 SR
Queue Stats
183W - 229L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Franckim
Aphrodite
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,270 Elo+
Solo
Hera
Hera
Franklinho
Hera
Level 105
God Stats
3W - 1L
1,624 SR
Queue Stats
265W - 262L
1,432 Elo+
Solo
Mercury
Mercury
m41ck_rs
Mercury
Level 108
God Stats
13W - 13L
1,494 SR
Queue Stats
1,016W - 1,101L
1,447 Elo+
Solo
Team Averages
Level 106
1,603 SR
1,414 Elo+

VS

Team Averages
Level 100
1,493 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
E_RICKING
Danzaburou
Level 102
God Stats
12W - 9L
1,536 SR
Queue Stats
608W - 740L
1,377 Elo+
Solo
Nike
Nike
GoNzA1598
Nike
Level 122
God Stats
7W - 4L
1,585 SR
Queue Stats
95W - 87L
1,466 Elo+
Solo
Loki
Loki
LkaL_Novachi
Loki
Level 113
God Stats
5W - 7L
1,343 SR
Queue Stats
549W - 668L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 0
5,765
577
5,172
7,089
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Doc_Gate
Izanami
8
0 / 1 / 0
4,985
499
2,487
5,004
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Franckim
Aphrodite
7
0 / 1 / 0
4,565
457
2,500
4,392
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,276
528
2,001
3,814
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
m41ck_rs
Mercury
8
0 / 3 / 0
4,957
496
1,460
6,438
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,345
635
4,323
2,683
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
8
0 / 0 / 3
4,863
486
1,751
5,874
3,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
E_RICKING
Danzaburou
10
2 / 0 / 0
5,580
558
3,462
4,799
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
11
3 / 1 / 1
6,071
607
4,653
7,833
4,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 4
5,863
586
2,338
5,679
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
W
Janus
 
Janus
2
0
1
2.5
W
Fafnir
 
Fafnir
0
0
3
1.5
L
Izanami
Doc_Gate
Izanami
0
1
0
0
W
Danzaburou
E_RICKING
Danzaburou
2
0
0
2
L
Aphrodite
Franckim
Aphrodite
0
1
0
0
L
0
2
0
0
W
Nike
3
1
1
3.5
W
3
1
4
5
L
Mercury
m41ck_rs
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,620
Damage
16,527
26,737
Taken
26,868
12,317
Mitigated
11,529
10,396
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,172
2,185
0
2,873
7,089
4,973
0
1,019
6,070
0
30,054
W
Janus
 
Janus
4,323
127
0
1,074
2,683
766
0
667
1,976
40,754
0
W
Fafnir
 
Fafnir
1,751
302
210
2,032
5,874
3,592
0
1,578
4,296
6,582
0
L
Izanami
Doc_Gate
Izanami
2,487
1,648
0
1,503
5,004
1,373
0
1,248
3,756
0
25,965
W
Danzaburou
E_RICKING
Danzaburou
3,462
1,409
0
2,598
4,799
1,275
68
1,280
3,519
0
39,513
L
Aphrodite
Franckim
Aphrodite
2,500
363
1,515
2,508
4,392
2,976
0
1,159
3,207
12,689
0
L
2,001
669
0
473
3,814
1,202
0
1,940
1,716
29,214
0
W
Nike
4,653
561
0
1,440
7,833
4,460
182
590
7,203
7,054
25,539
W
2,338
529
0
2,596
5,679
1,436
0
272
5,373
0
25,136
L
Mercury
m41ck_rs
Mercury
1,460
134
0
1,524
6,438
1,793
0
2,042
4,316
0
22,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
28,722
271
Minions Killed
313
0
Camps Cleared
0
923,868
Distance Traveled
1,002,396
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,765
577
58
6
0
176,587
2
W
Janus
6,345
635
102
10
0
212,601
2
W
Fafnir
4,863
486
18
2
0
198,820
2
L
Izanami
4,985
499
66
7
0
177,867
4
W
Danzaburou
5,580
558
71
7
0
170,479
3
L
Aphrodite
4,565
457
23
2
0
192,260
2
L
Hera
5,276
528
69
7
0
184,487
3
W
Nike
6,071
607
75
8
0
205,466
1
W
Loki
5,863
586
47
5
0
215,030
4
L
Mercury
4,957
496
55
6
0
192,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role