Player Matchup

Gilgamesh
Gilgamesh
Godly rxse
Gilgamesh
Level 130
God Stats
26W - 36L
1,572 SR
Queue Stats
617W - 498L
1,550 Elo+
Party 2
Thanatos
Thanatos
Isaac2Clean
Thanatos
Level 98
God Stats
7W - 3L
1,862 SR
Queue Stats
235W - 177L
1,611 Elo+
Party 2
Anubis
Anubis
MIStAkEn Sxnny
Anubis
Level 44
God Stats
15W - 6L
1,627 SR
Queue Stats
150W - 111L
1,536 Elo+
Party 2
Fafnir
Fafnir
PsychoTurbo
Fafnir
Level 46
God Stats
19W - 24L
1,483 SR
Queue Stats
149W - 164L
1,483 Elo+
Party 1
Medusa
Medusa
baaccaa
Medusa
Level 142
God Stats
11W - 5L
1,188 SR
Queue Stats
94W - 88L
1,523 Elo+
Party 1
Team Averages
Level 92
1,546 SR
1,541 Elo+

VS

Team Averages
Level 86
1,446 SR
1,515 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BMoneyUnreal
Ares
Level 156
God Stats
7W - 5L
1,670 SR
Queue Stats
416W - 417L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Gringry09
Heimdallr
Level 48
God Stats
0W - 3L
1,181 SR
Queue Stats
43W - 35L
1,569 Elo+
Solo
Osiris
Osiris
GypsumFiend
Osiris
Level 49
God Stats
55W - 56L
1,573 SR
Queue Stats
56W - 57L
1,527 Elo+
Solo
Hel
Hel
MoonBaboon-_-
Hel
Level 21
God Stats
0W - 2L
1,306 SR
Queue Stats
30W - 23L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Godly rxse
Gilgamesh
15
7 / 0 / 2
9,234
577
12,205
9,503
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Isaac2Clean
Thanatos
15
7 / 1 / 3
9,352
585
9,072
10,511
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 4
8,129
508
8,373
10,876
4,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
2 / 1 / 6
8,089
506
6,732
12,235
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
baaccaa
Medusa
14
3 / 4 / 1
8,269
517
10,334
12,647
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 10 / 1
6,438
402
5,270
16,484
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 3
7,742
484
7,615
18,148
13,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Gringry09
Heimdallr
12
3 / 5 / 2
7,352
460
9,657
10,942
3,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
13
2 / 2 / 0
7,708
482
6,073
9,672
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 1
8,083
505
8,893
8,879
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
22
Kills
8
8
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
10
1
0.05
L
2
1
3
3.5
W
Gilgamesh
Godly rxse
Gilgamesh
7
0
2
8
L
Heimdallr
Gringry09
Heimdallr
3
5
2
0.8
L
Osiris
2
2
0
1
W
Thanatos
Isaac2Clean
Thanatos
7
1
3
8.5
W
3
2
4
2.5
L
1
4
1
0.38
W
Fafnir
2
1
6
5
W
Medusa
baaccaa
Medusa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,716
Damage
37,508
55,772
Taken
64,125
32,318
Mitigated
37,145
29,585
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,270
1,048
0
2,945
16,484
11,501
22
2,893
12,775
6,674
23,184
L
7,615
1,059
1,886
3,962
18,148
13,677
167
6,230
11,918
22,372
0
W
Gilgamesh
Godly rxse
Gilgamesh
12,205
2,993
0
3,390
9,503
7,229
672
1,450
7,480
10,654
45,234
L
Heimdallr
Gringry09
Heimdallr
9,657
4,998
0
2,137
10,942
3,346
682
2,669
8,233
0
46,201
L
Osiris
6,073
1,661
0
3,575
9,672
5,891
0
1,338
8,013
0
51,883
W
Thanatos
Isaac2Clean
Thanatos
9,072
2,670
0
10,164
10,511
4,609
756
2,970
7,236
0
60,784
W
8,373
70
0
5,099
10,876
4,759
213
5,684
4,769
41,584
0
L
8,893
69
637
2,942
8,879
2,730
0
4,723
4,156
55,206
0
W
Fafnir
6,732
2,432
673
6,309
12,235
11,865
429
3,604
8,585
16,762
0
W
Medusa
baaccaa
Medusa
10,334
6,059
0
3,950
12,647
3,856
0
3,946
8,698
0
77,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
37,323
418
Minions Killed
403
0
Camps Cleared
0
1,596,531
Distance Traveled
1,438,380
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,438
402
58
4
0
282,068
0
L
Ares
7,742
484
30
2
0
303,049
0
W
Gilgamesh
9,234
577
97
6
0
346,552
2
L
Heimdallr
7,352
460
94
6
0
272,523
2
L
Osiris
7,708
482
107
7
0
312,500
1
W
Thanatos
9,352
585
102
6
0
340,092
4
W
Anubis
8,129
508
78
5
0
291,390
1
L
Hel
8,083
505
114
7
0
268,240
3
W
Fafnir
8,089
506
18
1
0
299,975
5
W
Medusa
8,269
517
123
8
0
318,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role