Player Matchup

Awilix
Awilix
NeonProtocol
Awilix
Level 109
God Stats
8W - 6L
1,616 SR
Queue Stats
284W - 246L
1,530 Elo+
Party 1
Izanami
Izanami
Uniqxx
Izanami
Level 31
God Stats
1W - 4L
1,308 SR
Queue Stats
200W - 197L
1,515 Elo+
Party 1
Hercules
Hercules
YungProfanity69
Hercules
Level 25
God Stats
8W - 6L
1,575 SR
Queue Stats
33W - 24L
1,558 Elo+
Party 1
Scylla
Scylla
desertfox0619
Scylla
Level 102
God Stats
4W - 4L
1,587 SR
Queue Stats
291W - 240L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
tinoonit
Gilgamesh
Level 55
God Stats
8W - 9L
1,540 SR
Queue Stats
338W - 335L
1,442 Elo+
Party 1
Team Averages
Level 64
1,525 SR
1,515 Elo+

VS

Team Averages
Level 63
1,458 SR
1,534 Elo+
King Arthur
King Arthur
TalibanDanTheMan
King Arthur
Level 78
God Stats
44W - 28L
1,665 SR
Queue Stats
208W - 170L
1,627 Elo+
Party 2
Apollo
Apollo
TheCrabtastic
Apollo
Level 125
God Stats
10W - 13L
1,402 SR
Queue Stats
551W - 494L
1,577 Elo+
Party 2
Thoth
Thoth
brother2all
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 175L
1,536 Elo+
Solo
Geb
Geb
girfan20
Geb
Level 37
God Stats
6W - 12L
1,162 SR
Queue Stats
22W - 42L
1,407 Elo+
Solo
Danzaburou
Danzaburou
qaswedxs1
Danzaburou
Level 28
God Stats
24W - 22L
1,561 SR
Queue Stats
87W - 92L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 3 / 0
5,637
512
3,345
7,289
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Uniqxx
Izanami
9
2 / 3 / 2
5,672
516
4,101
6,453
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
8
1 / 1 / 2
5,256
478
1,336
4,719
2,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 5 / 1
5,738
522
3,993
5,790
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tinoonit
Gilgamesh
8
0 / 4 / 0
4,996
454
3,673
7,036
3,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TalibanDanTheMan
King Arthur
11
3 / 0 / 4
6,748
613
4,705
8,578
3,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 4
7,329
666
7,033
6,483
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 1
6,839
622
4,063
4,993
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 3
5,506
501
2,466
5,481
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
qaswedxs1
Danzaburou
10
2 / 2 / 1
6,071
552
3,649
3,750
810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
3
0
0.33
W
King Arthur
TalibanDanTheMan
King Arthur
3
0
4
5
W
7
0
4
9
L
Izanami
Uniqxx
Izanami
2
3
2
1
L
Hercules
1
1
2
2
W
4
3
1
1.5
L
2
5
1
0.5
W
0
1
3
1.5
W
Danzaburou
qaswedxs1
Danzaburou
2
2
1
1.25
L
Gilgamesh
tinoonit
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
21,916
31,287
Taken
29,285
12,237
Mitigated
11,226
5,751
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,345
1,266
0
1,170
7,289
2,966
0
1,069
6,220
0
33,659
W
King Arthur
TalibanDanTheMan
King Arthur
4,705
732
0
3,657
8,578
3,692
491
0
8,578
0
34,285
W
7,033
3,900
0
2,294
6,483
2,559
924
1,887
4,596
0
41,544
L
Izanami
Uniqxx
Izanami
4,101
2,940
0
955
6,453
1,817
551
2,201
4,252
0
37,593
L
Hercules
1,336
248
0
1,489
4,719
2,430
0
831
3,888
0
16,834
W
4,063
392
0
1,256
4,993
1,481
0
2,106
2,887
34,002
0
L
3,993
341
0
1,099
5,790
1,627
234
2,054
3,736
27,406
0
W
2,466
222
17
967
5,481
2,684
420
0
5,481
16,265
0
W
Danzaburou
qaswedxs1
Danzaburou
3,649
1,612
0
1,140
3,750
810
912
0
3,750
0
31,978
L
Gilgamesh
tinoonit
Gilgamesh
3,673
549
0
1,038
7,036
3,397
344
374
6,662
0
22,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
32,493
283
Minions Killed
322
0
Camps Cleared
0
1,014,505
Distance Traveled
1,105,112
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,637
512
67
6
0
232,286
1
W
King Arthur
6,748
613
71
6
0
242,685
1
W
Apollo
7,329
666
79
7
0
237,400
0
L
Izanami
5,672
516
81
7
0
192,354
0
L
Hercules
5,256
478
40
4
0
195,512
2
W
Thoth
6,839
622
72
7
0
195,143
0
L
Scylla
5,738
522
54
5
0
198,371
6
W
Geb
5,506
501
25
2
0
212,150
0
W
Danzaburou
6,071
552
75
7
0
217,734
2
L
Gilgamesh
4,996
454
41
4
0
195,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role