Player Matchup

Jing Wei
Jing Wei
ArmrxBR
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
Elmasterjuani12
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 3
Chang'e
Chang'e
Noxalli
Chang'e
Level 7
God Stats
14W - 10L
1,420 SR
Queue Stats
29W - 29L
1,422 Elo+
Party 2
Thoth
Thoth
Syzoth_s25
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,392 Elo+
Party 2
Ra
Ra
alepolilla22
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,078 Elo+
Party 3
Team Averages
Level 5
1,484 SR
1,254 Elo+

VS

Team Averages
Level 21
1,440 SR
1,292 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaahBenetti
Neith
Level 6
God Stats
3W - 1L
1,286 SR
Queue Stats
8W - 11L
1,203 Elo+
Party 1
King Arthur
King Arthur
Fuz Luca
King Arthur
Level 20
God Stats
13W - 15L
1,359 SR
Queue Stats
101W - 99L
1,447 Elo+
Solo
Xing Tian
Xing Tian
MagnaGracea
Xing Tian
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
999 Elo+
Party 1
Medusa
Medusa
michaelemarinho-
Medusa
Level 12
God Stats
3W - 1L
1,553 SR
Queue Stats
20W - 22L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArmrxBR
Jing Wei
13
0 / 7 / 2
7,018
1,003
6,650
11,259
3,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
6,423
918
1,866
8,698
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Noxalli
Chang'e
13
1 / 4 / 1
7,356
1,051
10,183
11,395
3,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
12
1 / 8 / 1
6,996
999
3,647
9,000
2,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 2
6,565
938
1,968
5,546
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

158

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 0 / 16
9,190
1,313
5,545
7,503
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 15
8,117
1,160
6,560
3,261
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Fuz Luca
King Arthur
15
13 / 0 / 8
10,163
1,452
13,279
9,664
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
MagnaGracea
Xing Tian
15
4 / 2 / 13
9,141
1,306
4,778
9,380
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 13
9,128
1,304
8,667
4,593
2,894
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
94
2
Kills
29
29
Deaths
2
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
16
11
L
Jing Wei
ArmrxBR
Jing Wei
0
7
2
0.14
W
2
0
15
9.5
L
0
6
0
0
W
King Arthur
Fuz Luca
King Arthur
13
0
8
17
W
Xing Tian
MagnaGracea
Xing Tian
4
2
13
5.25
L
Chang'e
Noxalli
Chang'e
1
4
1
0.38
L
Thoth
1
8
1
0.19
L
0
4
2
0.25
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
38,829
45,898
Taken
34,401
16,995
Mitigated
21,935
3,028
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,545
2,130
0
2,059
7,503
5,967
0
4,242
3,111
22,564
0
L
Jing Wei
ArmrxBR
Jing Wei
6,650
4,028
0
0
11,259
3,965
0
2,356
8,903
0
16,984
W
6,560
4,240
0
317
3,261
1,308
0
1,639
1,584
0
12,524
L
1,866
675
0
287
8,698
4,338
0
2,304
6,394
4,807
0
W
King Arthur
Fuz Luca
King Arthur
13,279
2,345
0
3,570
9,664
3,993
0
4,357
4,449
0
33,527
W
Xing Tian
MagnaGracea
Xing Tian
4,778
851
0
678
9,380
7,773
0
3,965
4,170
9,150
0
L
Chang'e
Noxalli
Chang'e
10,183
2,050
1,134
1,191
11,395
3,956
0
2,236
9,159
26,934
0
L
Thoth
3,647
1,267
0
196
9,000
2,902
0
2,181
6,819
8,787
0
L
1,968
289
0
220
5,546
1,834
0
1,246
4,300
3,200
0
W
8,667
4,490
0
0
4,593
2,894
0
2,950
1,527
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
45,739
87
Minions Killed
111
0
Camps Cleared
7
526,242
Distance Traveled
751,378
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,190
1,313
28
4
2
161,094
0
L
Jing Wei
7,018
1,003
25
4
0
138,230
0
W
Neith
8,117
1,160
21
3
0
130,351
0
L
Cthulhu
6,423
918
8
1
0
79,856
0
W
King Arthur
10,163
1,452
38
5
3
160,619
3
W
Xing Tian
9,141
1,306
6
1
0
152,732
0
L
Chang'e
7,356
1,051
47
7
0
122,882
0
L
Thoth
6,996
999
4
1
0
109,151
0
L
Ra
6,565
938
3
0
0
76,123
0
W
Medusa
9,128
1,304
18
3
2
146,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role