Player Matchup

Morgan Le Fay
Morgan Le Fay
Kylras20
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
45W - 31L
1,612 Elo+
Solo
Bellona
Bellona
PharaohsDream
Bellona
Level 28
God Stats
7W - 1L
1,427 SR
Queue Stats
42W - 28L
1,551 Elo+
Solo
Olorun
Olorun
Qussy235
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Geb
Geb
RvL Kiwi69
Geb
Level 6
God Stats
6W - 2L
1,660 SR
Queue Stats
9W - 6L
1,693 Elo+
Solo
Neith
Neith
zeuzjuice
Neith
Level 16
God Stats
3W - 2L
1,746 SR
Queue Stats
32W - 22L
1,596 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,623 Elo+

VS

Team Averages
Level 14
1,503 SR
1,602 Elo+
Agni
Agni
DaddiesPuppy
Agni
Level 16
God Stats
11W - 9L
1,596 SR
Queue Stats
32W - 28L
1,603 Elo+
Party 1
Fenrir
Fenrir
DiCButtKiss69
Fenrir
Level 8
God Stats
4W - 3L
1,628 SR
Queue Stats
13W - 4L
1,706 Elo+
Solo
Hera
Hera
PuppyTrainer165
Hera
Level 15
God Stats
7W - 6L
1,648 SR
Queue Stats
29W - 24L
1,609 Elo+
Party 1
Neith
Neith
ShadowClaw437
Neith
Level 18
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
theBruhh_
Thor
Level 14
God Stats
1W - 2L
1,503 SR
Queue Stats
21W - 15L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kylras20
Morgan Le Fay
19
6 / 4 / 6
12,626
574
14,301
15,423
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
19
4 / 2 / 6
12,262
557
11,658
20,025
20,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Qussy235
Olorun
13
0 / 13 / 3
8,853
402
873
14,623
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 10
11,955
543
8,059
21,400
22,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
zeuzjuice
Neith
20
17 / 6 / 8
15,315
696
33,313
19,233
10,040
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
9,487
431
9,138
18,344
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 4 / 3
9,887
449
12,168
15,522
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 4
12,217
555
24,400
14,435
11,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 8 / 2
8,705
396
5,604
14,744
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
4 / 6 / 4
10,440
475
9,468
23,735
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
31
Kills
23
25
Deaths
31
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
7
4
3
2.13
W
Morgan Le Fay
Kylras20
Morgan Le Fay
6
4
6
2.25
W
Bellona
4
2
6
3.5
L
7
4
4
2.25
W
Olorun
Qussy235
Olorun
0
13
3
0.12
W
4
0
10
9
L
0
8
2
0.13
L
Thor
4
6
4
1
W
Neith
zeuzjuice
Neith
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,204
Damage
60,778
90,704
Taken
86,780
65,137
Mitigated
39,047
33,927
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,138
670
365
3,142
18,344
5,098
150
1,267
17,077
42,221
0
L
12,168
2,866
0
4,481
15,522
7,586
93
4,631
10,891
0
55,755
W
Morgan Le Fay
Kylras20
Morgan Le Fay
14,301
2,633
0
5,501
15,423
6,420
1,597
2,533
12,558
97,564
0
W
Bellona
11,658
3,424
0
9,815
20,025
20,757
2,390
11,304
8,673
0
85,838
L
24,400
4,942
0
3,421
14,435
11,966
680
3,440
10,995
109,364
0
W
Olorun
Qussy235
Olorun
873
365
194
1,650
14,623
4,968
504
6,959
7,605
19,750
2,240
W
8,059
798
3,282
7,330
21,400
22,952
789
6,242
14,924
38,258
0
L
5,604
2,628
0
932
14,744
5,490
682
9,030
5,714
0
46,438
L
Thor
9,468
2,533
0
6,391
23,735
8,907
0
4,774
18,961
0
76,635
W
Neith
zeuzjuice
Neith
33,313
17,424
0
6,155
19,233
10,040
1,238
6,500
12,470
0
133,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,011
Gold Earned
50,736
570
Minions Killed
579
0
Camps Cleared
0
1,957,474
Distance Traveled
1,869,370
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,487
431
69
3
0
357,786
1
L
Fenrir
9,887
449
88
4
0
360,506
3
W
Morgan Le Fay
12,626
574
151
7
0
376,715
3
W
Bellona
12,262
557
144
7
0
436,448
0
L
Hera
12,217
555
205
9
0
409,695
1
W
Olorun
8,853
402
45
2
0
338,931
1
W
Geb
11,955
543
40
2
0
430,950
9
L
Neith
8,705
396
88
4
0
335,383
0
L
Thor
10,440
475
129
6
0
406,000
1
W
Neith
15,315
696
190
9
0
374,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role