Player Matchup

Neith
Neith
Bell21z
Neith
Level 15
God Stats
2W - 3L
1,298 SR
Queue Stats
11W - 12L
1,340 Elo+
Solo
Ra
Ra
Bl00dMudNBeer
Ra
Level 13
God Stats
2W - 2L
1,439 SR
Queue Stats
18W - 27L
1,339 Elo+
Solo
Izanami
Izanami
Meek1
Izanami
Level 13
God Stats
2W - 2L
1,304 SR
Queue Stats
27W - 45L
1,262 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jacobimortal256
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,230 Elo+
Solo
Eset
Eset
princess_tee2020
Eset
Level 21
God Stats
86W - 69L
1,512 SR
Queue Stats
89W - 82L
1,365 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,307 Elo+

VS

Team Averages
Level 17
1,372 SR
1,193 Elo+
Xbalanque
Xbalanque
DRAGONSLAYR777
Xbalanque
Level 28
God Stats
64W - 60L
1,453 SR
Queue Stats
248W - 295L
1,296 Elo+
Solo
Bastet
Bastet
Mayweather RH
Bastet
Level 8
God Stats
3W - 5L
1,206 SR
Queue Stats
12W - 24L
915 Elo+
Solo
Danzaburou
Danzaburou
coolchuchi
Danzaburou
Level 6
God Stats
18W - 22L
1,190 SR
Queue Stats
35W - 39L
1,001 Elo+
Solo
Geb
Geb
feisty2511
Geb
Level 27
God Stats
11W - 12L
1,510 SR
Queue Stats
123W - 131L
1,465 Elo+
Solo
Thoth
Thoth
hablidadeinsana
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bell21z
Neith
19
0 / 0 / 12
12,177
870
3,880
3,880
1,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 0 / 8
13,379
956
15,487
6,723
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Meek1
Izanami
20
3 / 5 / 11
12,416
887
17,293
12,894
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
jacobimortal256
Morgan Le Fay
20
6 / 1 / 9
13,661
976
21,947
11,353
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 12
13,919
994
21,791
10,102
4,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DRAGONSLAYR777
Xbalanque
18
0 / 6 / 3
11,197
800
5,065
16,051
5,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 5 / 0
12,966
926
11,027
23,224
9,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
coolchuchi
Danzaburou
18
1 / 2 / 5
11,699
836
6,235
17,287
16,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
0 / 6 / 8
13,156
940
14,885
24,219
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
1 / 5 / 4
11,381
813
2,552
10,556
3,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
24
Kills
8
8
Deaths
24
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Bell21z
Neith
0
0
12
6
W
8
0
8
12
L
Xbalanque
DRAGONSLAYR777
Xbalanque
0
6
3
0.25
L
6
5
0
1.2
W
Izanami
Meek1
Izanami
3
5
11
1.7
L
Danzaburou
coolchuchi
Danzaburou
1
2
5
1.75
L
0
6
8
0.67
L
1
5
4
0.6
W
Morgan Le Fay
jacobimortal256
Morgan Le Fay
6
1
9
10.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,398
Damage
39,764
44,952
Taken
91,337
18,945
Mitigated
48,411
12,014
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bell21z
Neith
3,880
742
0
644
3,880
1,586
0
1,055
2,825
0
22,161
W
15,487
1,554
3,586
1,922
6,723
2,701
0
2,893
3,830
33,935
0
L
Xbalanque
DRAGONSLAYR777
Xbalanque
5,065
3,748
0
431
16,051
5,995
0
9,358
6,472
0
36,219
L
11,027
4,310
0
2,376
23,224
9,010
0
16,317
6,513
0
25,754
W
Izanami
Meek1
Izanami
17,293
11,605
0
0
12,894
5,712
0
4,814
8,080
0
37,739
L
Danzaburou
coolchuchi
Danzaburou
6,235
4,146
0
1,848
17,287
16,832
0
10,271
7,016
0
25,165
L
14,885
0
0
1,510
24,219
12,687
0
16,971
7,248
36,298
0
L
2,552
333
39
387
10,556
3,887
0
5,693
4,863
15,192
0
W
Morgan Le Fay
jacobimortal256
Morgan Le Fay
21,947
4,330
426
3,608
11,353
4,889
0
3,698
7,655
52,133
0
W
21,791
543
322
1,506
10,102
4,057
0
4,977
5,125
38,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
60,399
267
Minions Killed
193
9
Camps Cleared
6
1,184,701
Distance Traveled
1,104,120
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,177
870
48
3
0
198,539
0
W
Ra
13,379
956
58
4
3
263,201
0
L
Xbalanque
11,197
800
58
4
0
167,395
0
L
Bastet
12,966
926
31
2
2
258,588
1
W
Izanami
12,416
887
39
3
0
231,338
1
L
Danzaburou
11,699
836
29
2
1
176,830
0
L
Geb
13,156
940
33
2
2
292,112
0
L
Thoth
11,381
813
42
3
1
209,195
0
W
Morgan Le Fay
13,661
976
64
5
6
230,456
0
W
Eset
13,919
994
58
4
0
261,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role