Player Matchup

Zeus
Zeus
Imurkyoutwurk
Zeus
Level 93
God Stats
9W - 4L
1,679 SR
Queue Stats
293W - 320L
1,414 Elo+
Solo
Awilix
Awilix
JetComb9
Awilix
Level 81
God Stats
38W - 37L
1,469 SR
Queue Stats
928W - 947L
1,446 Elo+
Solo
Athena
Athena
Lead_Foot81
Athena
Level 91
God Stats
22W - 43L
1,363 SR
Queue Stats
190W - 311L
1,371 Elo+
Party 1
Charybdis
Charybdis
RazorBladeSonic
Charybdis
Level 112
God Stats
23W - 24L
1,394 SR
Queue Stats
41W - 56L
1,367 Elo+
Solo
Anhur
Anhur
wafflestomp91
Anhur
Level 87
God Stats
2W - 4L
1,228 SR
Queue Stats
234W - 320L
1,348 Elo+
Party 1
Team Averages
Level 93
1,426 SR
1,389 Elo+

VS

Team Averages
Level 106
1,521 SR
1,481 Elo+
Geb
Geb
BOOMFRENCHTOAST
Geb
Level 135
God Stats
7W - 8L
1,495 SR
Queue Stats
680W - 726L
1,457 Elo+
Solo
Chang'e
Chang'e
DokiDokillama
Chang'e
Level 35
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 5L
1,528 Elo+
Solo
Rama
Rama
LVComicSociety
Rama
Level 109
God Stats
6W - 9L
1,431 SR
Queue Stats
1,439W - 1,665L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Mindless Grim
Gilgamesh
Level 143
God Stats
39W - 24L
1,623 SR
Queue Stats
384W - 409L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Obito-The-boss
Ao Kuang
Level 108
God Stats
12W - 12L
1,511 SR
Queue Stats
211W - 243L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 18
12,748
1,275
32,561
7,341
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JetComb9
Awilix
18
8 / 2 / 14
10,707
1,071
16,949
11,947
4,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
17
1 / 4 / 23
10,131
1,013
6,604
15,658
11,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
RazorBladeSonic
Charybdis
18
10 / 1 / 13
11,613
1,161
14,417
9,575
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 17
10,187
1,019
7,073
8,276
3,959
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

245

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,912
991
14,835
16,693
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
15
0 / 10 / 4
8,622
862
6,299
16,600
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 6
9,505
951
8,276
11,832
4,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Mindless Grim
Gilgamesh
15
1 / 8 / 3
9,159
916
9,428
20,881
19,967
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
15
5 / 6 / 2
9,940
994
11,132
18,427
7,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
35
Kills
9
9
Deaths
35
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Chang'e
0
10
4
0.2
W
13
2
18
11
W
Awilix
JetComb9
Awilix
8
2
14
7.5
L
1
6
6
0.67
W
Athena
1
4
23
3.13
L
Gilgamesh
Mindless Grim
Gilgamesh
1
8
3
0.31
L
Ao Kuang
5
6
2
1
W
Charybdis
RazorBladeSonic
Charybdis
10
1
13
16.5
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,604
Damage
49,970
52,797
Taken
84,433
26,986
Mitigated
53,693
9,025
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,835
635
0
959
16,693
16,463
0
9,436
7,257
26,395
0
L
Chang'e
6,299
1,025
859
2,245
16,600
5,522
0
7,558
9,042
19,413
0
W
32,561
3,262
1,436
2,115
7,341
2,842
0
4,936
2,405
51,599
0
W
Awilix
JetComb9
Awilix
16,949
6,252
0
0
11,947
4,745
0
7,316
4,631
0
22,859
L
8,276
6,221
0
948
11,832
4,720
0
4,668
7,164
0
25,313
W
Athena
6,604
1,808
131
2,430
15,658
11,494
0
9,073
6,585
13,767
0
L
Gilgamesh
Mindless Grim
Gilgamesh
9,428
1,838
0
298
20,881
19,967
0
9,122
11,759
0
31,858
L
Ao Kuang
11,132
2,371
0
3,034
18,427
7,021
0
8,381
10,046
24,827
0
W
Charybdis
RazorBladeSonic
Charybdis
14,417
7,139
0
2,045
9,575
3,946
0
6,355
3,220
0
39,030
W
7,073
3,326
365
503
8,276
3,959
0
4,586
3,690
0
26,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,386
Gold Earned
47,138
178
Minions Killed
172
10
Camps Cleared
3
1,001,976
Distance Traveled
902,217
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,912
991
15
2
0
189,094
0
L
Chang'e
8,622
862
34
3
1
164,907
0
W
Zeus
12,748
1,275
49
5
0
188,430
0
W
Awilix
10,707
1,071
12
1
0
238,210
1
L
Rama
9,505
951
46
5
1
173,827
2
W
Athena
10,131
1,013
18
2
2
199,260
0
L
Gilgamesh
9,159
916
43
4
1
178,865
0
L
Ao Kuang
9,940
994
34
3
0
195,524
0
W
Charybdis
11,613
1,161
66
7
5
185,863
0
W
Anhur
10,187
1,019
33
3
3
190,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role