Player Matchup

Fenrir
Fenrir
AbeauLito
Fenrir
Level 139
God Stats
11W - 16L
1,510 SR
Queue Stats
491W - 404L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Ashumzlee
Danzaburou
Level 126
God Stats
8W - 4L
1,593 SR
Queue Stats
113W - 93L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
ItsKj
Baba Yaga
Level 148
God Stats
5W - 5L
1,529 SR
Queue Stats
375W - 383L
1,488 Elo+
Party 1
Team Averages
Level 138
1,544 SR
1,528 Elo+

VS

Team Averages
Level 54
1,478 SR
1,453 Elo+
Cthulhu
Cthulhu
PrettyPatty
Cthulhu
Level 109
God Stats
0W - 3L
1,246 SR
Queue Stats
269W - 273L
1,527 Elo+
Solo
Loki
Loki
Zankgo
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
bcneggchezze
Ra
Level 45
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 15L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbeauLito
Fenrir
12
6 / 1 / 10
7,926
793
5,760
9,263
6,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Ashumzlee
Danzaburou
13
9 / 0 / 7
8,214
821
7,112
5,001
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ItsKj
Baba Yaga
11
3 / 1 / 13
7,583
758
8,066
5,343
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PrettyPatty
Cthulhu
9
2 / 4 / 0
6,430
643
7,237
11,450
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Zankgo
Loki
9
0 / 8 / 1
5,659
566
1,214
8,265
2,642
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 1
5,777
578
1,832
6,656
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
2
2
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AbeauLito
Fenrir
6
1
10
11
W
Danzaburou
Ashumzlee
Danzaburou
9
0
7
12.5
W
Baba Yaga
ItsKj
Baba Yaga
3
1
13
9.5
L
Cthulhu
PrettyPatty
Cthulhu
2
4
0
0.5
L
Loki
Zankgo
Loki
0
8
1
0.06
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
10,283
19,607
Taken
26,371
10,361
Mitigated
12,703
5,693
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AbeauLito
Fenrir
5,760
988
0
1,485
9,263
6,514
430
4,662
3,893
0
15,109
W
Danzaburou
Ashumzlee
Danzaburou
7,112
2,922
238
1,683
5,001
1,966
151
2,137
2,784
0
28,685
W
Baba Yaga
ItsKj
Baba Yaga
8,066
598
721
1,566
5,343
1,881
286
1,671
3,478
21,477
0
L
Cthulhu
PrettyPatty
Cthulhu
7,237
742
0
1,201
11,450
7,985
0
3,731
7,719
17,524
0
L
Loki
Zankgo
Loki
1,214
470
0
560
8,265
2,642
0
2,300
5,965
0
7,667
L
1,832
319
1,077
1,222
6,656
2,076
0
2,513
4,143
13,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
17,866
106
Minions Killed
69
6
Camps Cleared
3
577,041
Distance Traveled
478,000
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,926
793
19
2
1
202,098
3
W
Danzaburou
8,214
821
51
5
3
181,972
5
W
Baba Yaga
7,583
758
36
4
2
192,971
2
L
Cthulhu
6,430
643
19
2
0
178,727
2
L
Loki
5,659
566
19
2
1
151,344
0
L
Ra
5,777
578
31
3
2
147,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role