Player Matchup

Hel
Hel
Bludhunter7522
Hel
Level 28
God Stats
1W - 5L
1,294 SR
Queue Stats
124W - 117L
1,542 Elo+
Solo
Ullr
Ullr
Im Not Naibu
Ullr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 12L
1,674 Elo+
Solo
Geb
Geb
NarrowCreek
Geb
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
46W - 51L
1,529 Elo+
Solo
Fenrir
Fenrir
Tegu7309
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,594 Elo+
Solo
Cabrakan
Cabrakan
billytheking77
Cabrakan
Level 18
God Stats
27W - 12L
1,579 SR
Queue Stats
73W - 55L
1,539 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,575 Elo+

VS

Team Averages
Level 21
1,621 SR
1,666 Elo+
Izanami
Izanami
ChewyRatMilk
Izanami
Level 36
God Stats
40W - 36L
1,559 SR
Queue Stats
55W - 48L
1,566 Elo+
Party 1
Pele
Pele
GaySovietDog
Pele
Level 6
God Stats
3W - 1L
1,960 SR
Queue Stats
8W - 3L
1,731 Elo+
Party 1
Sun Wukong
Sun Wukong
GaySovietHog
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,833 Elo+
Party 1
Geb
Geb
GuardianMaki
Geb
Level 27
God Stats
9W - 6L
1,621 SR
Queue Stats
156W - 163L
1,560 Elo+
Solo
Fafnir
Fafnir
LIL_BULL3TZ_916
Fafnir
Level 28
God Stats
1W - 3L
1,465 SR
Queue Stats
69W - 51L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
12,775
532
4,664
15,383
23,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 1 / 8
14,867
619
28,285
18,691
9,517
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 4 / 7
12,516
522
14,457
23,068
15,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
Tegu7309
Fenrir
15
1 / 13 / 3
10,292
429
4,475
21,542
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
20
6 / 3 / 0
15,083
628
12,158
22,815
24,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChewyRatMilk
Izanami
15
1 / 8 / 3
10,070
420
6,850
19,977
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
17 / 5 / 4
13,146
548
27,993
21,630
12,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GaySovietHog
Sun Wukong
19
0 / 3 / 7
11,576
482
14,632
23,357
22,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
4,573
191
0
0
0
17
4 / 6 / 7
11,827
493
11,202
23,096
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
22
Kills
22
24
Deaths
22
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Izanami
ChewyRatMilk
Izanami
1
8
3
0.31
L
17
5
4
3.8
L
Sun Wukong
GaySovietHog
Sun Wukong
0
3
7
1.17
L
0
0
0
0
W
11
1
8
15
L
4
6
7
1.25
W
2
4
7
1.38
W
Fenrir
Tegu7309
Fenrir
1
13
3
0.19
W
Cabrakan
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,039
Damage
60,677
101,499
Taken
88,060
81,418
Mitigated
53,214
39,026
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,664
862
4,757
6,237
15,383
23,753
373
1,444
13,939
25,968
0
L
Izanami
ChewyRatMilk
Izanami
6,850
4,112
0
3,191
19,977
4,533
0
3,862
16,115
0
52,561
L
27,993
5,698
0
6,653
21,630
12,067
138
5,465
16,165
0
103,671
L
Sun Wukong
GaySovietHog
Sun Wukong
14,632
4,125
0
7,112
23,357
22,285
1,030
12,959
10,398
0
88,340
L
0
0
0
0
0
0
0
0
0
0
0
W
28,285
15,586
0
9,316
18,691
9,517
8,237
2,739
15,952
0
136,594
L
11,202
3,354
899
6,929
23,096
14,329
16
8,993
14,103
63,883
0
W
14,457
2,196
0
4,961
23,068
15,164
0
4,958
18,110
75,663
0
W
Fenrir
Tegu7309
Fenrir
4,475
1,606
0
3,424
21,542
8,461
680
1,667
19,875
0
49,976
W
Cabrakan
12,158
1,393
0
10,331
22,815
24,523
0
394
22,421
114,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
51,192
616
Minions Killed
506
0
Camps Cleared
0
2,204,261
Distance Traveled
1,723,020
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,775
532
31
1
0
450,986
5
L
Izanami
10,070
420
104
4
0
427,820
0
L
Pele
13,146
548
135
6
0
457,808
2
L
Sun Wukong
11,576
482
169
7
0
441,012
1
L
Geb
4,573
191
0
0
0
0
0
W
Ullr
14,867
619
179
7
0
433,835
2
L
Fafnir
11,827
493
98
4
0
396,380
3
W
Geb
12,516
522
88
4
0
493,182
7
W
Fenrir
10,292
429
89
4
0
438,685
0
W
Cabrakan
15,083
628
229
10
0
387,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role