Player Matchup

Scylla
Scylla
HobbsTv
Scylla
Level 66
God Stats
2W - 3L
1,659 SR
Queue Stats
37W - 58L
1,272 Elo+
Solo
Bastet
Bastet
Pharoah_Gj
Bastet
Level 21
God Stats
9W - 6L
1,500 SR
Queue Stats
22W - 31L
1,306 Elo+
Party 1
Odin
Odin
Your_thumbs_slow
Odin
Level 158
God Stats
4W - 2L
1,756 SR
Queue Stats
102W - 95L
1,453 Elo+
Party 1
Team Averages
Level 82
1,638 SR
1,344 Elo+

VS

Team Averages
Level 27
1,498 SR
1,288 Elo+
Arachne
Arachne
LanesVILLAINS
Arachne
Level 44
God Stats
31W - 15L
1,707 SR
Queue Stats
132W - 146L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MR_HARDY315
Morgan Le Fay
Level 26
God Stats
39W - 46L
1,452 SR
Queue Stats
161W - 249L
1,275 Elo+
Solo
Cthulhu
Cthulhu
PSI Unova
Cthulhu
Level 10
God Stats
1W - 2L
1,334 SR
Queue Stats
1W - 6L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HobbsTv
Scylla
15
3 / 2 / 10
9,655
690
10,799
9,492
3,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
Pharoah_Gj
Bastet
12
4 / 8 / 6
9,287
663
8,315
12,720
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 1 / 7
10,777
770
15,593
13,874
10,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
9 / 7 / 2
10,435
745
10,713
14,247
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
MR_HARDY315
Morgan Le Fay
11
1 / 4 / 5
8,262
590
11,350
9,768
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PSI Unova
Cthulhu
12
1 / 5 / 8
9,435
674
8,031
16,452
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
11
11
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
HobbsTv
Scylla
3
2
10
4
L
Arachne
9
7
2
1.43
L
Morgan Le Fay
MR_HARDY315
Morgan Le Fay
1
4
5
0.88
L
Cthulhu
PSI Unova
Cthulhu
1
5
8
1
W
Bastet
Pharoah_Gj
Bastet
4
8
6
0.88
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
30,094
36,086
Taken
40,467
17,121
Mitigated
24,167
6,387
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
HobbsTv
Scylla
10,799
1,524
0
2,649
9,492
3,215
495
6,073
3,419
31,801
0
L
Arachne
10,713
8,786
445
1,623
14,247
6,004
0
2,809
11,438
0
13,917
L
Morgan Le Fay
MR_HARDY315
Morgan Le Fay
11,350
1,854
527
1,261
9,768
3,830
0
2,887
6,881
30,376
0
L
Cthulhu
PSI Unova
Cthulhu
8,031
1,507
137
959
16,452
14,333
0
7,108
9,344
27,113
0
W
Bastet
Pharoah_Gj
Bastet
8,315
2,896
0
2,488
12,720
3,575
372
4,733
7,987
0
19,872
W
15,593
3,181
0
1,250
13,874
10,331
554
8,985
4,889
5,445
46,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
28,132
187
Minions Killed
110
8
Camps Cleared
1
717,202
Distance Traveled
669,691
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,655
690
61
4
3
222,609
0
L
Arachne
10,435
745
17
1
0
232,779
1
L
Morgan Le Fay
8,262
590
45
3
1
198,626
0
L
Cthulhu
9,435
674
48
3
0
238,286
2
W
Bastet
9,287
663
45
3
2
242,106
0
W
Odin
10,777
770
81
6
3
252,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role