Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chuckxic
Sun Wukong
Level 149
God Stats
5W - 5L
1,663 SR
Queue Stats
224W - 224L
1,581 Elo+
Party 2
Chronos
Chronos
ElKaloz
Chronos
Level 159
God Stats
9W - 8L
1,576 SR
Queue Stats
873W - 911L
1,579 Elo+
Solo
Zeus
Zeus
Nejo74
Zeus
Level 133
God Stats
13W - 8L
1,550 SR
Queue Stats
568W - 573L
1,575 Elo+
Solo
Serqet
Serqet
maxelshaft
Serqet
Level 109
God Stats
1W - 4L
1,320 SR
Queue Stats
267W - 273L
1,530 Elo+
Party 2
Team Averages
Level 131
1,522 SR
1,553 Elo+

VS

Team Averages
Level 130
1,592 SR
1,522 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ImJenkins
Merlin
Level 96
God Stats
3W - 3L
1,456 SR
Queue Stats
386W - 377L
1,546 Elo+
Solo
Xing Tian
Xing Tian
Zen Cheshire
Xing Tian
Level 157
God Stats
3W - 1L
1,618 SR
Queue Stats
115W - 134L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sparton jorge
Ah Muzen Cab
Level 134
God Stats
10W - 1L
1,885 SR
Queue Stats
427W - 416L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 5 / 11
10,217
730
13,946
11,590
11,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Chuckxic
Sun Wukong
16
5 / 6 / 6
10,083
720
13,118
21,159
20,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
ElKaloz
Chronos
17
3 / 5 / 7
10,195
728
10,220
11,117
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Nejo74
Zeus
17
4 / 5 / 4
10,448
746
14,471
8,972
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
maxelshaft
Serqet
16
4 / 5 / 7
10,414
744
7,146
10,918
5,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
9 / 5 / 12
11,578
827
16,941
16,607
9,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
 
Fenrir
16
3 / 3 / 16
10,117
723
5,620
14,196
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
ImJenkins
Merlin
18
0 / 2 / 13
10,617
758
9,276
9,830
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Zen Cheshire
Xing Tian
18
3 / 3 / 15
10,780
770
6,637
18,814
23,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
sparton jorge
Ah Muzen Cab
20
11 / 4 / 11
12,465
890
17,856
13,521
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
17
Kills
26
26
Deaths
17
35
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
11
1.3
W
Cernunnos
 
Cernunnos
9
5
12
3
W
Fenrir
 
Fenrir
3
3
16
3.67
L
Sun Wukong
Chuckxic
Sun Wukong
5
6
6
1.33
L
Chronos
ElKaloz
Chronos
3
5
7
1.3
W
Merlin
ImJenkins
Merlin
0
2
13
3.25
L
Zeus
Nejo74
Zeus
4
5
4
1.2
W
Xing Tian
Zen Cheshire
Xing Tian
3
3
15
3.5
L
Serqet
maxelshaft
Serqet
4
5
7
1.5
W
Ah Muzen Cab
sparton jorge
Ah Muzen Cab
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,901
Damage
56,330
63,756
Taken
72,968
45,559
Mitigated
59,969
15,845
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,946
587
731
2,176
11,590
11,580
265
4,618
6,748
28,567
0
W
Cernunnos
 
Cernunnos
16,941
10,850
1,687
4,285
16,607
9,359
775
9,020
7,146
0
33,267
W
Fenrir
 
Fenrir
5,620
429
1,573
4,184
14,196
15,549
1,376
7,051
6,576
0
10,365
L
Sun Wukong
Chuckxic
Sun Wukong
13,118
1,133
1,072
5,890
21,159
20,635
341
4,761
16,259
617
23,846
L
Chronos
ElKaloz
Chronos
10,220
2,540
0
666
11,117
4,632
2,118
2,521
8,505
23,706
0
W
Merlin
ImJenkins
Merlin
9,276
193
3,083
2,407
9,830
4,808
148
6,635
2,878
39,101
0
L
Zeus
Nejo74
Zeus
14,471
322
2,019
1,303
8,972
3,198
449
1,570
7,229
34,177
0
W
Xing Tian
Zen Cheshire
Xing Tian
6,637
425
1,733
4,107
18,814
23,305
947
9,346
8,749
10,159
0
L
Serqet
maxelshaft
Serqet
7,146
1,644
1,016
972
10,918
5,514
453
2,443
8,430
0
9,887
W
Ah Muzen Cab
sparton jorge
Ah Muzen Cab
17,856
5,275
960
4,056
13,521
6,948
2,071
6,334
6,878
0
40,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,357
Gold Earned
55,557
186
Minions Killed
180
0
Camps Cleared
0
1,244,892
Distance Traveled
1,404,679
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,217
730
53
4
0
243,664
1
W
Cernunnos
11,578
827
49
4
0
262,151
1
W
Fenrir
10,117
723
8
1
0
298,062
0
L
Sun Wukong
10,083
720
16
1
0
255,749
0
L
Chronos
10,195
728
42
3
0
214,592
1
W
Merlin
10,617
758
67
5
0
286,128
0
L
Zeus
10,448
746
64
5
0
258,778
0
W
Xing Tian
10,780
770
10
1
0
263,978
3
L
Serqet
10,414
744
11
1
0
272,109
0
W
Ah Muzen Cab
12,465
890
46
3
0
294,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role