Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
God_GhostHD
Ra
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,418 Elo+
Party 1
Thanatos
Thanatos
TLJ-TheWolf
Thanatos
Level 126
God Stats
0W - 2L
1,116 SR
Queue Stats
15W - 13L
1,363 Elo+
Party 1
Ganesha
Ganesha
TlJ_KingMushu
Ganesha
Level 127
God Stats
0W - 1L
1,523 SR
Queue Stats
40W - 38L
1,420 Elo+
Party 1
Cupid
Cupid
TlJ_XBenja1010X
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Team Averages
Level 111
1,428 SR
1,378 Elo+

VS

Team Averages
Level 105
1,558 SR
1,458 Elo+
Fenrir
Fenrir
Elysium0916
Fenrir
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
441W - 469L
1,446 Elo+
Solo
Skadi
Skadi
LeOzZllN
Skadi
Level 99
God Stats
7W - 9L
1,519 SR
Queue Stats
91W - 112L
1,463 Elo+
Solo
Geb
Geb
McTittlesTheKing
Geb
Level 116
God Stats
3W - 1L
1,720 SR
Queue Stats
319W - 308L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Orlandc10
Nu Wa
Level 106
God Stats
13W - 10L
1,583 SR
Queue Stats
351W - 395L
1,494 Elo+
Solo
Sol
Sol
TwistedFate72
Sol
Level 121
God Stats
2W - 4L
1,467 SR
Queue Stats
477W - 556L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 1
5,192
399
2,678
8,304
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 0
6,593
507
3,549
8,763
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TLJ-TheWolf
Thanatos
10
0 / 3 / 1
6,039
465
2,352
9,968
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
9
1 / 2 / 3
6,213
478
5,926
7,773
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
2 / 4 / 1
5,762
443
4,873
9,260
2,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 0 / 5
7,684
591
6,021
8,089
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
LeOzZllN
Skadi
11
1 / 2 / 2
6,158
474
5,638
5,835
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 5
6,571
505
4,078
11,997
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Orlandc10
Nu Wa
14
3 / 0 / 10
8,147
627
10,796
4,831
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 3
8,181
629
4,801
5,842
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Fenrir
6
0
5
8.5
L
2
5
0
0.4
W
Skadi
LeOzZllN
Skadi
1
2
2
1
W
2
3
5
1.5
W
Nu Wa
Orlandc10
Nu Wa
3
0
10
8
L
Thanatos
TLJ-TheWolf
Thanatos
0
3
1
0.17
L
Ganesha
1
2
3
1.25
L
2
4
1
0.63
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
31,334
44,068
Taken
36,594
21,363
Mitigated
16,003
16,771
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,678
338
0
1,232
8,304
5,920
0
4,923
3,381
0
20,481
W
Fenrir
6,021
1,390
0
1,884
8,089
2,516
83
1,129
6,859
0
32,943
L
3,549
190
643
3,274
8,763
2,935
0
5,203
3,560
43,225
0
W
Skadi
LeOzZllN
Skadi
5,638
1,108
0
1,414
5,835
1,885
48
1,904
3,931
0
33,676
W
4,078
368
301
3,246
11,997
7,761
0
4,006
7,895
14,919
0
W
Nu Wa
Orlandc10
Nu Wa
10,796
2,117
0
528
4,831
1,447
686
1,190
3,406
56,189
0
L
Thanatos
TLJ-TheWolf
Thanatos
2,352
733
0
6,016
9,968
2,808
0
2,250
7,718
0
40,639
L
Ganesha
5,926
175
0
1,377
7,773
6,995
0
3,511
4,262
24,418
0
L
4,873
1,852
665
3,564
9,260
2,705
224
3,231
6,029
0
21,829
W
4,801
1,979
0
1,761
5,842
2,394
2,425
962
4,588
41,282
4,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
36,741
271
Minions Killed
345
0
Camps Cleared
0
1,179,511
Distance Traveled
1,226,710
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,192
399
32
2
0
226,041
0
W
Fenrir
7,684
591
62
5
0
271,809
3
L
Ra
6,593
507
82
6
0
218,524
1
W
Skadi
6,158
474
62
5
0
236,799
0
W
Geb
6,571
505
22
2
0
246,881
2
W
Nu Wa
8,147
627
105
8
0
239,038
2
L
Thanatos
6,039
465
75
6
0
251,760
1
L
Ganesha
6,213
478
12
1
0
246,742
2
L
Cupid
5,762
443
70
5
0
236,444
1
W
Sol
8,181
629
94
7
0
232,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role