Player Matchup

Chang'e
Chang'e
BastyNastard420
Chang'e
Level 160
God Stats
55W - 32L
1,584 SR
Queue Stats
918W - 996L
1,397 Elo+
Party 1
Sol
Sol
Donald Trump Q1
Sol
Level 156
God Stats
6W - 3L
1,534 SR
Queue Stats
18W - 27L
1,396 Elo+
Party 1
Ullr
Ullr
MEGA-monkey-Noah
Ullr
Level 72
God Stats
2W - 2L
1,460 SR
Queue Stats
180W - 175L
1,502 Elo+
Party 1
Bastet
Bastet
musiqrocks
Bastet
Level 114
God Stats
6W - 9L
1,757 SR
Queue Stats
323W - 364L
1,447 Elo+
Party 1
Bacchus
Bacchus
qezbar
Bacchus
Level 126
God Stats
23W - 18L
1,474 SR
Queue Stats
185W - 197L
1,400 Elo+
Party 1
Team Averages
Level 126
1,562 SR
1,428 Elo+

VS

Team Averages
Level 100
1,450 SR
1,452 Elo+
Da Ji
Da Ji
BLANCO NEXT
Da Ji
Level 140
God Stats
5W - 7L
1,497 SR
Queue Stats
320W - 282L
1,470 Elo+
Solo
Ra
Ra
GoshaGod
Ra
Level 105
God Stats
4W - 5L
1,566 SR
Queue Stats
234W - 205L
1,431 Elo+
Party 2
Sobek
Sobek
NoxeCloud
Sobek
Level 74
God Stats
1W - 3L
1,486 SR
Queue Stats
66W - 60L
1,475 Elo+
Party 2
Anhur
Anhur
RIP_uWill_B_Mist
Anhur
Level 61
God Stats
0W - 5L
1,202 SR
Queue Stats
121W - 111L
1,420 Elo+
Party 2
Eset
Eset
qaz567567
Eset
Level 120
God Stats
14W - 14L
1,499 SR
Queue Stats
849W - 828L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 5
11,518
678
11,873
14,130
7,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 8
9,978
587
16,386
18,148
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 5
9,220
542
4,736
9,775
2,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
musiqrocks
Bastet
16
8 / 2 / 10
10,263
604
7,174
10,474
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
qezbar
Bacchus
13
2 / 4 / 6
8,432
496
6,326
15,063
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
8,733
514
9,469
13,950
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 4
8,266
486
7,754
12,276
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
NoxeCloud
Sobek
12
1 / 4 / 6
7,874
463
7,105
18,063
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 2
8,408
495
7,826
10,435
3,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
14
0 / 8 / 1
8,260
486
7,859
12,278
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
28
Kills
12
12
Deaths
28
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
12
1
5
14.5
W
4
3
8
2.67
L
2
5
4
0.8
W
2
2
5
2.25
L
Sobek
NoxeCloud
Sobek
1
4
6
1
L
4
4
2
1.25
W
Bastet
musiqrocks
Bastet
8
2
10
6.5
L
Eset
0
8
1
0.06
W
Bacchus
qezbar
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
40,013
67,590
Taken
67,002
35,149
Mitigated
37,250
32,490
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,469
2,397
0
1,532
13,950
5,772
0
5,352
8,598
0
52,794
W
11,873
671
1,136
9,053
14,130
7,484
208
6,502
7,612
64,478
0
W
16,386
5,785
0
12,495
18,148
5,433
2,362
6,283
11,577
85,481
0
L
7,754
1,017
1,376
3,625
12,276
4,570
51
8,990
3,286
51,607
0
W
4,736
2,420
0
1,234
9,775
2,448
1,495
1,499
8,174
0
48,573
L
Sobek
NoxeCloud
Sobek
7,105
557
0
4,618
18,063
14,711
0
10,102
7,961
29,555
0
L
7,826
4,050
0
2,465
10,435
3,076
0
3,233
7,202
0
53,909
W
Bastet
musiqrocks
Bastet
7,174
1,117
0
4,561
10,474
4,310
1,689
2,902
7,533
0
63,003
L
Eset
7,859
1,775
0
3,355
12,278
9,121
0
7,252
5,026
50,768
0
W
Bacchus
qezbar
Bacchus
6,326
546
390
3,621
15,063
15,474
667
4,886
9,976
24,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
41,541
492
Minions Killed
444
0
Camps Cleared
0
1,590,153
Distance Traveled
1,483,858
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,733
514
76
4
0
309,024
0
W
Chang'e
11,518
678
120
7
0
327,525
0
W
Sol
9,978
587
135
8
0
276,006
3
L
Ra
8,266
486
120
7
0
317,692
1
W
Ullr
9,220
542
107
6
0
299,258
3
L
Sobek
7,874
463
47
3
0
305,095
1
L
Anhur
8,408
495
88
5
0
309,809
1
W
Bastet
10,263
604
101
6
0
365,751
1
L
Eset
8,260
486
113
7
0
242,238
0
W
Bacchus
8,432
496
29
2
0
321,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role