Player Matchup

Cthulhu
Cthulhu
GabPet4
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,412 Elo+
Solo
Anubis
Anubis
Loramic
Anubis
Level 26
God Stats
20W - 10L
1,663 SR
Queue Stats
282W - 302L
1,538 Elo+
Party 2
Chang'e
Chang'e
MashLaHache
Chang'e
Level 27
God Stats
7W - 4L
1,742 SR
Queue Stats
108W - 91L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
Ortelia
Jing Wei
Level 27
God Stats
3W - 3L
1,324 SR
Queue Stats
222W - 204L
1,535 Elo+
Solo
Thor
Thor
Scyloo
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,441 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,507 Elo+

VS

Team Averages
Level 17
1,560 SR
1,467 Elo+
Kukulkan
Kukulkan
AviBlue
Kukulkan
Level 6
God Stats
3W - 3L
1,492 SR
Queue Stats
5W - 6L
1,575 Elo+
Solo
Jormungandr
Jormungandr
LudioNova
Jormungandr
Level 28
God Stats
21W - 48L
1,226 SR
Queue Stats
80W - 120L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
Mazekeen12
Baron Samedi
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 7L
1,348 Elo+
Solo
Anhur
Anhur
Thaeur
Anhur
Level 16
God Stats
1W - 2L
1,845 SR
Queue Stats
9W - 11L
1,533 Elo+
Party 1
Chiron
Chiron
moticianator
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 89L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GabPet4
Cthulhu
20
3 / 3 / 23
12,527
964
16,461
19,115
19,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Loramic
Anubis
20
11 / 4 / 21
13,915
1,070
29,896
16,855
7,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
MashLaHache
Chang'e
20
15 / 2 / 14
14,431
1,110
23,620
15,502
6,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Ortelia
Jing Wei
20
4 / 0 / 20
13,086
1,007
12,602
7,155
2,772
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Scyloo
Thor
20
5 / 4 / 23
12,699
977
11,592
11,372
4,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AviBlue
Kukulkan
17
0 / 6 / 5
10,510
808
8,851
11,693
3,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LudioNova
Jormungandr
18
2 / 11 / 8
11,835
910
12,938
30,005
11,276
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mazekeen12
Baron Samedi
17
0 / 9 / 4
10,362
797
4,324
15,498
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Thaeur
Anhur
18
6 / 9 / 5
12,979
998
14,854
24,896
6,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
17
5 / 3 / 6
12,356
950
21,066
17,003
4,407
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
38
Kills
13
13
Deaths
38
101
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AviBlue
Kukulkan
0
6
5
0.42
W
Cthulhu
GabPet4
Cthulhu
3
3
23
4.83
W
Anubis
Loramic
Anubis
11
4
21
5.38
L
Jormungandr
LudioNova
Jormungandr
2
11
8
0.55
W
Chang'e
MashLaHache
Chang'e
15
2
14
11
L
Baron Samedi
Mazekeen12
Baron Samedi
0
9
4
0.22
W
Jing Wei
Ortelia
Jing Wei
4
0
20
14
W
Thor
Scyloo
Thor
5
4
23
4.13
L
Anhur
Thaeur
Anhur
6
9
5
0.94
L
Chiron
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,171
Damage
62,033
69,999
Taken
99,095
41,996
Mitigated
30,147
27,369
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AviBlue
Kukulkan
8,851
1,142
0
103
11,693
3,564
0
8,701
2,992
22,659
0
W
Cthulhu
GabPet4
Cthulhu
16,461
1,962
637
2,524
19,115
19,808
0
6,262
12,853
29,922
0
W
Anubis
Loramic
Anubis
29,896
1,329
0
6,664
16,855
7,740
0
7,221
9,634
46,872
0
L
Jormungandr
LudioNova
Jormungandr
12,938
1,517
191
2,111
30,005
11,276
0
17,959
12,046
36,647
0
W
Chang'e
MashLaHache
Chang'e
23,620
2,172
6,638
8,982
15,502
6,713
0
4,578
10,924
53,804
0
L
Baron Samedi
Mazekeen12
Baron Samedi
4,324
812
701
1,154
15,498
4,484
0
11,467
4,031
17,670
0
W
Jing Wei
Ortelia
Jing Wei
12,602
10,903
0
1,865
7,155
2,772
0
3,414
3,741
0
54,640
W
Thor
Scyloo
Thor
11,592
3,182
0
59
11,372
4,963
0
4,638
6,734
0
15,474
L
Anhur
Thaeur
Anhur
14,854
8,838
0
1,448
24,896
6,416
0
17,929
6,967
0
43,662
L
Chiron
21,066
12,084
350
2,746
17,003
4,407
0
13,921
3,082
0
51,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,658
Gold Earned
58,042
258
Minions Killed
230
7
Camps Cleared
5
1,225,921
Distance Traveled
927,610
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,510
808
35
3
0
147,015
1
W
Cthulhu
12,527
964
29
2
0
261,350
0
W
Anubis
13,915
1,070
53
4
0
206,640
0
L
Jormungandr
11,835
910
44
3
0
181,574
2
W
Chang'e
14,431
1,110
77
6
2
268,994
0
L
Baron Samedi
10,362
797
36
3
2
157,851
1
W
Jing Wei
13,086
1,007
91
7
5
260,621
1
W
Thor
12,699
977
8
1
0
228,316
0
L
Anhur
12,979
998
58
4
1
222,950
0
L
Chiron
12,356
950
57
4
2
218,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role