Player Matchup

Thoth
Thoth
RataAyudaNadie
Thoth
Level 28
God Stats
48W - 1L
2,029 SR
Queue Stats
269W - 17L
1,973 Elo+
Party 1
Susano
Susano
Raulmaximous47
Susano
Level 61
God Stats
10W - 0L
1,989 SR
Queue Stats
326W - 22L
1,916 Elo+
Party 1
Mulan
Mulan
SuperJT03
Mulan
Level 49
God Stats
39W - 60L
1,751 SR
Queue Stats
74W - 105L
1,364 Elo+
Solo
Team Averages
Level 46
1,923 SR
1,751 Elo+

VS

Team Averages
Level 65
1,528 SR
1,366 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MariusAndrei2407
Zeus
Level 26
God Stats
3W - 4L
1,522 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 2
Medusa
Medusa
VaSpargSaMorEu
Medusa
Level 63
God Stats
2W - 3L
1,562 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 1 / 9
10,089
1,121
14,250
6,570
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 4 / 17
8,876
986
11,112
8,816
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
SuperJT03
Mulan
11
3 / 2 / 18
8,029
892
1,926
8,735
4,627
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 10 / 3
8,057
895
6,561
12,696
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 8 / 2
6,813
757
3,130
7,043
1,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 9 / 3
6,684
743
5,977
10,627
2,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
7
7
Deaths
27
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
10
3
0.55
L
1
8
2
0.25
W
17
1
9
21.5
W
7
4
17
3.88
W
Mulan
SuperJT03
Mulan
3
2
18
6
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
15,668
24,121
Taken
30,366
10,184
Mitigated
8,115
3,971
Healing
1,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,561
1,586
0
770
12,696
4,488
0
3,555
9,141
0
18,041
L
3,130
193
0
43
7,043
1,110
0
4,508
2,535
16,659
0
W
14,250
387
108
1,900
6,570
2,229
1,104
1,221
5,349
42,567
0
W
11,112
2,965
0
964
8,816
3,328
1,028
1,462
7,354
0
30,064
W
Mulan
SuperJT03
Mulan
1,926
184
0
999
8,735
4,627
377
884
7,851
0
7,707
L
5,977
2,035
0
202
10,627
2,517
0
6,187
4,440
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
21,554
113
Minions Killed
74
7
Camps Cleared
2
543,703
Distance Traveled
387,493
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,057
895
22
2
2
158,478
5
L
Zeus
6,813
757
29
3
0
87,432
0
W
Thoth
10,089
1,121
63
7
3
196,388
4
W
Susano
8,876
986
30
3
4
163,352
2
W
Mulan
8,029
892
20
2
0
183,963
1
L
Medusa
6,684
743
23
3
0
141,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role